0.0.1
This commit is contained in:
		
							
								
								
									
										13
									
								
								types/GraphicsSystem/BoolOperateUtils.d.ts
									
									
									
									
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										13
									
								
								types/GraphicsSystem/BoolOperateUtils.d.ts
									
									
									
									
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							@@ -0,0 +1,13 @@
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import { Vector3 } from 'three';
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import { Circle } from '../DatabaseServices/Entity/Circle';
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import { Curve } from '../DatabaseServices/Entity/Curve';
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import { Ellipse } from '../DatabaseServices/Entity/Ellipse';
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import { Polyline } from '../DatabaseServices/Entity/Polyline';
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export declare enum BoolOpeartionType {
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    Intersection = 0,
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		||||
    Union = 1,
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    Subtract = 2
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}
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export declare function isTargetCurInOrOnSourceCur(sourceCur: Polyline | Circle | Ellipse, targetCur: Curve): boolean;
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export declare function IsPtsAllOutOrOnReg(sourceReg: Polyline | Circle, pts: Vector3[]): boolean;
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//# sourceMappingURL=BoolOperateUtils.d.ts.map
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								types/GraphicsSystem/BoolOperateUtils.d.ts.map
									
									
									
									
									
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{"version":3,"file":"BoolOperateUtils.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/BoolOperateUtils.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAChC,OAAO,EAAE,MAAM,EAAE,MAAM,mCAAmC,CAAC;AAC3D,OAAO,EAAE,KAAK,EAAE,MAAM,kCAAkC,CAAC;AACzD,OAAO,EAAE,OAAO,EAAE,MAAM,oCAAoC,CAAC;AAC7D,OAAO,EAAE,QAAQ,EAAE,MAAM,qCAAqC,CAAC;AAG/D,oBAAY,iBAAiB;IAEzB,YAAY,IAAI;IAChB,KAAK,IAAI;IACT,QAAQ,IAAI;CACf;AAMD,wBAAgB,0BAA0B,CAAC,SAAS,EAAE,QAAQ,GAAG,MAAM,GAAG,OAAO,EAAE,SAAS,EAAE,KAAK,WAkBlG;AA+BD,wBAAgB,kBAAkB,CAAC,SAAS,EAAE,QAAQ,GAAG,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,WAO9E"}
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										36
									
								
								types/GraphicsSystem/CalcEdgeSealing.d.ts
									
									
									
									
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										36
									
								
								types/GraphicsSystem/CalcEdgeSealing.d.ts
									
									
									
									
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							@@ -0,0 +1,36 @@
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import { Board } from "../DatabaseServices/Entity/Board";
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import { Circle } from "../DatabaseServices/Entity/Circle";
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import { Curve } from "../DatabaseServices/Entity/Curve";
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import { Polyline } from "../DatabaseServices/Entity/Polyline";
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import { IHighSealedItem } from "../UI/Store/BoardInterface";
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		||||
/**
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 *曲线列表分段
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		||||
 * @l-arc-l,l-arc-arc-l,l-arc-l-arc-l....
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		||||
 */
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export declare function ParagraphCulist(cus: Curve[]): void;
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		||||
/**扣除封边是否相连和连接共用精度 */
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export declare const LINK_FUZZ = 0.001;
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		||||
/**
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		||||
 *计算封边
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		||||
 */
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		||||
export declare function CalcEdgeSealing(cus: Curve[]): void;
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		||||
export declare function GetBoardHighSeal(br: Board, sealcus: Curve[]): IHighSealedItem[];
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		||||
/**偏移前后曲线起点没改变 */
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		||||
export declare function OffsetOutlineSpNotChange(oldcu: Curve, newCu: Curve): boolean;
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		||||
/**
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		||||
 * 获取板件封边轮廓线段数组
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		||||
 * 消除共线的数据,不改变轮廓方向
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		||||
 * isOffset-是否偏移轮廓用于查看
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		||||
 * */
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export declare function GetBoardSealingCurves(br: Board, isOffset?: boolean): Curve[];
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		||||
/**
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		||||
 * 获取板件轮廓
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 * 结果轮廓拆单用,统一逆时针数据
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		||||
 * hasSealing 轮廓是否包含封边
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		||||
 * 用户计算拆单侧孔面id
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		||||
 */
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export declare function GetSealedBoardContour(br: Board, hasSealing: boolean): Polyline | Circle | undefined;
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		||||
export declare function ParagraphSealinglist(hightSeal: IHighSealedItem[], cus: Curve[]): IHighSealedItem[];
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		||||
/**处理常规板件封边数据和上下左右封边值 */
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export declare function HandleRectBoardSealingData(br: Board, edges: IHighSealedItem[], cus?: Curve[]): void;
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		||||
//# sourceMappingURL=CalcEdgeSealing.d.ts.map
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								types/GraphicsSystem/CalcEdgeSealing.d.ts.map
									
									
									
									
									
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{"version":3,"file":"CalcEdgeSealing.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/CalcEdgeSealing.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,KAAK,EAAE,MAAM,kCAAkC,CAAC;AACzD,OAAO,EAAE,MAAM,EAAE,MAAM,mCAAmC,CAAC;AAC3D,OAAO,EAAE,KAAK,EAAE,MAAM,kCAAkC,CAAC;AAEzD,OAAO,EAAE,QAAQ,EAAE,MAAM,qCAAqC,CAAC;AAG/D,OAAO,EAAE,eAAe,EAAE,MAAM,4BAA4B,CAAC;AAK7D;;;GAGG;AACH,wBAAgB,eAAe,CAAC,GAAG,EAAE,KAAK,EAAE,QAiG3C;AAED,qBAAqB;AACrB,eAAO,MAAM,SAAS,QAAO,CAAC;AAE9B;;GAEG;AACH,wBAAgB,eAAe,CAAC,GAAG,EAAE,KAAK,EAAE,QAuD3C;AAED,wBAAgB,gBAAgB,CAAC,EAAE,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,qBA6B3D;AAED,iBAAiB;AACjB,wBAAgB,wBAAwB,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,WAOlE;AAED;;;;KAIK;AACL,wBAAgB,qBAAqB,CAAC,EAAE,EAAE,KAAK,EAAE,QAAQ,UAAQ,GAAG,KAAK,EAAE,CAwB1E;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CAAC,EAAE,EAAE,KAAK,EAAE,UAAU,EAAE,OAAO,GAAG,QAAQ,GAAG,MAAM,GAAG,SAAS,CAmDnG;AAGD,wBAAgB,oBAAoB,CAAC,SAAS,EAAE,eAAe,EAAE,EAAE,GAAG,EAAE,KAAK,EAAE,qBAoF9E;AAED,wBAAwB;AACxB,wBAAgB,0BAA0B,CAAC,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,eAAe,EAAE,EAAE,GAAG,CAAC,EAAE,KAAK,EAAE,QAgC5F"}
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										61
									
								
								types/GraphicsSystem/CameraUpdate.d.ts
									
									
									
									
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								types/GraphicsSystem/CameraUpdate.d.ts
									
									
									
									
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							@@ -0,0 +1,61 @@
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import { Box3, OrthographicCamera, PerspectiveCamera, Vector3 } from 'three';
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import { CADFiler } from '../DatabaseServices/CADFiler';
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		||||
export declare enum CameraType {
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		||||
    OrthographicCamera = 1,
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		||||
    PerspectiveCamera = 2
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		||||
}
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		||||
declare type Camera = OrthographicCamera | PerspectiveCamera;
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		||||
/**
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 *
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		||||
 * 相机的控制.
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		||||
 * ->切换相机
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 * ->设置视口大小
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 * ->旋转和移动相机.
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 */
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export declare class CameraUpdate {
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    private _CurCamera;
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		||||
    private _CameraArray;
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    private _Width;
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    private _Height;
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		||||
    private _ViewHeight;
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    private _Target;
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		||||
    private _Direction;
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		||||
    private _Orbit;
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		||||
    _MinViewHeight: number;
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		||||
    _MaxViewHeight: number;
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		||||
    constructor();
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		||||
    get Aspect(): number;
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		||||
    get Camera(): Camera;
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		||||
    get ViewHeight(): number;
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		||||
    set ViewHeight(height: number);
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		||||
    get Direction(): Vector3;
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		||||
    SetSize(width: number, height: number): void;
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		||||
    get Width(): number;
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		||||
    get Height(): number;
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		||||
    /**
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     * 平移相机.
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     * @param {Vector3} mouseMove
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     */
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    Pan(mouseMove: Vector3): void;
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    Rotate(mouseMove: Vector3, target: Vector3): void;
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		||||
    Zoom(scale: number, scaleCenter?: Vector3): void;
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		||||
    ZoomExtensBox3(box3: Box3): void;
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		||||
    /**
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		||||
     * 设置相机的观察向量.
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		||||
     * @param {Vector3} dir 方向向量,这个向量传入后会被更改为单位向量
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		||||
     */
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    LookAt(dir: Vector3): void;
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    LookAtEvent(dir: Vector3): void;
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		||||
    UpdateUp(): void;
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		||||
    /**
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     * 根据视口大小,设置相机视口范围.
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		||||
     */
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    Update(): void;
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    set CameraType(type: CameraType);
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		||||
    get CameraType(): CameraType;
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		||||
    SwitchCamera(): void;
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		||||
    ReadFile(file: CADFiler): void;
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		||||
    WriteFile(file: CADFiler): void;
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		||||
}
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		||||
export {};
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		||||
//# sourceMappingURL=CameraUpdate.d.ts.map
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								types/GraphicsSystem/CameraUpdate.d.ts.map
									
