新增通过ID选中板材

This commit is contained in:
xiefan
2020-04-01 14:15:29 +08:00
parent d79d759091
commit fc4c46d280
3 changed files with 39 additions and 5 deletions

View File

@@ -1,5 +1,5 @@
import { Object3D } from "three";
import { createTemplateBoard, DrawDimension, Viewer } from ".";
import { createTemplateBoard, DrawDimension, Viewer, selectMaterial } from ".";
function dispose(m: Object3D)
{
@@ -11,6 +11,13 @@ function dispose(m: Object3D)
m.children.forEach(o => dispose(o));
}
let blockMeshs: THREE.Mesh[];
let dataRelations: {
blockMeshMap: Map<number, number>,
meshBlockMap: Map<number, number>
};
export function LoadBoard(view: Viewer, data: any[], clear: boolean = true)
{
if (clear)
@@ -21,7 +28,11 @@ export function LoadBoard(view: Viewer, data: any[], clear: boolean = true)
if (data.length === 0) return;
//加板
let { meshs, edgesa } = createTemplateBoard(data);
let { meshs, edgesa, relations } = createTemplateBoard(data);
blockMeshs = meshs;
dataRelations = relations;
//加标注
let dims = DrawDimension(meshs);
@@ -33,3 +44,16 @@ export function LoadBoard(view: Viewer, data: any[], clear: boolean = true)
view.ZoomAll();
view.Zoom(1.1);
}
export function SelectBlock(dataID: number)
{
if (dataRelations.blockMeshMap.has(dataID))
{
let meshId = dataRelations.blockMeshMap.get(dataID);
let mesh = blockMeshs.find(i => i.id == meshId);
if (mesh)
{
mesh.material = selectMaterial;
}
}
}