更新多段线偏移结果
This commit is contained in:
34
types/DatabaseServices/Entity/Board.d.ts
vendored
34
types/DatabaseServices/Entity/Board.d.ts
vendored
@@ -1,12 +1,9 @@
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import Geom3 from '@jscad/modeling/src/geometries/geom3/type';
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import { Frustum, Geometry, Matrix3, Matrix4, Object3D, ShapeBufferGeometry, UVGenerator, Vector3 } from 'three';
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import { Matrix4, Object3D, UVGenerator, Vector3 } from 'three';
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import { ArcBoardBuild } from '../../Add-on/ArcBoard/ArcBoardBuild';
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import { ArcBoardOptions } from '../../Add-on/ArcBoard/ArcBoardFeeding';
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import { SplitBoardSideModelUtil } from '../../Add-on/BoardCutting/SplitBoardSideModel';
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import { FaceDirection } from "../../Add-on/DrawDrilling/DrillType";
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import { ObjectSnapMode } from '../../Editor/ObjectSnapMode';
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import { Box3Ext } from '../../Geometry/Box';
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import { RenderType } from '../../GraphicsSystem/RenderType';
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import { BoardProcessOption } from "../../UI/Store/OptionInterface/BoardProcessOption";
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import { CADFiler } from '../CADFiler';
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import { ObjectId } from '../ObjectId';
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@@ -164,7 +161,6 @@ export declare class Board extends ExtrudeSolid {
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set Modeling2D(ms: I2DModeling[]);
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get Modeling3D(): I3DModeling[];
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set Modeling3D(ms: I3DModeling[]);
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RelevanceSideModelMap: Map<number, ExtrudeSolid[]>;
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get SideModelingMap(): Map<number, ExtrudeSolid[]>;
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set SideModelingMap(sideModelingMap: Map<number, ExtrudeSolid[]>);
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get AllSideModelGrooveMap(): Map<number, ExtrudeSolid[]>;
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@@ -224,7 +220,6 @@ export declare class Board extends ExtrudeSolid {
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};
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protected ApplyMirrorMatrix(m: Matrix4): this;
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get UCGenerator(): UVGenerator;
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UpdateUV(geo: Geometry, ocs: Matrix4, isRev?: boolean): void;
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CopyFrom(obj: Board): void;
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Clone(cloneDraw?: boolean): this;
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Join(target: this): import("../../Common/Status").Status;
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@@ -236,20 +231,15 @@ export declare class Board extends ExtrudeSolid {
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Clear3DPathCache(): void;
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private Get3DPathDrawObject;
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Clear2DPathCache(): void;
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_2DPathCsgs: Geom3[];
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_2DPathDrawObject: Object3D;
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/**
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* 这个函数生成了二维刀路的csg数组,并且同时生成了_2DPathDrawObject(二维刀路提刀线框显示对象)
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*/
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Get2DPathCsgs(): Geom3[];
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_SideModeingCsgs: Geom3[];
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GetSideModeingCsgs(): Geom3[];
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ClearSideModelingCache(): void;
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get HasSideModel(): boolean;
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private _asyncSideModelIng;
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get AsyncSideModeling(): boolean;
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protected get Has2DPath(): boolean;
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private _workerCalcedGeom;
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private _async2DPathIng;
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get Async2DPathing(): boolean;
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GoodBye(): void;
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@@ -257,34 +247,12 @@ export declare class Board extends ExtrudeSolid {
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private _2DPathBuildPromise;
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Load2DPathPromise(): Promise<boolean>;
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HandleSpliteEntitys(splitEntitys: this[]): void;
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private BuildArcGeometry;
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UpdateDrawObject(renderType: RenderType, obj: Object3D): Object3D;
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private DrawAsyncText;
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private get PlaceColor();
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private GetPlaceFace;
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/** 获取大孔面的几何体 */
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get BigHoleFaceGeo(): ShapeBufferGeometry;
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private GetBigHoleFace;
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OffsetPathCache: Map<Polyline, {
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[key: string]: Polyline;
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}>;
