This commit is contained in:
xiefan
2020-09-24 11:04:12 +08:00
commit b654ca8c7f
1633 changed files with 86830 additions and 0 deletions

33
types/Nest/Common/Box2.d.ts vendored Normal file
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import { Vector2 } from "./Vector2";
import { Point } from "./Point";
export declare class Box2 {
min: Vector2;
max: Vector2;
constructor(min?: Vector2, max?: Vector2);
get area(): number;
set(min: Vector2, max: Vector2): Box2;
setFromPoints(points: Vector2[]): Box2;
private static _setFromCenterAndSize_v1;
setFromCenterAndSize(center: Vector2, size: Vector2): Box2;
clone(): Box2;
copy(box: Box2): Box2;
makeEmpty(): Box2;
isEmpty(): boolean;
getCenter(result?: Vector2): Vector2;
getSize(result?: Vector2): Vector2;
expandByPoint(point: Vector2): Box2;
expandByVector(vector: Vector2): Box2;
expandByScalar(scalar: number): Box2;
containsPoint(point: Vector2): boolean;
containsBox(box: Box2): boolean;
getParameter(point: Vector2, result?: Vector2): Vector2;
intersectsBox(box: Box2): boolean;
clampPoint(point: Vector2, result?: Vector2): Vector2;
private static _distanceToPoint_v1;
distanceToPoint(point: Vector2): number;
intersect(box: Box2): Box2;
union(box: Box2): Box2;
translate(offset: Point): Box2;
equals(box: Box2): boolean;
}
//# sourceMappingURL=Box2.d.ts.map

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types/Nest/Common/ClipperCpp.d.ts vendored Normal file
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import * as clipperLib from "js-angusj-clipper/web";
export declare let clipperCpp: {
lib?: clipperLib.ClipperLibWrapper;
};
export declare function InitClipperCpp(): Promise<void>;
//# sourceMappingURL=ClipperCpp.d.ts.map

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types/Nest/Common/ConvexHull2D.d.ts vendored Normal file
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import { Point } from "./Point";
export declare function ConvexHull2D(points: Point[]): Point[];
//# sourceMappingURL=ConvexHull2D.d.ts.map

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types/Nest/Common/Filer.d.ts vendored Normal file
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/**
* CAD文件数据
*/
export declare class NestFiler {
_datas: any[];
private readIndex;
constructor(_datas?: any[]);
Clear(): this;
Reset(): this;
Write(data: any): this;
Read(): any;
}
//# sourceMappingURL=Filer.d.ts.map

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types/Nest/Common/Point.d.ts vendored Normal file
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export interface Point {
x: number;
y: number;
}
//# sourceMappingURL=Point.d.ts.map

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types/Nest/Common/Random.d.ts vendored Normal file
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export declare function RandomIndex(count: number, exclude?: number): number;
//# sourceMappingURL=Random.d.ts.map

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types/Nest/Common/Shuffle.d.ts vendored Normal file
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export declare function ShuffleArray<T = any>(array: T[]): void;
//# sourceMappingURL=Shuffle.d.ts.map

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types/Nest/Common/Util.d.ts vendored Normal file
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export declare function equaln(v1: number, v2: number, fuzz?: number): boolean;
export declare function FixIndex(index: number, arr: Array<any> | number): number;
/**
* @param compart 如果t2大于t1那么返回t2
* @returns 索引
*/
export declare function Max<T>(arr: T[], compart: (t1: T, t2: T) => boolean): number;
//# sourceMappingURL=Util.d.ts.map

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types/Nest/Common/Vector2.d.ts vendored Normal file
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import { Point } from "./Point";
export declare class Vector2 {
x: number;
y: number;
readonly isVector2: boolean;
constructor(x?: number, y?: number);
get width(): number;
set width(value: number);
get height(): number;
set height(value: number);
set(x: number, y: number): Vector2;
setScalar(scalar: number): Vector2;
setX(x: number): Vector2;
setY(y: number): Vector2;
setComponent(index: number, value: number): Vector2;
getComponent(index: number): number;
clone(): Vector2;
copy(v: Vector2): Vector2;
add(v: Point): Vector2;
addScalar(s: number): Vector2;
addVectors(a: Vector2, b: Vector2): Vector2;
addScaledVector(v: Vector2, s: number): Vector2;
sub(v: Vector2): Vector2;
subScalar(s: number): Vector2;
subVectors(a: Vector2, b: Vector2): Vector2;
multiply(v: Vector2): Vector2;
multiplyScalar(scalar: number): Vector2;
divide(v: Vector2): Vector2;
divideScalar(scalar: number): Vector2;
min(v: Vector2): Vector2;
max(v: Vector2): Vector2;
clamp(min: Vector2, max: Vector2): Vector2;
private static clampScalar_min;
private static clampScalar_max;
clampScalar(minVal: number, maxVal: number): Vector2;
clampLength(min: number, max: number): Vector2;
floor(): Vector2;
ceil(): Vector2;
round(): Vector2;
roundToZero(): Vector2;
negate(): Vector2;
dot(v: Vector2): number;
lengthSq(): number;
length(): number;
lengthManhattan(): number;
normalize(): