更新版本
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17
types/GraphicsSystem/RenderType.d.ts
vendored
17
types/GraphicsSystem/RenderType.d.ts
vendored
@@ -10,6 +10,8 @@ export declare enum RenderType {
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* 概念
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*/
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Conceptual = 2,
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/** 概念(透明)*/
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ConceptualTransparent = 82,// ConceptualTransparent原本的值是182,估计是写错了,不应该大于100的
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/**
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* 物理着色PBR
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*/
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@@ -40,8 +42,17 @@ export declare enum RenderType {
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PrintPrint = 105,
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/**真实带线框 */
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Physical2Print = 106,
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CustomNumberPrint = 109,
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ConceptualTransparent = 182
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CustomNumberPrint = 109
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}
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export declare function IsPhysical(renderType: RenderType): boolean;
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/** 实体的渲染颜色种类 */
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export declare enum ColorInTransparent {
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原始颜色 = 0,
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灰度单色 = 1
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}
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/** 渲染的状态 */
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export declare const RenderState: {
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/** 概念透明下的实体颜色 */
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ConceptualColor: ColorInTransparent;
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};
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export declare function IsPhysical(renderType: RenderType): renderType is RenderType.Physical | RenderType.Physical2 | RenderType.PhysicalPrint | RenderType.Physical2Print;
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//# sourceMappingURL=RenderType.d.ts.map
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