开发更新

This commit is contained in:
ChenX
2024-03-26 10:01:15 +08:00
parent ed08696189
commit 070821c353
498 changed files with 5192 additions and 10640 deletions

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@@ -1,37 +0,0 @@
import { ShaderMaterialParameters, Vector3 } from "three";
export declare function GetGoochShader(): {
uniforms: {
LightPosition: {
type: string;
value: Vector3;
};
SurfaceColor: {
type: string;
value: Vector3;
};
WarmColor: {
type: string;
value: Vector3;
};
CoolColor: {
type: string;
value: Vector3;
};
DiffuseWarm: {
type: string;
value: number;
};
DiffuseCool: {
type: string;
value: number;
};
opacity: {
type: string;
value: number;
};
};
vertexShader: any;
fragmentShader: any;
};
export declare function GetGoodShaderSimple(color?: Vector3, side?: import("three").Side, logBuf?: boolean, opacity?: number): ShaderMaterialParameters;
//# sourceMappingURL=GoochShader.d.ts.map

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@@ -1 +0,0 @@
{"version":3,"file":"GoochShader.d.ts","sourceRoot":"","sources":["../../../src/GLSL/GoochShader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAa,wBAAwB,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAGrE,wBAAgB,cAAc;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAgB7B;AAED,wBAAgB,mBAAmB,CAAC,KAAK,GAAE,OAAqB,EAAE,IAAI,uBAAY,EAAE,MAAM,UAAQ,EAAE,OAAO,SAAI,GAAG,wBAAwB,CAazI"}