feat:处理器初步实现---有接上了新优化,回显需要再看下
This commit is contained in:
1746
samples/handleAbility/RectOptimizeWorker/RectOptimizeMachine.ts
Normal file
1746
samples/handleAbility/RectOptimizeWorker/RectOptimizeMachine.ts
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,66 @@
|
||||
import type { Big_bang, xbang } from './bang'
|
||||
import { RectOptimizeMachine } from './RectOptimizeMachine'
|
||||
import {Worker} from "worker_threads"
|
||||
|
||||
const ctx: Worker = self as any
|
||||
|
||||
ctx.addListener('message', async (event) => {
|
||||
let m = new RectOptimizeMachine()
|
||||
m.CallBack = async (best, fit, arg, info) => {
|
||||
|
||||
ctx.postMessage([best, fit, arg, info])
|
||||
}
|
||||
if (event.data.type == 'start') {
|
||||
/**
|
||||
* blockList 小板列表
|
||||
* boardList 大板(N个元素,前N-1个元素表示余料板且余料板须为矩形,第N个元素表示大板)
|
||||
* boardCount 余料板数量(bigBang中前N-1个元素对应的数量,如果bigBang中只有一个元素即只有大板没有余料板,则为空数组)
|
||||
* optimizeTimes 新优化次数
|
||||
* isDoubleFaceBlockFirst 双面加工的小板是否优先排入
|
||||
* gap 排版缝隙 = 开料刀直径 + 缝隙
|
||||
* gzpb 规则排版
|
||||
* isDoubleFaceBlockInRemain 余料板是否排入双面加工的小板
|
||||
*/
|
||||
let [blockList, boardList, boardCount, optimizeTimes, isDoubleFaceBlockFirst, gap, gzpb, isDoubleFaceBlockInRemain] = (event.data.data) as [xbang[], Big_bang[], number[], number, boolean, number, boolean, boolean]
|
||||
|
||||
m.Start(blockList, boardList, boardCount, optimizeTimes, isDoubleFaceBlockFirst, gap, gzpb, isDoubleFaceBlockInRemain)
|
||||
} else {
|
||||
const info = {
|
||||
type: 'isStop',
|
||||
}
|
||||
await m.Stop(info)
|
||||
ctx.postMessage([[], null, null, info])
|
||||
ctx?.terminate()
|
||||
}
|
||||
})
|
||||
// ctx.addEventListener('message', async (event) => {
|
||||
// let m = new RectOptimizeMachine()
|
||||
// m.CallBack = async (best, fit, arg, info) => {
|
||||
|
||||
// ctx.postMessage([best, fit, arg, info])
|
||||
// }
|
||||
// if (event.data.type == 'start') {
|
||||
// /**
|
||||
// * blockList 小板列表
|
||||
// * boardList 大板(N个元素,前N-1个元素表示余料板且余料板须为矩形,第N个元素表示大板)
|
||||
// * boardCount 余料板数量(bigBang中前N-1个元素对应的数量,如果bigBang中只有一个元素即只有大板没有余料板,则为空数组)
|
||||
// * optimizeTimes 新优化次数
|
||||
// * isDoubleFaceBlockFirst 双面加工的小板是否优先排入
|
||||
// * gap 排版缝隙 = 开料刀直径 + 缝隙
|
||||
// * gzpb 规则排版
|
||||
// * isDoubleFaceBlockInRemain 余料板是否排入双面加工的小板
|
||||
// */
|
||||
// let [blockList, boardList, boardCount, optimizeTimes, isDoubleFaceBlockFirst, gap, gzpb, isDoubleFaceBlockInRemain] = (event.data.data) as [xbang[], Big_bang[], number[], number, boolean, number, boolean, boolean]
|
||||
|
||||
// m.Start(blockList, boardList, boardCount, optimizeTimes, isDoubleFaceBlockFirst, gap, gzpb, isDoubleFaceBlockInRemain)
|
||||
// } else {
|
||||
// const info = {
|
||||
// type: 'isStop',
|
||||
// }
|
||||
// await m.Stop(info)
|
||||
// ctx.postMessage([[], null, null, info])
|
||||
// ctx?.terminate()
