export declare enum BoardType {
    Layer = 0,
    Vertical = 1,
    Behind = 2
}
export declare enum LinesType {
    /** 正纹 */
    Positive = 0,
    /** 反纹 */
    Reverse = 1,
    /** 可翻转 */
    CanReversal = 2
}
export declare enum ComposingType {
    Positive = 0,
    Reverse = 1,
    Arbitrary = 2
}
export declare enum BoardOpenDir {
    Left = 1,
    Right = 2,
    Up = 3,
    Down = 4,
    None = 0
}
export declare enum BrRelativePos {
    Front = "front",
    Back = "back",
    Top = "top",
    Bottom = "bottom",
    Left = "left",
    Right = "right",
    Div = "div"
}
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