									
									
									
									
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										52
									
								
								types/GraphicsSystem/Cursor.d.ts
									
									
									
									
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								types/GraphicsSystem/Cursor.d.ts
									
									
									
									
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import { Object3D, Vector3 } from "three";
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		||||
export declare enum CursorMode {
 | 
			
		||||
    None = 0,
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		||||
    GetEntity = 1,
 | 
			
		||||
    GetPoint = 2
 | 
			
		||||
}
 | 
			
		||||
/**
 | 
			
		||||
 * 在前视图中显示的光标
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		||||
 */
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		||||
export declare class Cursor {
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		||||
    /**
 | 
			
		||||
     * 光标的绘制对象
 | 
			
		||||
     */
 | 
			
		||||
    CursorObject: Object3D;
 | 
			
		||||
    /**
 | 
			
		||||
     * 方向框大小
 | 
			
		||||
     */
 | 
			
		||||
    private _SquareSize;
 | 
			
		||||
    /**
 | 
			
		||||
     * 延伸线长度
 | 
			
		||||
     */
 | 
			
		||||
    private _LineLength;
 | 
			
		||||
    private _3DLineLength;
 | 
			
		||||
    private _SquareObject;
 | 
			
		||||
    private _OutsideCrossLineObject;
 | 
			
		||||
    private _CrossLineObject;
 | 
			
		||||
    private _threeDLine;
 | 
			
		||||
    private _Mode;
 | 
			
		||||
    private _isTheeeDMode;
 | 
			
		||||
    constructor();
 | 
			
		||||
    get IsThreeMode(): boolean;
 | 
			
		||||
    set IsThreeMode(bool: boolean);
 | 
			
		||||
    set Mode(mode: CursorMode);
 | 
			
		||||
    set LineLength2D(l: number);
 | 
			
		||||
    set LineLength3D(l: number);
 | 
			
		||||
    UpdateCursor(): void;
 | 
			
		||||
    set Position(ptView: Vector3);
 | 
			
		||||
    /**
 | 
			
		||||
     * 设置选择框的大小
 | 
			
		||||
     */
 | 
			
		||||
    set SquareSize(size: number);
 | 
			
		||||
    get SquareSize(): number;
 | 
			
		||||
    set CrossLineLength(length: number);
 | 
			
		||||
    UpdateEvent(): void;
 | 
			
		||||
    Update3DLine(): void;
 | 
			
		||||
    private SquarePts;
 | 
			
		||||
    private OutsideLinePts;
 | 
			
		||||
    private CrossLinePts;
 | 
			
		||||
    private CreateCross3DLine;
 | 
			
		||||
    set Color(n: number);
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=Cursor.d.ts.map
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								types/GraphicsSystem/FXAAPass.d.ts
									
									
									
									
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								types/GraphicsSystem/FXAAPass.d.ts
									
									
									
									
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 | 
			
		||||
import { ShaderPass } from "three/examples/jsm/postprocessing/ShaderPass";
 | 
			
		||||
export declare class FXAAPass extends ShaderPass {
 | 
			
		||||
    constructor();
 | 
			
		||||
    setSize(width: number, height: number): void;
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=FXAAPass.d.ts.map
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								types/GraphicsSystem/GripScene.d.ts
									
									
									
									
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		||||
import { BufferGeometry, Object3D, Points, PointsMaterial } from 'three';
 | 
			
		||||
export declare class GripScene extends Object3D {
 | 
			
		||||
    _GripMaterial: PointsMaterial;
 | 
			
		||||
    _GripMap: Map<Object3D, Points<import("three").Geometry | BufferGeometry, import("three").Material | import("three").Material[]>>;
 | 
			
		||||
    constructor();
 | 
			
		||||
    Append(obj: Object3D): void;
 | 
			
		||||
    Remove(obj: Object3D): void;
 | 
			
		||||
    Clear(): void;
 | 
			
		||||
    Update(entity: Object3D): void;
 | 
			
		||||
    UpdateAll(): void;
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=GripScene.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/GripScene.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/GripScene.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"GripScene.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/GripScene.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,QAAQ,EAAE,MAAM,EAAE,cAAc,EAAE,MAAM,OAAO,CAAC;AAKzE,qBAAa,SAAU,SAAQ,QAAQ;IAGnC,aAAa,EAAE,cAAc,CAAC;IAE9B,QAAQ,0HAA+B;;IAWvC,MAAM,CAAC,GAAG,EAAE,QAAQ;IAgBpB,MAAM,CAAC,GAAG,EAAE,QAAQ;IAYpB,KAAK;IASL,MAAM,CAAC,MAAM,EAAE,QAAQ;IAKvB,SAAS;CAqBZ"}
 | 
			
		||||
							
								
								
									
										8
									
								
								types/GraphicsSystem/IView.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								types/GraphicsSystem/IView.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,8 @@
 | 
			
		||||
import { Camera, Scene } from "three";
 | 
			
		||||
export interface IViewer {
 | 
			
		||||
    Camera: Camera;
 | 
			
		||||
    Width: number;
 | 
			
		||||
    Height: number;
 | 
			
		||||
    Scene: Scene;
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=IView.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/IView.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/IView.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"IView.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/IView.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,OAAO,CAAC;AAEtC,MAAM,WAAW,OAAO;IAEpB,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,EAAE,KAAK,CAAC;CAChB"}
 | 
			
		||||
							
								
								
									
										74
									
								
								types/GraphicsSystem/IntersectWith.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										74
									
								
								types/GraphicsSystem/IntersectWith.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,74 @@
 | 
			
		||||
import { Vector3 } from 'three';
 | 
			
		||||
import { Arc } from '../DatabaseServices/Entity/Arc';
 | 
			
		||||
import { Circle } from '../DatabaseServices/Entity/Circle';
 | 
			
		||||
import { Curve } from '../DatabaseServices/Entity/Curve';
 | 
			
		||||
import { Ellipse } from '../DatabaseServices/Entity/Ellipse';
 | 
			
		||||
import { Line } from '../DatabaseServices/Entity/Line';
 | 
			
		||||
import { Polyline } from '../DatabaseServices/Entity/Polyline';
 | 
			
		||||
/**
 | 
			
		||||
 * 相交延伸选项.
 | 
			
		||||
 *
 | 
			
		||||
 * @export
 | 
			
		||||
 * @enum {number}
 | 
			
		||||
 */
 | 
			
		||||
export declare enum IntersectOption {
 | 
			
		||||
    /**
 | 
			
		||||
     * 两者都不延伸
 | 
			
		||||
     */
 | 
			
		||||
    OnBothOperands = 0,
 | 
			
		||||
    /**
 | 
			
		||||
     * 延伸自身
 | 
			
		||||
     */
 | 
			
		||||
    ExtendThis = 1,
 | 
			
		||||
    /**
 | 
			
		||||
     * 延伸参数
 | 
			
		||||
     */
 | 
			
		||||
    ExtendArg = 2,
 | 
			
		||||
    /**
 | 
			
		||||
     * 延伸两者
 | 
			
		||||
     */
 | 
			
		||||
    ExtendBoth = 3
 | 
			
		||||
}
 | 
			
		||||
export interface IntersectResult {
 | 
			
		||||
    pt: Vector3;
 | 
			
		||||
    thisParam: number;
 | 
			
		||||
    argParam: number;
 | 
			
		||||
}
 | 
			
		||||
export declare function reverseIntersectOption(intType: IntersectOption): IntersectOption;
 | 
			
