import { PhysicalMaterialRecord } from '../../DatabaseServices/PhysicalMaterialRecord';
import { MaterialEditor } from '../../Editor/MaterialEditor';
export declare class MaterialEditorLayout {
    material: PhysicalMaterialRecord;
    editor: MaterialEditor;
    htmlEl: HTMLElement;
    destroyFuncs: Function[];
    constructor(material: PhysicalMaterialRecord);
    private initViewer;
    private initLayout;
    getSceneConfigEl(): HTMLElement;
    getAttributePanelEl(): HTMLElement;
    renderSceneConfig(): void;
    renderAttributePanel(): void;
    dispose(): void;
}
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