|
||||
// }
|
||||
// })
|
||||
|
||||
export default {} as typeof Worker & (new () => Worker)
|
115
samples/handleAbility/RectOptimizeWorker/bang.ts
Normal file
115
samples/handleAbility/RectOptimizeWorker/bang.ts
Normal file
@@ -0,0 +1,115 @@
|
||||
|
||||
export type Con = YH_bang[];//单块1220*2440的板结果 Container
|
||||
export type Inv = Con[]; //个体:优化结果 包含多个大板 Individual
|
||||
|
||||
/**纹路类型 Positive=0正纹 Reverse=1反纹 CanReversal=2可翻转 */
|
||||
export enum LineType
|
||||
{
|
||||
/**正纹 */
|
||||
Positive = 0,
|
||||
/**反纹 */
|
||||
Reverse = 1,
|
||||
/**可翻转 */
|
||||
CanReversal = 2,
|
||||
}
|
||||
|
||||
/**优化的大板 */
|
||||
export interface YH_bang
|
||||
{
|
||||
/**板ID */
|
||||
bangid: number;
|
||||
/**纹路 */
|
||||
line: LineType;
|
||||
x: number;
|
||||
y: number;
|
||||
/**排版高 */
|
||||
pbg: number;
|
||||
/**排版宽 */
|
||||
pbk: number;
|
||||
|
||||
ishb?: boolean;//是否参与合并的板
|
||||
hb?: number[]; //合在并的板
|
||||
isgr?: boolean; //是否关连
|
||||
gr?: number[];//关联的板的集合
|
||||
grid?: number; //跟别的板关联的ID
|
||||
isbig?: boolean;//是否为合并的大板
|
||||
isqg?: boolean;//是否被切掉的板
|
||||
}
|
||||
|
||||
/**版面类型: Positive=0正面 Reverse=1反面 Arbitrary=2任意面 */
|
||||
export enum ComposingType
|
||||
{
|
||||
/**正面 */
|
||||
Positive = 0,
|
||||
/**反面 */
|
||||
Reverse = 1,
|
||||
/**任意面 */
|
||||
Arbitrary = 2
|
||||
}
|
||||
|
||||
/**孔类型 None=0无 Positive=1正面 Reverse=2反面 Two=3正反 */
|
||||
export enum HoleType
|
||||
{
|
||||
/**无 */
|
||||
None = 0,
|
||||
/**正面 */
|
||||
Positive = 1,
|
||||
/**反面 */
|
||||
Reverse = 2,
|
||||
/**正反 */
|
||||
Two = 3
|
||||
}
|
||||
|
||||
/** 小板 */
|
||||
export interface xbang
|
||||
{
|
||||
/**长 */
|
||||
l: number;
|
||||
/**宽 */
|
||||
w: number;
|
||||
/**纹路 */
|
||||
line: LineType;
|
||||
/**排版面 */
|
||||
face: ComposingType;
|
||||
/**小板ID */
|
||||
id: number;
|
||||
/**小板编号 */
|
||||
bno: string;
|
||||
/**孔面: 0无孔 1正面有孔 2反面有孔 3正反面都有孔 */
|
||||
holeFaceCount: HoleType;
|
||||
/**是矩形 */
|
||||
isRect?: boolean;
|
||||
/**有孔 */
|
||||
hasHole?: boolean;
|
||||
/**false单面 true双面 */
|
||||
isdtwosided?: boolean;
|
||||
}
|
||||
|
||||
/** 大板 */
|
||||
export interface Big_bang //待优化的板
|
||||
{
|
||||
l: number; //长
|
||||
w: number; //宽
|
||||
x: number; //x
|
||||
y: number; //y
|
||||
}
|
||||
|
||||
|
||||
export enum BlockRegion
|
||||
{
|
||||
/** 左下 = 0 */
|
||||
LEFT_BOTTOM = 0,
|
||||
/** 右下 = 1 */
|
||||
RIGHT_BOTTOM = 1,
|
||||
/** 右上 = 2 */
|
||||
RIGHT_TOP = 2,
|
||||
/** 左上 = 3 */
|
||||
LEFT_TOP = 3,
|
||||
}
|
||||
|
||||
export class WorkerItemType {
|
||||
w?: Worker
|
||||
goodsId?: string | number
|
||||
pm?: any
|
||||
status?: 'start' | 'stop'
|
||||
}
|
1
samples/handleAbility/RectOptimizeWorker/新优化.md
Normal file
1
samples/handleAbility/RectOptimizeWorker/新优化.md
Normal file
@@ -0,0 +1 @@
|
||||
# 新优化
|
Reference in New Issue
Block a user