		||||
export declare function IntersectCircleAndCircle(cu1: Circle | Arc, cu2: Circle | Arc): IntersectResult[];
 | 
			
		||||
/**
 | 
			
		||||
 * 计算圆与圆弧的交点.
 | 
			
		||||
 *
 | 
			
		||||
 * @export
 | 
			
		||||
 * @param {Circle} circle 圆
 | 
			
		||||
 * @param {Arc} arc 圆弧
 | 
			
		||||
 * @param {IntersectOption} extType 延伸选项
 | 
			
		||||
 * @returns 交点集合
 | 
			
		||||
 */
 | 
			
		||||
export declare function IntersectCircleAndArc(circle: Circle, arc: Arc, extType: IntersectOption, tolerance?: number): IntersectResult[];
 | 
			
		||||
/**
 | 
			
		||||
 * 计算圆弧与圆弧的交点
 | 
			
		||||
 *
 | 
			
		||||
 * @export
 | 
			
		||||
 * @param {Arc} arc1 圆弧
 | 
			
		||||
 * @param {Arc} arc2 圆弧
 | 
			
		||||
 * @param {IntersectOption} extType 延伸选项
 | 
			
		||||
 * @returns 交点集合
 | 
			
		||||
 */
 | 
			
		||||
export declare function IntersectArcAndArc(arc1: Arc, arc2: Arc, extType: IntersectOption, tolerance?: number): IntersectResult[];
 | 
			
		||||
export declare function IntersectEllipseAndLine(l: Line, el: Ellipse, extType: IntersectOption, tolerance?: number): IntersectResult[];
 | 
			
		||||
export declare function IntersectLineAndCircle(line: Line, circle: Circle, extType: IntersectOption, tolerance?: number): IntersectResult[];
 | 
			
		||||
export declare function IntersectLineAndArc(line: Line, arc: Arc, extType: IntersectOption, tolerance?: number): IntersectResult[];
 | 
			
		||||
export declare function IntersectLAndLFor2D(p1: Vector3, p2: Vector3, p3: Vector3, p4: Vector3): Vector3;
 | 
			
		||||
export declare function IntersectLAndLFor2D2(p1: Vector3, p2: Vector3, p3: Vector3, p4: Vector3): Vector3[];
 | 
			
		||||
export declare function IntersectLine3AndLine3(p1: Vector3, p2: Vector3, p3: Vector3, p4: Vector3, epsilon?: number): Vector3;
 | 
			
		||||
export declare function IntersectLineAndLine(l1: Line, l2: Line, extType: IntersectOption, fuzz?: number): IntersectResult[];
 | 
			
		||||
export declare function IntersectPolylineAndCurve(pl: Polyline, cu: Curve, extType: IntersectOption, tolerance?: number): IntersectResult[];
 | 
			
		||||
export declare function IntersectLineAndEllipseFor2D(l: Line, el: Ellipse): {
 | 
			
		||||
    pt: Vector3;
 | 
			
		||||
    thisParam: number;
 | 
			
		||||
    argParam: number;
 | 
			
		||||
}[];
 | 
			
		||||
export declare function IntersectEllipseAndCircleOrArc(el: Ellipse, cir: Circle | Arc, type: IntersectOption): IntersectResult[];
 | 
			
		||||
export declare function IntersectEllipse(el1: Ellipse, el2: Ellipse, type: IntersectOption): IntersectResult[];
 | 
			
		||||
//# sourceMappingURL=IntersectWith.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/IntersectWith.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/IntersectWith.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
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 | 
			
		||||
							
								
								
									
										52
									
								
								types/GraphicsSystem/Octree.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										52
									
								
								types/GraphicsSystem/Octree.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,52 @@
 | 
			
		||||
import { Vector3 } from "three";
 | 
			
		||||
/**
 | 
			
		||||
 * 移植THree。js八叉树,未完善
 | 
			
		||||
 */
 | 
			
		||||
export declare class Octree {
 | 
			
		||||
    nodeCount: any;
 | 
			
		||||
    INDEX_INSIDE_CROSS: any;
 | 
			
		||||
    INDEX_OUTSIDE_OFFSET: any;
 | 
			
		||||
    INDEX_OUTSIDE_POS_X: any;
 | 
			
		||||
    INDEX_OUTSIDE_NEG_X: any;
 | 
			
		||||
    INDEX_OUTSIDE_POS_Y: any;
 | 
			
		||||
    INDEX_OUTSIDE_NEG_Y: any;
 | 
			
		||||
    INDEX_OUTSIDE_POS_Z: any;
 | 
			
		||||
    INDEX_OUTSIDE_NEG_Z: any;
 | 
			
		||||
    INDEX_OUTSIDE_MAP: any;
 | 
			
		||||
    FLAG_POS_X: any;
 | 
			
		||||
    FLAG_NEG_X: any;
 | 
			
		||||
    FLAG_POS_Y: any;
 | 
			
		||||
    FLAG_NEG_Y: any;
 | 
			
		||||
    FLAG_POS_Z: any;
 | 
			
		||||
    FLAG_NEG_Z: any;
 | 
			
		||||
    utilVec31Search: Vector3;
 | 
			
		||||
    utilVec32Search: Vector3;
 | 
			
		||||
    scene: any;
 | 
			
		||||
    visualGeometry: any;
 | 
			
		||||
    visualMaterial: any;
 | 
			
		||||
    objects: any;
 | 
			
		||||
    objectsMap: {};
 | 
			
		||||
    objectsData: any[];
 | 
			
		||||
    objectsDeferred: any[];
 | 
			
		||||
    depthMax: any;
 | 
			
		||||
    objectsThreshold: any;
 | 
			
		||||
    overlapPct: any;
 | 
			
		||||
    undeferred: any;
 | 
			
		||||
    root: any;
 | 
			
		||||
    constructor(parameters?: any);
 | 
			
		||||
    update(): void;
 | 
			
		||||
    add(object: any, options?: any): void;
 | 
			
		||||
    addDeferred(object: any, options?: any): void;
 | 
			
		||||
    addObjectData(object: any, part: any): void;
 | 
			
		||||
    remove(object: any): void;
 | 
			
		||||
    extend(octree: Octree): void;
 | 
			
		||||
    rebuild(): void;
 | 
			
		||||
    updateObject(object: any): void;
 | 
			
		||||
    search(position: Vector3, radius: number, organizeByObject: boolean, direction: Vector3): void;
 | 
			
		||||
    setRoot(root: any): void;
 | 
			
		||||
    getDepthEnd(): number;
 | 
			
		||||
    getNodeCountEnd(): number;
 | 
			
		||||
    getObjectCountEnd(): number;
 | 
			
		||||
    toConsole(): void;
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=Octree.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/Octree.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/Octree.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
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 | 
			
		||||
							
								
								
									
										60
									
								
								types/GraphicsSystem/OffsetPolyline.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								types/GraphicsSystem/OffsetPolyline.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,60 @@
 | 
			
