import { Polygon } from "./Polygon3";
import { Vertex2D } from "./Vertex2";
export declare class Side {
    vertex0: Vertex2D;
    vertex1: Vertex2D;
    constructor(vertex0: Vertex2D, vertex1: Vertex2D);
    toPolygon3D(z0: number, z1: number): Polygon;
    flipped(): Side;
    length(): number;
    static _fromFakePolygon(polygon: Polygon): Side;
}
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