MES-ETL/ConsoleApp2/Services/DataRecordQueue.cs
2023-12-28 15:18:03 +08:00

60 lines
1.6 KiB
C#

using System.Collections.Concurrent;
using System.Diagnostics.CodeAnalysis;
using ConsoleApp2.Entities;
using Microsoft.Extensions.Logging;
namespace ConsoleApp2.Services;
public class DataRecordQueue
{
/// <summary>
/// Indicate that the queue is completed adding.
/// </summary>
public bool IsCompletedAdding { get; private set; }
/// <summary>
/// Remark that the queue is completed for adding and empty;
/// </summary>
public bool IsCompleted => IsCompletedAdding && _queue.IsEmpty;
private readonly ConcurrentQueue<DataRecord> _queue;
public DataRecordQueue()
{
_queue = new ConcurrentQueue<DataRecord>();
}
public DataRecordQueue(IEnumerable<DataRecord> records)
{
_queue = new ConcurrentQueue<DataRecord>(records);
}
/// <inheritdoc cref="ConcurrentQueue{T}.Enqueue"/>
public void Enqueue(DataRecord item)
{
_queue.Enqueue(item);
}
/// <inheritdoc cref="ConcurrentQueue{T}.TryDequeue"/>
public bool TryDequeue([MaybeNullWhen(false)] out DataRecord result)
{
return _queue.TryDequeue(out result);
}
/// <inheritdoc cref="ConcurrentQueue{T}.TryPeek"/>
public bool TryPeek([MaybeNullWhen(false)] out DataRecord result)
{
return _queue.TryPeek(out result);
}
/// <inheritdoc cref="ConcurrentQueue{T}.Count"/>
public int Count => _queue.Count;
/// <inheritdoc cref="ConcurrentQueue{T}.IsEmpty"/>
public bool IsEmpty => _queue.IsEmpty;
/// <summary>
/// Indicate that the queue is completed adding.
/// </summary>
public void CompleteAdding() => IsCompletedAdding = true;
}