		||||
import { Box3, Matrix4, Vector3 } from "three";
 | 
			
		||||
import { Contour } from "../DatabaseServices/Contour";
 | 
			
		||||
import { Arc } from "../DatabaseServices/Entity/Arc";
 | 
			
		||||
import { Circle } from "../DatabaseServices/Entity/Circle";
 | 
			
		||||
import { Curve } from "../DatabaseServices/Entity/Curve";
 | 
			
		||||
import { Polyline } from "../DatabaseServices/Entity/Polyline";
 | 
			
		||||
interface IOffsetResult {
 | 
			
		||||
    index: number;
 | 
			
		||||
    curve: Curve;
 | 
			
		||||
    sp?: Vector3;
 | 
			
		||||
    preArc?: Curve;
 | 
			
		||||
    ep?: Vector3;
 | 
			
		||||
    nextArc?: Curve;
 | 
			
		||||
    paddingCurve?: Curve[];
 | 
			
		||||
}
 | 
			
		||||
declare class CurveTreeNode {
 | 
			
		||||
    curve: Curve;
 | 
			
		||||
    children: CurveTreeNode[];
 | 
			
		||||
    box: Box3;
 | 
			
		||||
    used: boolean;
 | 
			
		||||
    constructor(curve: Curve, box?: Box3);
 | 
			
		||||
    TrimBy(contour: Contour, box: Box3): void;
 | 
			
		||||
    get Nodes(): CurveTreeNode[];
 | 
			
		||||
}
 | 
			
		||||
export declare class OffsetPolyline {
 | 
			
		||||
    _Polyline: Polyline;
 | 
			
		||||
    _OffsetDist: number;
 | 
			
		||||
    _ToolPath: boolean;
 | 
			
		||||
    private _OffsetDistSq;
 | 
			
		||||
    _CacheOCS: Matrix4;
 | 
			
		||||
    _Vertexs: Vector3[];
 | 
			
		||||
    _SubCurves: Curve[];
 | 
			
		||||
    _Circles: Circle[];
 | 
			
		||||
    _SubOffsetedCurves: IOffsetResult[];
 | 
			
		||||
    _CurveTreeNodes: CurveTreeNode[];
 | 
			
		||||
    _CurveTrimedTreeNodes: CurveTreeNode[];
 | 
			
		||||
    _TrimPolylineContours: Contour[];
 | 
			
		||||
    _TrimCircleContours: Circle[];
 | 
			
		||||
    _TrimArcContours: Contour[];
 | 
			
		||||
    _RetCurves: Polyline[];
 | 
			
		||||
    _IsClose: boolean;
 | 
			
		||||
    _OffsetDistSign: number;
 | 
			
		||||
    constructor(_Polyline: Polyline, _OffsetDist: number, _ToolPath?: boolean, _OffsetDistSq?: number);
 | 
			
		||||
    Do(): Polyline[];
 | 
			
		||||
    InitSubCurves(): this;
 | 
			
		||||
    protected GeneralCirclesAndVertexs(): void;
 | 
			
		||||
    protected OffsetSubCurves(): void;
 | 
			
		||||
    protected LinkSubCurves(): void;
 | 
			
		||||
    private IsSharpCorner;
 | 
			
		||||
    protected GeneralTrimContours(): void;
 | 
			
		||||
    protected TrimByContours(): void;
 | 
			
		||||
    private FilterInvalidCurve;
 | 
			
		||||
    private JoinCollinear;
 | 
			
		||||
    private LinkResultPolyline;
 | 
			
		||||
    CheckPointDir(pt: Vector3): boolean;
 | 
			
		||||
    GetPointAtCurveDir(pt: Vector3): number;
 | 
			
		||||
    protected CreateArc(center: Vector3, startP: Vector3, endP?: Vector3): Arc;
 | 
			
		||||
}
 | 
			
		||||
export {};
 | 
			
		||||
//# sourceMappingURL=OffsetPolyline.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/OffsetPolyline.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/OffsetPolyline.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"OffsetPolyline.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/OffsetPolyline.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,OAAO,CAAC;AAK/C,OAAO,EAAE,OAAO,EAAE,MAAM,6BAA6B,CAAC;AACtD,OAAO,EAAE,GAAG,EAAE,MAAM,gCAAgC,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,mCAAmC,CAAC;AAC3D,OAAO,EAAE,KAAK,EAAE,MAAM,kCAAkC,CAAC;AAEzD,OAAO,EAAE,QAAQ,EAAE,MAAM,qCAAqC,CAAC;AAO/D,UAAU,aAAa;IAEnB,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,KAAK,CAAC;IACb,EAAE,CAAC,EAAE,OAAO,CAAC;IACb,MAAM,CAAC,EAAE,KAAK,CAAC;IACf,EAAE,CAAC,EAAE,OAAO,CAAC;IACb,OAAO,CAAC,EAAE,KAAK,CAAC;IAChB,YAAY,CAAC,EAAE,KAAK,EAAE,CAAC;CAC1B;AAED,cAAM,aAAa;IAKI,KAAK,EAAE,KAAK;IAH/B,QAAQ,EAAE,aAAa,EAAE,CAAC;IAC1B,GAAG,EAAE,IAAI,CAAC;IACV,IAAI,EAAE,OAAO,CAAC;gBACK,KAAK,EAAE,KAAK,EAAE,GAAG,CAAC,EAAE,IAAI;IAK3C,MAAM,CAAC,OAAO,EAAE,OAAO,EAAE,GAAG,EAAE,IAAI;IAiDlC,IAAI,KAAK,oBAUR;CACJ;AAED,qBAAa,cAAc;IA0BJ,SAAS,EAAE,QAAQ;IAAS,WAAW,EAAE,MAAM;IAAS,SAAS;IAChF,OAAO,CAAC,aAAa;IAxBzB,SAAS,EAAE,OAAO,CAAC;IACnB,QAAQ,EAAE,OAAO,EAAE,CAAC;IACpB,UAAU,EAAE,KAAK,EAAE,CAAC;IACpB,QAAQ,EAAE,MAAM,EAAE,CAAC;IAGnB,kBAAkB,EAAE,aAAa,EAAE,CAAC;IAEpC,eAAe,EAAE,aAAa,EAAE,CAAC;IAEjC,qBAAqB,EAAE,aAAa,EAAE,CAAC;IAGvC,qBAAqB,EAAE,OAAO,EAAE,CAAC;IACjC,mBAAmB,EAAE,MAAM,EAAE,CAAC;IAC9B,gBAAgB,EAAE,OAAO,EAAE,CAAC;IAG5B,UAAU,EAAE,QAAQ,EAAE,CAAC;IAEvB,QAAQ,EAAE,OAAO,CAAC;IAClB,eAAe,EAAE,MAAM,CAAC;gBAEL,SAAS,EAAE,QAAQ,EAAS,WAAW,EAAE,MAAM,EAAS,SAAS,UAAQ,EAChF,aAAa,SAA2B;IAKpD,EAAE;IAoCF,aAAa;IAUb,SAAS,CAAC,wBAAwB;IAWlC,SAAS,CAAC,eAAe;IAkBzB,SAAS,CAAC,aAAa;IA8JvB,OAAO,CAAC,aAAa;IAUrB,SAAS,CAAC,mBAAmB;IAuJ7B,SAAS,CAAC,cAAc;IAsBxB,OAAO,CAAC,kBAAkB;IAgB1B,OAAO,CAAC,aAAa;IAoCrB,OAAO,CAAC,kBAAkB;IAqE1B,aAAa,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO;IAKnC,kBAAkB,CAAC,EAAE,EAAE,OAAO,GAAG,MAAM;IA0FvC,SAAS,CAAC,SAAS,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,EAAE,OAAO;CAOvE"}
 | 
			
		||||
							
								
								
									
										61
									
								
								types/GraphicsSystem/OutlinePass.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										61
									
								
								types/GraphicsSystem/OutlinePass.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,61 @@
 | 
			
		||||
import { Color, Matrix4, MeshBasicMaterial, MeshDepthMaterial, Object3D, OrthographicCamera, PerspectiveCamera, Scene, ShaderMaterial, Vector2, WebGLRenderer, WebGLRenderTarget } from "three";
 | 
			