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/**
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* 根据板的信息修改绘制的实体
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* 1.非拆单板 灰色
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* 2.纹路 开门方向纹路
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* 3.二维 三维刀路
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*/
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private UpdateDrawObjectByBoardInfo;
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UpdateDrawObjectMaterial(renderType: RenderType, obj: Object3D): void;
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CheckSealing(obj: Object3D): void;
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private AddSideModelGripPoints;
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GetStrectchPointCountList(dragType: DragPointType): number[];
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GetGripPoints(): Vector3[];
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private MapToArcPoints;
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MoveGripPoints(indexList: number[], vec: Vector3): void;
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GetStretchPoints(): Vector3[];
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MoveStretchPoints(indexList: Array<number>, vec: Vector3): void;
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GetObjectSnapPoints(snapMode: ObjectSnapMode, pickPoint: Vector3, lastPoint: Vector3, viewXform?: Matrix3, frustum?: Frustum): Vector3[];
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private MoveArcBoardPoints;
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private GetOffsetVecAlongPath;
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/**
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File diff suppressed because one or more lines are too long
46
types/DatabaseServices/Entity/Extrude.d.ts
vendored
46
types/DatabaseServices/Entity/Extrude.d.ts
vendored
@@ -1,14 +1,10 @@
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import { BoxGeometry, BufferGeometry, Frustum, Geometry, Matrix3, Matrix4, Mesh, Object3D, UVGenerator, Vector3 } from "three";
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import { Line2 } from "three/examples/jsm/lines/Line2";
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import { BufferGeometry, Frustum, Matrix3, Matrix4, UVGenerator, Vector3 } from "three";
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import { Status } from "../../Common/Status";
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import { ObjectSnapMode } from "../../Editor/ObjectSnapMode";
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import { Box3Ext } from "../../Geometry/Box";
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import { EdgesGeometry } from "../../Geometry/EdgeGeometry";
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import { OBB } from "../../Geometry/OBB/obb";
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import { RenderType } from "../../GraphicsSystem/RenderType";
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import { CADFiler } from "../CADFiler";
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import { ObjectId } from "../ObjectId";
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import { PhysicalMaterialRecord } from "../PhysicalMaterialRecord";
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import { Shape } from "../Shape";
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import { Circle } from "./Circle";
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import { DragPointType } from "./DragPointType";
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@@ -55,8 +51,7 @@ export declare class ExtrudeSolid extends Entity {
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Version: number;
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};
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constructor();
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set Material(materialId: ObjectId<PhysicalMaterialRecord>);
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get Material(): ObjectId<PhysicalMaterialRecord>;
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get Material(): ObjectId<import("../PhysicalMaterialRecord").PhysicalMaterialRecord>;
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get DisplayAccuracy(): number;
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set DisplayAccuracy(v: number);
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get KnifeRadius(): number;
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@@ -129,25 +124,17 @@ export declare class ExtrudeSolid extends Entity {
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* @returns 切割是否成功
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*/
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Subtract(extrudes: ExtrudeSolid[], output?: ExtrudeSolid[], checkIntersect?: boolean): boolean;
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ParseGrooves(knifeExtrudes: ExtrudeSolid[]): {
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grooves: ExtrudeSolid[];
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relevanceSideModelMap: Map<number, ExtrudeSolid[]>;
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};
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RelevanceSubtract(knif: ExtrudeSolid, check?: boolean): void;
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/**
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* 当实体被分裂后,加入新图纸时,需要修复关联拉槽
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*/
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RepairRelevance(): void;
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AppendGroove(groove: ExtrudeSolid): void;
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/** 添加槽进板件,并且自动分裂.
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* 通常槽已经校验过准确性,所以不在校验
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*/
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AppendGrooves(grooves: ExtrudeSolid[], output?: ExtrudeSolid[]): void;
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/**
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* 添加侧面槽
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* 通常槽已经校验过准确性,所以不在校验
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* 添加槽进板件,并且自动分裂.
