This commit is contained in:
xiefan
2020-09-24 11:04:12 +08:00
commit b654ca8c7f
1633 changed files with 86830 additions and 0 deletions

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import { Box3, BufferGeometry, CylinderBufferGeometry, LineSegments, Mesh, Object3D, Vector3, Matrix3 } from "three";
import { RenderType } from "../../GraphicsSystem/RenderType";
import { CADFiler } from '../CADFiler';
import { Hole } from "./Hole";
import { ObjectSnapMode } from "../../Editor/ObjectSnapMode";
export declare enum GangDrillType {
/**偏心轮 */
Pxl = 0,
/**连接杆 */
Ljg = 1,
/**预埋件 */
Ymj = 2,
/**层板钉 */
Nail = 3,
/** 木销 */
Wood = 4,
/** 通孔 */
TK = 5,
WoodPXL = 6
}
export declare class CylinderHole extends Hole {
private _Radius;
private type;
constructor();
static CreateCylHole(radius: number, height: number, type: GangDrillType): CylinderHole;
get Type(): GangDrillType;
set Type(t: GangDrillType);
set Radius(r: number);
get Height(): number;
set Height(v: number);
get Radius(): number;
get BoundingBox(): Box3;
private _MeshGeometry;
get MeshGeometry(): CylinderBufferGeometry;
private _EdgeGeometry;
private get EdgeGeometry();
GetGripPoints(): Vector3[];
GetObjectSnapPoints(snapMode: ObjectSnapMode, pickPoint: Vector3, lastPoint: Vector3, viewXform?: Matrix3): Vector3[];
InitDrawObject(renderType: RenderType): LineSegments<BufferGeometry, import("three").LineBasicMaterial> | Mesh<CylinderBufferGeometry, import("three").ShaderMaterial>;
private GetObject3DByRenderType;
UpdateDrawObject(type: RenderType, obj: Object3D): void;
UpdateDrawObjectMaterial(type: RenderType, obj: Object3D): void;
protected _ReadFile(file: CADFiler): void;
WriteFile(file: CADFiler): void;
}
export declare function FastDrillingMeshGeometry(radius: number, height: number): CylinderBufferGeometry;
export declare function FastDrillingEdgeGeometry(radius: number, height: number): BufferGeometry;
//# sourceMappingURL=CylinderHole.d.ts.map

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import * as THREE from 'three';
import { Object3D, Vector3 } from "three";
import { RenderType } from "../../GraphicsSystem/RenderType";
import { CADFiler } from '../CADFiler';
import { Entity } from '../Entity/Entity';
export declare class Cylineder extends Entity {
private m_Radius;
private m_Height;
private m_Center;
constructor(rad?: number, height?: number);
get Radius(): number;
set Radius(v: number);
get Height(): number;
set Height(v: number);
get Center(): Vector3;
set Center(v: Vector3);
CreateGeometry(): THREE.ExtrudeGeometry;
InitDrawObject(renderType: RenderType): Object3D;
UpdateDrawObject(type: RenderType, en: Object3D): void;
protected _ReadFile(file: CADFiler): void;
WriteFile(file: CADFiler): void;
}
//# sourceMappingURL=Cylineder.d.ts.map

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{"version":3,"file":"Cylineder.d.ts","sourceRoot":"","sources":["../../../../../src/DatabaseServices/3DSolid/Cylineder.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,EAAsB,QAAQ,EAAY,OAAO,EAAmB,MAAM,OAAO,CAAC;AACzF,OAAO,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAC7D,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AAIvC,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAC;AAE1C,qBACa,SAAU,SAAQ,MAAM;IAEjC,OAAO,CAAC,QAAQ,CAAS;IACzB,OAAO,CAAC,QAAQ,CAAS;IACzB,OAAO,CAAC,QAAQ,CAA0B;gBAC9B,GAAG,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,MAAM;IAMzC,IAAI,MAAM,IAII,MAAM,CADnB;IACD,IAAI,MAAM,CAAC,CAAC,EAAE,MAAM,EAKnB;IACD,IAAI,MAAM,IAII,MAAM,CADnB;IACD,IAAI,MAAM,CAAC,CAAC,EAAE,MAAM,EAKnB;IACD,IAAI,MAAM,IAII,OAAO,CADpB;IACD,IAAI,MAAM,CAAC,CAAC,EAAE,OAAO,EAKpB;IACD,cAAc;IASd,cAAc,CAAC,UAAU,EAAE,UAAU,GAAG,QAAQ;IAIhD,gBAAgB,CAAC,IAAI,EAAE,UAAU,EAAE,EAAE,EAAE,QAAQ;IAO/C,SAAS,CAAC,SAAS,CAAC,IAAI,EAAE,QAAQ;IAQlC,SAAS,CAAC,IAAI,EAAE,QAAQ;CAQ3B"}