		||||
import { Pass } from "three/examples/jsm/postprocessing/Pass";
 | 
			
		||||
/**
 | 
			
		||||
 * @author spidersharma / http://eduperiment.com/
 | 
			
		||||
 */
 | 
			
		||||
export declare class OutlinePass extends Pass {
 | 
			
		||||
    renderScene: Scene;
 | 
			
		||||
    renderCamera: OrthographicCamera | PerspectiveCamera;
 | 
			
		||||
    resolution: Vector2;
 | 
			
		||||
    selectedObjects: Object3D[];
 | 
			
		||||
    renderObjects: Object3D[];
 | 
			
		||||
    visibleEdgeColor: Color;
 | 
			
		||||
    hiddenEdgeColor: Color;
 | 
			
		||||
    edgeGlow: number;
 | 
			
		||||
    usePatternTexture: boolean;
 | 
			
		||||
    edgeThickness: number;
 | 
			
		||||
    edgeStrength: number;
 | 
			
		||||
    downSampleRatio: number;
 | 
			
		||||
    pulsePeriod: number;
 | 
			
		||||
    maskBufferMaterial: MeshBasicMaterial;
 | 
			
		||||
    renderTargetMaskBuffer: WebGLRenderTarget;
 | 
			
		||||
    depthMaterial: MeshDepthMaterial;
 | 
			
		||||
    prepareMaskMaterial: ShaderMaterial;
 | 
			
		||||
    renderTargetDepthBuffer: WebGLRenderTarget;
 | 
			
		||||
    renderTargetMaskDownSampleBuffer: WebGLRenderTarget;
 | 
			
		||||
    renderTargetBlurBuffer1: WebGLRenderTarget;
 | 
			
		||||
    renderTargetBlurBuffer2: WebGLRenderTarget;
 | 
			
		||||
    edgeDetectionMaterial: ShaderMaterial;
 | 
			
		||||
    renderTargetEdgeBuffer1: WebGLRenderTarget;
 | 
			
		||||
    renderTargetEdgeBuffer2: WebGLRenderTarget;
 | 
			
		||||
    separableBlurMaterial1: ShaderMaterial;
 | 
			
		||||
    separableBlurMaterial2: ShaderMaterial;
 | 
			
		||||
    overlayMaterial: ShaderMaterial;
 | 
			
		||||
    copyUniforms: {
 | 
			
		||||
        [x: string]: {
 | 
			
		||||
            value: any;
 | 
			
		||||
        };
 | 
			
		||||
    };
 | 
			
		||||
    materialCopy: ShaderMaterial;
 | 
			
		||||
    oldClearColor: Color;
 | 
			
		||||
    oldClearAlpha: number;
 | 
			
		||||
    fsQuad: Pass.FullScreenQuad;
 | 
			
		||||
    tempPulseColor1: Color;
 | 
			
		||||
    tempPulseColor2: Color;
 | 
			
		||||
    textureMatrix: Matrix4;
 | 
			
		||||
    patternTexture: any;
 | 
			
		||||
    constructor(renderScene: Scene, renderCamera: OrthographicCamera | PerspectiveCamera, resolution?: Vector2, selectedObjects?: Object3D[]);
 | 
			
		||||
    dispose(): void;
 | 
			
		||||
    setSize(width: number, height: number): void;
 | 
			
		||||
    changeVisibilityOfSelectedObjects(bVisible: any): void;
 | 
			
		||||
    changeVisibilityOfNonSelectedObjects(bVisible: any): void;
 | 
			
		||||
    updateTextureMatrix(): void;
 | 
			
		||||
    render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number, maskActive: boolean): void;
 | 
			
		||||
    getPrepareMaskMaterial(): ShaderMaterial;
 | 
			
		||||
    getEdgeDetectionMaterial(): ShaderMaterial;
 | 
			
		||||
    getSeperableBlurMaterial(maxRadius: number): ShaderMaterial;
 | 
			
		||||
    getOverlayMaterial(): ShaderMaterial;
 | 
			
		||||
    static BlurDirectionX: Vector2;
 | 
			
		||||
    static BlurDirectionY: Vector2;
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=OutlinePass.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/OutlinePass.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/OutlinePass.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"OutlinePass.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/OutlinePass.ts"],"names":[],"mappings":"AAAA,OAAO,EAAoB,KAAK,EAA4B,OAAO,EAAE,iBAAiB,EAAE,iBAAiB,EAAc,QAAQ,EAAE,kBAAkB,EAAE,iBAAiB,EAAgC,KAAK,EAAE,cAAc,EAAiB,OAAO,EAAW,aAAa,EAAE,iBAAiB,EAAE,MAAM,OAAO,CAAC;AAC9S,OAAO,EAAE,IAAI,EAAE,MAAM,wCAAwC,CAAC;AAG9D;;GAEG;AACH,qBAAa,WAAY,SAAQ,IAAI;IAmCtB,WAAW,EAAE,KAAK;IAClB,YAAY,EAAE,kBAAkB,GAAG,iBAAiB;IACpD,UAAU,EAAE,OAAO;IACnB,eAAe,EAAE,QAAQ,EAAE;IApCtC,aAAa,EAAE,QAAQ,EAAE,CAAC;IAC1B,gBAAgB,EAAE,KAAK,CAAsB;IAC7C,eAAe,EAAE,KAAK,CAA8B;IACpD,QAAQ,EAAE,MAAM,CAAO;IACvB,iBAAiB,EAAE,OAAO,CAAS;IACnC,aAAa,EAAE,MAAM,CAAO;IAC5B,YAAY,EAAE,MAAM,CAAO;IAC3B,eAAe,EAAE,MAAM,CAAK;IAC5B,WAAW,EAAE,MAAM,CAAK;IACxB,kBAAkB,EAAE,iBAAiB,CAAC;IACtC,sBAAsB,EAAE,iBAAiB,CAAC;IAC1C,aAAa,EAAE,iBAAiB,CAAC;IACjC,mBAAmB,EAAE,cAAc,CAAC;IACpC,uBAAuB,EAAE,iBAAiB,CAAC;IAC3C,gCAAgC,EAAE,iBAAiB,CAAC;IACpD,uBAAuB,EAAE,iBAAiB,CAAC;IAC3C,uBAAuB,EAAE,iBAAiB,CAAC;IAC3C,qBAAqB,EAAE,cAAc,CAAC;IACtC,uBAAuB,EAAE,iBAAiB,CAAC;IAC3C,uBAAuB,EAAE,iBAAiB,CAAC;IAC3C,sBAAsB,EAAE,cAAc,CAAC;IACvC,sBAAsB,EAAE,cAAc,CAAC;IACvC,eAAe,EAAE,cAAc,CAAC;IAChC,YAAY,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,GAAG;YAAE,KAAK,EAAE,GAAG,CAAC;SAAE,CAAC;KAAE,CAAC;IAChD,YAAY,EAAE,cAAc,CAAC;IAC7B,aAAa,EAAE,KAAK,CAAC;IACrB,aAAa,EAAE,MAAM,CAAC;IACtB,MAAM,EAAE,IAAI,CAAC,cAAc,CAAC;IAC5B,eAAe,EAAE,KAAK,CAAC;IACvB,eAAe,EAAE,KAAK,CAAC;IACvB,aAAa,EAAE,OAAO,CAAC;IACvB,cAAc,EAAE,GAAG,CAAC;gBAET,WAAW,EAAE,KAAK,EAClB,YAAY,EAAE,kBAAkB,GAAG,iBAAiB,EACpD,UAAU,GAAE,OAA+B,EAC3C,eAAe,GAAE,QAAQ,EAAO;IAwG3C,OAAO;IAaP,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAuBrC,iCAAiC,CAAC,QAAQ,KAAA;IAqC1C,oCAAoC,CAAC,QAAQ,KAAA;IA8D7C,mBAAmB;IAYnB,MAAM,CAAC,QAAQ,EAAE,aAAa,EAAE,WAAW,EAAE,iBAAiB,EAAE,UAAU,EAAE,iBAAiB,EAAE,SAAS,EAAE,MAAM,EAAE,UAAU,EAAE,OAAO;IA4IrI,sBAAsB;IA+CtB,wBAAwB;IA8CxB,wBAAwB,CAAC,SAAS,EAAE,MAAM;IAsD1C,kBAAkB;IAoDlB,MAAM,CAAC,cAAc,UAAyB;IAC9C,MAAM,CAAC,cAAc,UAAyB;CACjD"}
 | 
			
		||||
							
								
								
