import { ExtrudeGeometry, Mesh, Shape, Vector2 } from 'three';
export declare namespace CreateBoardUtil {
    class Arc2d {
        _StartAn: number;
        _EndAn: number;
        _StartPoint: Vector2;
        _EndPoint: Vector2;
        _Center: Vector2;
        _Radius: number;
        constructor(p1: Vector2, p2: Vector2, bul: number);
    }
    function CreatePath(pts: Vector2[], buls: number[]): Shape;
    function createBoard(boardData: object): Mesh<ExtrudeGeometry, import("three").Material | import("three").Material[]>;
}
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