import { Matrix4 } from "three";
import { Board } from "../../DatabaseServices/Entity/Board";
import { Polyline } from "../../DatabaseServices/Entity/Polyline";
import { BoardGetFace } from "../../Geometry/DrillParse/BoardGetFace";
export declare class ParseBoardData {
    pl: Polyline;
    faceList: BoardGetFace;
    board: Board;
    constructor(br: Board, fontMatInv?: Matrix4);
    IsCollisionTo(br: ParseBoardData): boolean;
    isIntersectOrContain(br: ParseBoardData): boolean;
    private Parse;
}
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