									
										46
									
								
								types/GraphicsSystem/PreViewer.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										46
									
								
								types/GraphicsSystem/PreViewer.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,46 @@
 | 
			
		||||
import { Line, LineBasicMaterial, LineDashedMaterial, Scene, Vector3 } from 'three';
 | 
			
		||||
import { CameraUpdate } from './CameraUpdate';
 | 
			
		||||
import { Cursor } from './Cursor';
 | 
			
		||||
export declare enum DrawMode {
 | 
			
		||||
    Square = 0,
 | 
			
		||||
    Cross = 1,
 | 
			
		||||
    ObliqueCross = 2
 | 
			
		||||
}
 | 
			
		||||
export declare class PreViewer {
 | 
			
		||||
    private m_bNeedUpdate;
 | 
			
		||||
    private m_Render;
 | 
			
		||||
    private m_Scene;
 | 
			
		||||
    protected m_Camera: CameraUpdate;
 | 
			
		||||
    private m_Width;
 | 
			
		||||
    private m_Height;
 | 
			
		||||
    /**
 | 
			
		||||
     * 光标对象
 | 
			
		||||
     */
 | 
			
		||||
    Cursor: Cursor;
 | 
			
		||||
    private m_DomEl;
 | 
			
		||||
    constructor(container: HTMLElement);
 | 
			
		||||
    UpdateSize(width: number, height: number): void;
 | 
			
		||||
    get Width(): number;
 | 
			
		||||
    get Height(): number;
 | 
			
		||||
    get Scene(): Scene;
 | 
			
		||||
    get Camera(): import("three").OrthographicCamera | import("three").PerspectiveCamera;
 | 
			
		||||
    UpdateScreen(): void;
 | 
			
		||||
    StartRender: () => void;
 | 
			
		||||
    Render(): void;
 | 
			
		||||
    private InitCamera;
 | 
			
		||||
    private InitRender;
 | 
			
		||||
    WorldToViewPoint(pWcs: Vector3): Vector3;
 | 
			
		||||
    ScreenPointToViewerPoint(p: Vector3): Vector3;
 | 
			
		||||
    ViewerPointToScreenPoint(p: Vector3): Vector3;
 | 
			
		||||
    Draw(mode: DrawMode, size: number, pt: Vector3, material: LineBasicMaterial | LineDashedMaterial, isWcs?: boolean): Line<import("three").BufferGeometry, LineBasicMaterial | LineDashedMaterial>;
 | 
			
		||||
    /**
 | 
			
		||||
     * 在视图中绘制线,并返回该对象
 | 
			
		||||
     * @param pts 点表
 | 
			
		||||
     * @param material 材质
 | 
			
		||||
     * @param [isWCS] 点表是世界坐标系
 | 
			
		||||
     * @param [type] 绘制类型 Line or LineSegment
 | 
			
		||||
     * @returns
 | 
			
		||||
     */
 | 
			
		||||
    DrawLine(pts: Vector3[], material: LineBasicMaterial | LineDashedMaterial, isWCS?: boolean, type?: typeof Line): Line<import("three").BufferGeometry, LineBasicMaterial | LineDashedMaterial>;
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=PreViewer.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/PreViewer.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/PreViewer.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"PreViewer.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/PreViewer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,iBAAiB,EAAE,kBAAkB,EAAgB,KAAK,EAAE,OAAO,EAAiB,MAAM,OAAO,CAAC;AAKjH,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,oBAAY,QAAQ;IAEhB,MAAM,IAAI;IACV,KAAK,IAAI;IACT,YAAY,IAAI;CACnB;AAGD,qBAAa,SAAS;IAElB,OAAO,CAAC,aAAa,CAAU;IAE/B,OAAO,CAAC,QAAQ,CAAgB;IAEhC,OAAO,CAAC,OAAO,CAAe;IAE9B,SAAS,CAAC,QAAQ,EAAE,YAAY,CAAC;IACjC,OAAO,CAAC,OAAO,CAAS;IACxB,OAAO,CAAC,QAAQ,CAAS;IAEzB;;OAEG;IACH,MAAM,EAAE,MAAM,CAAC;IAGf,OAAO,CAAC,OAAO,CAAc;gBACjB,SAAS,EAAE,WAAW;IAkBlC,UAAU,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM;IAYxC,IAAI,KAAK,WAGR;IACD,IAAI,MAAM,WAGT;IACD,IAAI,KAAK,UAA2B;IACpC,IAAI,MAAM,2EAAmC;IAC7C,YAAY;IAIZ,WAAW,aAQT;IACF,MAAM;IAMN,OAAO,CAAC,UAAU;IAOlB,OAAO,CAAC,UAAU;IAwBlB,gBAAgB,CAAC,IAAI,EAAE,OAAO;IAM9B,wBAAwB,CAAC,CAAC,EAAE,OAAO;IAOnC,wBAAwB,CAAC,CAAC,EAAE,OAAO,GAAG,OAAO;IAW7C,IAAI,CAAC,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM,EAAE,EAAE,EAAE,OAAO,EAAE,QAAQ,EAAE,iBAAiB,GAAG,kBAAkB,EAAE,KAAK,GAAE,OAAc;IAoCvH;;;;;;;OAOG;IACH,QAAQ,CAAC,GAAG,EAAE,OAAO,EAAE,EAAE,QAAQ,EAAE,iBAAiB,GAAG,kBAAkB,EAAE,KAAK,UAAO,EAAE,IAAI,cAAO;CAiBvG"}
 | 
			
		||||
							
								
								
									
										10
									
								
								types/GraphicsSystem/RenderPerformanceStatus.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								types/GraphicsSystem/RenderPerformanceStatus.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,10 @@
 | 
			
		||||
import Stats = require('stats.js');
 | 
			
		||||
import { Viewer } from './Viewer';
 | 
			
		||||
/**
 | 
			
		||||
 * 渲染性能状态查看器. 在DOM上显示一个渲染帧数
 | 
			
		||||
 */
 | 
			
		||||
export declare class RenderPerformanceStatus {
 | 
			
		||||
    m_Stats: Stats;
 | 
			
		||||
    constructor(view: Viewer);
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=RenderPerformanceStatus.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/RenderPerformanceStatus.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/RenderPerformanceStatus.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"RenderPerformanceStatus.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/RenderPerformanceStatus.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,GAAG,QAAQ,UAAU,CAAC,CAAC;AAGnC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC;;GAEG;AACH,qBAAa,uBAAuB;IAEhC,OAAO,EAAE,KAAK,CAAC;gBACH,IAAI,EAAE,MAAM;CAkB3B"}
 | 
			
		||||
							
								
								
									
										25
									
								
								types/GraphicsSystem/RenderType.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								types/GraphicsSystem/RenderType.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,25 @@
 | 
			
		||||
/**
 | 
			
		||||
 * 场景的渲染类型.
 | 
			
		||||
 *
 | 
			
		||||
 * @export
 | 
			
		||||
 * @enum {number}
 | 
			
		||||
 */
 | 
			
		||||
export declare enum RenderType {
 | 
			
		||||
    /**
 | 
			
		||||
     * 线框模式
 | 
			
		||||
     */
 | 
			
		||||
    Wireframe = 1,
 | 
			
		||||
    /**
 | 
			
		||||
     * 概念
 | 
			
		||||
     */
 | 
			
		||||
    Conceptual = 2,
 | 
			
		||||
    /**
 | 
			
		||||
     * 物理着色PBR
 | 
			
		||||
     */
 | 
			
		||||
    Physical = 3,
 | 
			
		||||
    Jig = 4,
 | 
			
		||||
    Print = 5,
 | 
			
		||||
    /**物理带线框 */
 | 
			
		||||
    Physical2 = 6
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=RenderType.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/RenderType.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/RenderType.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"RenderType.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/RenderType.ts"],"names":[],"mappings":"AAAA;;;;;GAKG;AACH,oBAAY,UAAU;IAElB;;OAEG;IACH,SAAS,IAAI;IAEb;;OAEG;IACH,UAAU,IAAI;IAGd;;OAEG;IACH,QAAQ,IAAI;IAEZ,GAAG,IAAI;IACP,KAAK,IAAI;IACT,WAAW;IACX,SAAS,IAAI;CAChB"}
 | 
			
		||||
							
								
								
