import type { Big_bang, xbang } from './bang' import { RectOptimizeMachine } from './RectOptimizeMachine' // import {Worker} from "worker_threads" import { Worker as NodeWorker } from 'worker_threads'; const ctx: NodeWorker | Worker = self as any debugger if (typeof window !== 'undefined' && 'Worker' in window) { ctx.addEventListener('message', async (event) => { let m = new RectOptimizeMachine() m.CallBack = async (best, fit, arg, info) => { ctx.postMessage([best, fit, arg, info]) } if (event.data.type == 'start') { /** * blockList 小板列表 * boardList 大板(N个元素,前N-1个元素表示余料板且余料板须为矩形,第N个元素表示大板) * boardCount 余料板数量(bigBang中前N-1个元素对应的数量,如果bigBang中只有一个元素即只有大板没有余料板,则为空数组) * optimizeTimes 新优化次数 * isDoubleFaceBlockFirst 双面加工的小板是否优先排入 * gap 排版缝隙 = 开料刀直径 + 缝隙 * gzpb 规则排版 * isDoubleFaceBlockInRemain 余料板是否排入双面加工的小板 */ let [blockList, boardList, boardCount, optimizeTimes, isDoubleFaceBlockFirst, gap, gzpb, isDoubleFaceBlockInRemain] = (event.data.data) as [xbang[], Big_bang[], number[], number, boolean, number, boolean, boolean] m.Start(blockList, boardList, boardCount, optimizeTimes, isDoubleFaceBlockFirst, gap, gzpb, isDoubleFaceBlockInRemain) } else { const info = { type: 'isStop', } await m.Stop(info) ctx.postMessage([[], null, null, info]) ctx?.terminate() } }) } else { } export default {} as typeof Worker & (new () => Worker)