using System.Collections.Concurrent;
namespace MesETL.App.Services;
///
/// 处理上下文类,标识处理进度
///
public class ProcessContext
{
private bool _hasException;
private long _inputCount;
private long _transformCount;
private long _outputCount;
private readonly ConcurrentDictionary _tableProgress = new();
public bool HasException => _hasException;
public bool IsInputCompleted { get; private set; }
public bool IsTransformCompleted { get; private set; }
public bool IsOutputCompleted { get; private set; }
public long InputCount
{
get => _inputCount;
set => Interlocked.Exchange(ref _inputCount, value);
}
public long TransformCount
{
get => _transformCount;
set => Interlocked.Exchange(ref _transformCount, value);
}
public long OutputCount
{
get => _outputCount;
set => Interlocked.Exchange(ref _outputCount, value);
}
// TableName -> Count
public IReadOnlyDictionary TableProgress => _tableProgress;
public void CompleteInput() => IsInputCompleted = true;
public void CompleteTransform() => IsTransformCompleted = true;
public void CompleteOutput() => IsOutputCompleted = true;
public bool AddException(Exception e) => _hasException = true;
public void AddInput() => Interlocked.Increment(ref _inputCount);
public void AddInput(int count) => Interlocked.Add(ref _inputCount, count);
public void AddTransform() => Interlocked.Increment(ref _transformCount);
public void AddTransform(int count) => Interlocked.Add(ref _transformCount, count);
public void AddOutput() => Interlocked.Increment(ref _outputCount);
public void AddOutput(int count) => Interlocked.Add(ref _outputCount, count);
public void AddTableInput(string table, int count)
{
_tableProgress.AddOrUpdate(table, (input:count, output:0), (k, tuple) =>
{
tuple.input += count;
return tuple;
});
}
public void AddTableOutput(string table, int count)
{
_tableProgress.AddOrUpdate(table, (input:0, output:count), (k, tuple) =>
{
tuple.output += count;
return tuple;
});
}
}