									
										38
									
								
								types/GraphicsSystem/ToolPath/FeedingToolPath.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										38
									
								
								types/GraphicsSystem/ToolPath/FeedingToolPath.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,38 @@
 | 
			
		||||
import { Singleton } from "../../Common/Singleton";
 | 
			
		||||
import { ExtrudeHole } from "../../DatabaseServices/3DSolid/ExtrudeHole";
 | 
			
		||||
import { Board, IModeling } from "../../DatabaseServices/Entity/Board";
 | 
			
		||||
import { Curve } from "../../DatabaseServices/Entity/Curve";
 | 
			
		||||
import { Shape } from "../../DatabaseServices/Shape";
 | 
			
		||||
/**
 | 
			
		||||
 *计算走刀工具类
 | 
			
		||||
 */
 | 
			
		||||
export declare class FeedingToolPath extends Singleton {
 | 
			
		||||
    /**
 | 
			
		||||
 * 处理形状,内偏移
 | 
			
		||||
     * @param shape 造型Shape
 | 
			
		||||
     * @param knifRadius 刀半径/偏移距离
 | 
			
		||||
     * @param [isOut=true] 是否是最外轮廓,如果是,洞需要外偏移一个刀半径,多段线偏移保留不闭合轮廓
 | 
			
		||||
     */
 | 
			
		||||
    private HandleShape;
 | 
			
		||||
    /**用于测试走刀路径 */
 | 
			
		||||
    TestCalcPath(br: Board, isCd?: boolean): Curve[];
 | 
			
		||||
    /**
 | 
			
		||||
     * 计算走刀路径
 | 
			
		||||
     */
 | 
			
		||||
    CalcPath(modelings: IModeling[], br: Board): Curve[];
 | 
			
		||||
    GetModelFeedPath(br: Board, m: IModeling): Curve[];
 | 
			
		||||
    private GrooveAddSize;
 | 
			
		||||
    private GetContours;
 | 
			
		||||
    CheckModeling(br: Board): number[];
 | 
			
		||||
    CheckCustomHole(br: Board): ExtrudeHole[];
 | 
			
		||||
    HandleThoughGroove(br: Board, shape: Shape, knifeRadius: number): void;
 | 
			
		||||
}
 | 
			
		||||
export declare function GetModelingFromCustomDrill(br: Board): {
 | 
			
		||||
    modeling: (IModeling & {
 | 
			
		||||
        originEn: ExtrudeHole;
 | 
			
		||||
    })[];
 | 
			
		||||
    sideModeling: (IModeling & {
 | 
			
		||||
        originEn: ExtrudeHole;
 | 
			
		||||
    })[];
 | 
			
		||||
};
 | 
			
		||||
//# sourceMappingURL=FeedingToolPath.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/ToolPath/FeedingToolPath.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/ToolPath/FeedingToolPath.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"FeedingToolPath.d.ts","sourceRoot":"","sources":["../../../../../src/GraphicsSystem/ToolPath/FeedingToolPath.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,SAAS,EAAE,MAAM,wBAAwB,CAAC;AACnD,OAAO,EAAE,WAAW,EAAE,MAAM,4CAA4C,CAAC;AAEzE,OAAO,EAAE,KAAK,EAAE,SAAS,EAAE,MAAM,qCAAqC,CAAC;AAEvE,OAAO,EAAE,KAAK,EAAE,MAAM,qCAAqC,CAAC;AAG5D,OAAO,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AAcrD;;GAEG;AACH,qBAAa,eAAgB,SAAQ,SAAS;IAE1C;;;;;OAKG;IACH,OAAO,CAAC,WAAW;IA0InB,cAAc;IACd,YAAY,CAAC,EAAE,EAAE,KAAK,EAAE,IAAI,UAAQ;IAwDpC;;OAEG;IACH,QAAQ,CAAC,SAAS,EAAE,SAAS,EAAE,EAAE,EAAE,EAAE,KAAK,GAAG,KAAK,EAAE;IASpD,gBAAgB,CAAC,EAAE,EAAE,KAAK,EAAE,CAAC,EAAE,SAAS,GAAG,KAAK,EAAE;IAiClD,OAAO,CAAC,aAAa;IA0BrB,OAAO,CAAC,WAAW;IAuCnB,aAAa,CAAC,EAAE,EAAE,KAAK;IAcvB,eAAe,CAAC,EAAE,EAAE,KAAK;IAoBzB,kBAAkB,CAAC,EAAE,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM;CAmHlE;AACD,wBAAgB,0BAA0B,CAAC,EAAE,EAAE,KAAK;;kBAKT,WAAW;;;kBACP,WAAW;;EAoGzD"}
 | 
			
		||||
							
								
								
									
										14
									
								
								types/GraphicsSystem/ToolPath/OptimizeToolPath.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								types/GraphicsSystem/ToolPath/OptimizeToolPath.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,14 @@
 | 
			
		||||
import { Curve } from "../../DatabaseServices/Entity/Curve";
 | 
			
		||||
import { Shape } from "../../DatabaseServices/Shape";
 | 
			
		||||
/**
 | 
			
		||||
 * 优化走刀路径,连接偏移后的曲线数组
 | 
			
		||||
 * @param offsetCus 偏移后的曲线组
 | 
			
		||||
 * @param originShape 原始走刀形状
 | 
			
		||||
 * @param rad  刀半径
 | 
			
		||||
 * @returns tool path
 | 
			
		||||
 */
 | 
			
		||||
export declare function OptimizeToolPath(offsetCus: Curve[], originShape: Shape, rad: number): Curve[];
 | 
			
		||||
export declare function GetOffsetCurves(cu: Curve, dist: number): Curve[];
 | 
			
		||||
/** 获得曲线内偏移方向*/
 | 
			
		||||
export declare function GetCurveToInDir(cu: Curve): number;
 | 
			
		||||
//# sourceMappingURL=OptimizeToolPath.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/ToolPath/OptimizeToolPath.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/ToolPath/OptimizeToolPath.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"OptimizeToolPath.d.ts","sourceRoot":"","sources":["../../../../../src/GraphicsSystem/ToolPath/OptimizeToolPath.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,KAAK,EAAE,MAAM,qCAAqC,CAAC;AAG5D,OAAO,EAAE,KAAK,EAAE,MAAM,8BAA8B,CAAC;AAGrD;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,KAAK,EAAE,EAAE,WAAW,EAAE,KAAK,EAAE,GAAG,EAAE,MAAM,GAAG,KAAK,EAAE,CAwH7F;AAiHD,wBAAgB,eAAe,CAAC,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,GAAG,KAAK,EAAE,CAMhE;AAED,eAAe;AACf,wBAAgB,eAAe,CAAC,EAAE,EAAE,KAAK,GAAG,MAAM,CAGjD"}
 | 
			
		||||
							
								
								
									
										2
									
								
								types/GraphicsSystem/ToolPath/VKnifToolPath.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										2
									
								
								types/GraphicsSystem/ToolPath/VKnifToolPath.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,2 @@
 | 
			
		||||
export {};
 | 
			
		||||
//# sourceMappingURL=VKnifToolPath.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/ToolPath/VKnifToolPath.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/ToolPath/VKnifToolPath.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"VKnifToolPath.d.ts","sourceRoot":"","sources":["../../../../../src/GraphicsSystem/ToolPath/VKnifToolPath.ts"],"names":[],"mappings":""}
 | 
			
		||||
							
								
								
									
										85
									
								
								types/GraphicsSystem/Viewer.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										85
									
								
								types/GraphicsSystem/Viewer.d.ts
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,85 @@
 | 
			
		||||
import { Matrix4, Object3D, Scene, Vector3, WebGLRenderer, Vector2 } from 'three';
 | 
			
		||||
import { EffectComposer } from "three/examples/jsm/postprocessing/EffectComposer";
 | 
			
		||||
import { RenderPass } from "three/examples/jsm/postprocessing/RenderPass";
 | 
			
		||||
import { AAType } from '../Common/SystemEnum';
 | 
			
		||||
import { Database } from '../DatabaseServices/Database';
 | 
			
		||||
import { Entity } from '../DatabaseServices/Entity/Entity';
 | 
			
		||||
import { CameraUpdate } from './CameraUpdate';
 | 
			
		||||
import { GripScene } from './GripScene';
 | 
			
		||||
import { OutlinePass } from './OutlinePass';
 | 
			
		||||
import { PreViewer } from './PreViewer';
 | 
			
		||||
import { ViewportEntity } from '../DatabaseServices/ViewportEntity';
 | 
			
		||||
import { IViewer } from './IView';
 | 
			
		||||
export declare class Viewer {
 | 
			
		||||
    protected NeedUpdate: boolean;
 | 
			
		||||
    CameraCtrl: CameraUpdate;
 | 
			
		||||
    LookTarget: Vector3;
 | 
			
		||||
    Renderer: WebGLRenderer;
 | 
			
		||||
    PreViewer: PreViewer;
 | 
			
		||||
    UsePass: boolean;
 | 
			
		||||
    _AAType: AAType;
 | 
			
		||||
    RenderPass: RenderPass;
 | 
			
		||||
    OutlinePass: OutlinePass;
 | 
			
		||||
    Composer: EffectComposer;
 | 
			
		||||
    private _SMAAPass;
 | 
			
		||||
    private _Scene;
 | 
			
		||||
    private _RenderSelectScene;
 | 
			
		||||
    GripScene: GripScene;
 | 
			
		||||
    DomEl: HTMLElement;
 | 
			
		||||
    private _Width;
 | 
			
		||||
    private _Height;
 | 
			
		||||
    private needUpdateEnts;
 | 
			
		||||
    isLayout: boolean;
 | 
			
		||||
    ViewPorts: ViewportEntity[];
 | 
			
		||||
    LayoutScene: Scene;
 | 
			
		||||
    CurrentViewport: ViewportEntity;
 | 
			
		||||
    constructor(canvasContainer: HTMLElement);
 | 
			
		||||
    get Scene(): Scene;
 | 
			
		||||
    set Scene(s: Scene);
 | 
			
		||||
    get Camera(): import("three").OrthographicCamera | import("three").PerspectiveCamera;
 | 
			