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import { BufferGeometry, Geometry, Matrix3, Matrix4, Object3D, Vector3 } from "three";
import { ObjectSnapMode } from "../../Editor/ObjectSnapMode";
import { Box3Ext } from "../../Geometry/Box";
import { RenderType } from "../../GraphicsSystem/RenderType";
import { CADFiler } from "../CADFiler";
import { DragPointType } from "../Entity/DragPointType";
import { ExtureContourCurve, ExtrudeSolid } from "../Entity/Extrude";
import { Shape } from "../Shape";
import { Hole } from "./Hole";
import { OBB } from './../../Geometry/OBB/obb';
export declare class ExtrudeHole extends Hole {
private _contourCurve;
private _EdgeGeometry;
protected _knifeRadius: number;
isHole: boolean;
get KnifeRadius(): number;
set KnifeRadius(v: number);
Explode(): ExtureContourCurve[];
get ContourCurve(): ExtureContourCurve;
set ContourCurve(curve: ExtureContourCurve);
CheckContourCurve(): void;
protected ApplyScaleMatrix(m: Matrix4): this;
GetObjectSnapPoints(snapMode: ObjectSnapMode, pickPoint: Vector3, lastPoint: Vector3, viewXform?: Matrix3): Vector3[];
get Shape(): Shape;
get BoundingBoxInOCS(): Box3Ext;
get BoundingBox(): import("three").Box3;
private get EdgeGeometry();
private _MeshGeometry;
get MeshGeometry(): Geometry | BufferGeometry;
private GeneralMeshGeometry;
GetGripOrStretchPoints(dragType: DragPointType): Vector3[];
private GetStrectchPointCountList;
MoveGripOrStretchPoints(indexList: number[], vec: Vector3, dragType: DragPointType): void;
IsStretchHeight(indexs: number[]): boolean;
MoveGripOrStretchPointsOnly(indexList: Array<number>, vec: Vector3, dragType: DragPointType): void;
GetGripPoints(): Array<Vector3>;
GetStretchPoints(): Vector3[];
MoveGripPoints(indexList: number[], vec: Vector3): void;
MoveStretchPoints(indexList: Array<number>, vec: Vector3): void;
Convert2ExtrudeSolid(): ExtrudeSolid;
InitDrawObject(renderType?: RenderType): Object3D;
UpdateDrawObject(renderType: RenderType, obj: Object3D): Object3D;
UpdateDrawObjectMaterial(renderType: RenderType, obj: Object3D): void;
get OBB(): OBB;
ReadFile(file: CADFiler): void;
WriteFile(file: CADFiler): void;
}
//# sourceMappingURL=ExtrudeHole.d.ts.map

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import { Entity } from '../Entity/Entity';
import { ObjectId } from '../ObjectId';
import { CADFiler } from '../CADFiler';
export declare class Hole extends Entity {
FId: ObjectId;
MId: ObjectId;
protected _Height: number;
get Height(): number;
set Height(v: number);
protected _ReadFile(file: CADFiler): void;
WriteFile(file: CADFiler): void;
}
//# sourceMappingURL=Hole.d.ts.map