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* 通常槽已经校验过准确性,所以不在校验
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*/
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AppendRelevanceSideModel(relevanceSideModelMap: Map<number, ExtrudeSolid[]>): void;
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AppendGrooves(grooves: ExtrudeSolid[], output?: ExtrudeSolid[], outSplitExtrudeSolid?: ExtrudeSolid[]): void;
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AppendSideModel(relevanceSideModelMap: Map<number, ExtrudeSolid[]>): void;
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GetObjectSnapPoints(snapMode: ObjectSnapMode, pickPoint: Vector3, lastPoint: Vector3, viewXform?: Matrix3, frustum?: Frustum): Vector3[];
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protected GetStrectchPointCountList(dragType: DragPointType): number[];
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@@ -199,11 +186,9 @@ export declare class ExtrudeSolid extends Entity {
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*/
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GrooveCheckAll(splitEntitys: this[]): void;
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/** 校验内部槽并且自动分裂 */
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GrooveCheckAllAutoSplit(output?: ExtrudeSolid[]): void;
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GrooveCheckAllAutoSplit(output?: ExtrudeSolid[], outSplitExtrudeSolid?: ExtrudeSolid[]): void;
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HandleSpliteEntitys(splitEntitys: this[]): void;
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LazyGrooveCheckAll(): void;
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GetPrintObject3D(): (Line2 | Mesh<BufferGeometry, import("three").ShaderMaterial>)[];
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InitDrawObject(renderType?: RenderType): Object3D;
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get UCGenerator(): UVGenerator;
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__CacheKnifVersion__: {
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[key: number]: number;
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@@ -211,33 +196,17 @@ export declare class ExtrudeSolid extends Entity {
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get NeedUpdateRelevanceGroove(): boolean;
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__CacheVolume__: number;
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__CacheSplitExtrudes: this[];
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/**
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* 计算关联拉槽,更新绘制对象(MeshGeometry和EdgeGeometry)
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*/
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protected CalcRelevanceGroove(): void;
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_WorkerCalcedBufferGeometryMap: Map<ExtrudeSolid, BufferGeometry[]>;
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/**
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* 如果实体被切割,那么将返回分裂的实体数组,否则返回自身
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*/
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get SplitExtrudes(): this[];
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protected GetRelevanceKnifes(knifs: ExtrudeSolid[]): void;
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ClearRelevance(en?: ExtrudeSolid): void;
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protected _MeshGeometry: BufferGeometry;
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get MeshGeometry(): BufferGeometry;
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UpdateMeshGeom(geo: BufferGeometry | Geometry): BufferGeometry;
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protected get Has2DPath(): boolean;
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protected get HasSideModel(): boolean;
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protected _EdgeGeometry: EdgesGeometry | BufferGeometry;
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get EdgeGeometry(): BufferGeometry;
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UpdateUV(geo: Geometry, ocs: Matrix4, isRev?: boolean): void;
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GenWorldUV(geo: BufferGeometry): void;
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UpdateBufferGeometryUvs(isRev: boolean): void;
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DeferUpdate(): void;
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ClearDraw(): this;
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UpdateDrawObject(renderType: RenderType, obj: Object3D): Object3D;
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UpdateDrawObjectMaterial(renderType: RenderType, obj: Object3D): void;
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private GetConceptualMaterial;
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private GetModelGroove;
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private GetSideModelGroove;
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UpdateJigMaterial(color?: number): void;
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/**
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* 简化的文件读取和写入,只写入必要的数据,没有id,没有其他版本号
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@@ -249,5 +218,4 @@ export declare class ExtrudeSolid extends Entity {
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protected _ReadFile(file: CADFiler): void;
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WriteFile(file: CADFiler): void;
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}
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export declare function FastMeshGeometry(width: number, height: number, thickness: number): BoxGeometry;
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//# sourceMappingURL=Extrude.d.ts.map
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File diff suppressed because one or more lines are too long
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