		||||
    get Width(): number;
 | 
			
		||||
    get Height(): number;
 | 
			
		||||
    set AAType(type: AAType);
 | 
			
		||||
    get AAType(): AAType;
 | 
			
		||||
    InitRender(canvasContainer: HTMLElement): void;
 | 
			
		||||
    OnSize: (width?: number, height?: number) => void;
 | 
			
		||||
    StartRender: () => void;
 | 
			
		||||
    UpdateRender(): void;
 | 
			
		||||
    Render(): void;
 | 
			
		||||
    ScreenToWorld(pt: Vector3, planNormal?: Vector3, constant?: Vector3): Vector3;
 | 
			
		||||
    /**
 | 
			
		||||
     * 世界坐标系转到屏幕坐标系的变换矩阵
 | 
			
		||||
     * wcsP.applyMatrix4(dcs) => dcsP;
 | 
			
		||||
     */
 | 
			
		||||
    get DCS(): Matrix4;
 | 
			
		||||
    WorldToScreen(pt: Vector3): Vector3;
 | 
			
		||||
    /**
 | 
			
		||||
     * 更新视角观测目标(物体中心)
 | 
			
		||||
     */
 | 
			
		||||
    UpdateLockTarget(): void;
 | 
			
		||||
    IsLookSelect: boolean;
 | 
			
		||||
    private _OldUsePass;
 | 
			
		||||
    StartLookSelect(): void;
 | 
			
		||||
    EndLookSelect(): void;
 | 
			
		||||
    /**当前相机控制 */
 | 
			
		||||
    get Control(): CameraUpdate;
 | 
			
		||||
    Rotate(mouseMove: Vector3): void;
 | 
			
		||||
    Pan(mouseMove: Vector3): void;
 | 
			
		||||
    Zoom(scale: number, center?: Vector3): void;
 | 
			
		||||
    ZoomAll(UpdateRender?: boolean): void;
 | 
			
		||||
    ZoomtoEntitys(ens: Entity[]): void;
 | 
			
		||||
    ViewToTop(): void;
 | 
			
		||||
    ViewToFront(): void;
 | 
			
		||||
    ViewToSwiso(): void;
 | 
			
		||||
    /**
 | 
			
		||||
     * 获得当前视图显示图元的对象列表(Threejs对象).
 | 
			
		||||
     */
 | 
			
		||||
    get VisibleObjects(): Object3D[];
 | 
			
		||||
    get VisibleEntitys(): Entity[];
 | 
			
		||||
    RenderDatabase(db: Database): void;
 | 
			
		||||
    SwitchLayout(): void;
 | 
			
		||||
    AddViewport(en: Entity, isZoom?: boolean): void;
 | 
			
		||||
    ViewportPoint(pt: Vector3 | Vector2, viewport: ViewportEntity): void;
 | 
			
		||||
    GetIViewer(pts: (Vector3 | Vector2)[]): IViewer;
 | 
			
		||||
}
 | 
			
		||||
//# sourceMappingURL=Viewer.d.ts.map
 | 
			
		||||
							
								
								
									
										1
									
								
								types/GraphicsSystem/Viewer.d.ts.map
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								types/GraphicsSystem/Viewer.d.ts.map
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
{"version":3,"file":"Viewer.d.ts","sourceRoot":"","sources":["../../../../src/GraphicsSystem/Viewer.ts"],"names":[],"mappings":"AAAA,OAAO,EAAQ,OAAO,EAAE,QAAQ,EAAE,KAAK,EAAE,OAAO,EAAE,aAAa,EAAE,OAAO,EAAgB,MAAM,OAAO,CAAC;AACtG,OAAO,EAAE,cAAc,EAAE,MAAM,kDAAkD,CAAC;AAClF,OAAO,EAAE,UAAU,EAAE,MAAM,8CAA8C,CAAC;AAM1E,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAE9C,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAExD,OAAO,EAAE,MAAM,EAAE,MAAM,mCAAmC,CAAC;AAM3D,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC9C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAExC,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAElC,qBAAa,MAAM;IAEf,SAAS,CAAC,UAAU,EAAE,OAAO,CAAQ;IAErC,UAAU,EAAE,YAAY,CAAsB;IAE9C,UAAU,EAAE,OAAO,CAAiB;IAGpC,QAAQ,EAAE,aAAa,CAAC;IAExB,SAAS,EAAE,SAAS,CAAC;IAErB,OAAO,UAAS;IAChB,OAAO,EAAE,MAAM,CAAe;IAC9B,UAAU,EAAE,UAAU,CAAC;IACvB,WAAW,EAAE,WAAW,CAAC;IACzB,QAAQ,EAAE,cAAc,CAAC;IACzB,OAAO,CAAC,SAAS,CAAW;IAE5B,OAAO,CAAC,MAAM,CAAoB;IAClC,OAAO,CAAC,kBAAkB,CAAa;IAEvC,SAAS,EAAE,SAAS,CAAC;IACrB,KAAK,EAAE,WAAW,CAAC;IAEnB,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,OAAO,CAAS;IACxB,OAAO,CAAC,cAAc,CAAqB;IAC3C,QAAQ,UAAS;IACjB,SAAS,EAAE,cAAc,EAAE,CAAM;IACjC,WAAW,QAAe;IAC1B,eAAe,EAAE,cAAc,CAAC;gBAGpB,eAAe,EAAE,WAAW;IA+CxC,IAAI,KAAK,IAWI,KAAK,CAFjB;IAED,IAAI,KAAK,CAAC,CAAC,EAAE,KAAK,EASjB;IAED,IAAI,MAAM,2EAGT;IACD,IAAI,KAAK,WAGR;IACD,IAAI,MAAM,WAGT;IACD,IAAI,MAAM,CAAC,IAAI,EAAE,MAAM,EAoBtB;IACD,IAAI,MAAM,IArBO,MAAM,CAwBtB;IAGD,UAAU,CAAC,eAAe,EAAE,WAAW;IA0CvC,MAAM,4CAkBJ;IAEF,WAAW,aAQT;IAEF,YAAY;IAKZ,MAAM;IA+DN,aAAa,CAAC,EAAE,EAAE,OAAO,EAAE,UAAU,CAAC,EAAE,OAAO,EAAE,QAAQ,CAAC,EAAE,OAAO;IAiBnE;;;OAGG;IACH,IAAI,GAAG,YAgBN;IAED,aAAa,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO;IAYnC;;OAEG;IACH,gBAAgB;IAahB,YAAY,UAAS;IACrB,OAAO,CAAC,WAAW,CAAU;IAC7B,eAAe;IAUf,aAAa;IASb,YAAY;IACZ,IAAI,OAAO,iBAKV;IACD,MAAM,CAAC,SAAS,EAAE,OAAO;IAMzB,GAAG,CAAC,SAAS,EAAE,OAAO;IAKtB,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO;IAKpC,OAAO,CAAC,YAAY,UAAO;IAgB3B,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE;IAW3B,SAAS;IAKT,WAAW;IAKX,WAAW;IAMX;;OAEG;IACH,IAAI,cAAc,IAAI,QAAQ,EAAE,CAQ/B;IAED,IAAI,cAAc,IAAI,MAAM,EAAE,CAW7B;IAGD,cAAc,CAAC,EAAE,EAAE,QAAQ;IAmH3B,YAAY;IAmBZ,WAAW,CAAC,EAAE,EAAE,MAAM,EAAE,MAAM,UAAQ;IAkBtC,aAAa,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO,EAAE,QAAQ,EAAE,cAAc;IAO7D,UAAU,CAAC,GAAG,EAAE,CAAC,OAAO,GAAG,OAAO,CAAC,EAAE;CAgBxC"}
 | 
			
		||||
		Reference in New Issue
	
	Block a user