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import { Geometry, Matrix4, Object3D, Vector3 } from "three";
import { ObjectSnapMode } from "../../Editor/ObjectSnapMode";
import { RenderType } from "../../GraphicsSystem/RenderType";
import { CADFiler } from "../CADFiler";
import { CADObject } from "../CADObject";
import { Entity } from "../Entity/Entity";
import { Polyline } from "../Entity/Polyline";
export declare function AxisCS(n: Vector3): Matrix4;
export declare class RevolveSolid extends Entity {
private _StartAngle;
private _EndAngle;
private _Contour;
constructor(axisDirection?: Vector3, axisPos?: Vector3, contour?: Polyline, _StartAngle?: number, _EndAngle?: number);
get Contour(): Polyline;
GetGripPoints(): Vector3[];
GetObjectSnapPoints(snapMode: ObjectSnapMode, pickPoint: Vector3, lastPoint: Vector3): Vector3[];
MoveGripPoints(indexs: number[], vec: Vector3): void;
private _MeshGeometry;
private _CacheContourPoints;
private _CacheContourPoints3D;
private _CacheContourPoints3DQ;
private _CacheContourPoints3DQ2;
private _CacheContourFaces;
private _CacheIsRev;
get MeshGeometry(): Geometry;
InitDrawObject(renderType?: RenderType): Object3D;
UpdateDrawGeometry(): void;
UpdateDrawObject(type: RenderType, obj: Object3D): Object3D;
/**
* 更新实体Jig状态时的材质
*/
UpdateJigMaterial(color?: number): void;
RestoreJigMaterial(): void;
protected _ReadFile(file: CADFiler): this;
WriteFile(file: CADFiler): this;
ApplyPartialUndo(undoData: CADObject): void;
}
//# sourceMappingURL=RevolveSolid.d.ts.map

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import { BoxBufferGeometry, Matrix3, Object3D, Vector3 } from "three";
import { ObjectSnapMode } from "../../Editor/ObjectSnapMode";
import { Box3Ext } from "../../Geometry/Box";
import { SweepGeometry } from '../../Geometry/SweepGeometry';
import { RenderType } from "../../GraphicsSystem/RenderType";
import { CADFiler } from '../CADFiler';
import { Curve } from "../Entity/Curve";
import { Entity } from "../Entity/Entity";
import { Polyline } from '../Entity/Polyline';
import { OBB } from './../../Geometry/OBB/obb';
export declare class SweepSolid extends Entity {
private _Contour;
private _PathCurve;
constructor(contour?: Polyline, pathCurve?: Curve);
get Contour(): Polyline;
get Path(): Curve;
Reverse(): void;
/**保持路径左下角在0点 */
private PathTo0;
/**
* 将轮廓变换到wcs空间,当用户选定某个与扫描线起点相切的轮廓时.
*/
private TransfromPathToWCS;
private _MeshGeometry;
private _lineGeo;
get MeshGeometry(): SweepGeometry | BoxBufferGeometry;
getLineGeo(pts: number[]): void;
private _EdgeGeometry;
private get EdgeGeometry();
InitDrawObject(renderType: RenderType): Object3D;
UpdateDrawGeometry(): void;
UpdateDrawObject(renderType: RenderType, obj: Object3D): Object3D;
/**
* 当实体需要被更新时,更新实体材质
*/
UpdateDrawObjectMaterial(type: RenderType, obj: Object3D): void;
get BoundingBox(): Box3Ext;
get OBB(): OBB;
GetObjectSnapPoints(snapMode: ObjectSnapMode, pickPoint: Vector3, lastPoint: Vector3, viewXform?: Matrix3): Vector3[];
GetGripPoints(): Vector3[];
GetStretchPoints(): Vector3[];
private UpdateEndMtx;
private GetEndPoint;
private GetMidPoints;
MoveGripPoints(indexList: number[], vec: Vector3): void;
MoveStretchPoints(indexList: number[], vec: Vector3): void;
protected _ReadFile(file: CADFiler): void;
WriteFile(file: CADFiler): void;
}
//# sourceMappingURL=SweepSolid.d.ts.map

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