修改配置

This commit is contained in:
xf
2018-05-28 09:49:45 +08:00
parent 1e40bb624f
commit 0f41ff6562
64 changed files with 3454 additions and 6902 deletions

32
dist/Viewer.d.ts vendored Normal file
View File

@@ -0,0 +1,32 @@
import * as THREE from "three";
import { CameraUpdate } from "./CameraUpdate";
export declare class Viewer {
m_LookTarget: any;
m_Camera: CameraUpdate;
m_bNeedUpdate: boolean;
m_Render: THREE.WebGLRenderer;
m_DomEl: HTMLElement;
_Height: number;
_Width: number;
m_Scene: THREE.Scene;
constructor(canvasContainer: HTMLElement);
initRender(canvasContainer: HTMLElement): void;
OnSize: (width?: any, height?: any) => void;
StartRender: () => void;
Render(): void;
ScreenToWorld(pt: THREE.Vector3, planVec?: THREE.Vector3): void;
WorldToScreen(pt: THREE.Vector3): void;
/**
* 更新视角观测目标(物体中心)
*
* @memberof Viewer
*/
UpdateLockTarget(): void;
Rotate(mouseMove: THREE.Vector3): void;
Pan(mouseMove: THREE.Vector3): void;
Zoom(scale: number, center?: THREE.Vector3): void;
ZoomAll(): void;
ViewToTop(): void;
ViewToFront(): void;
ViewToSwiso(): void;
}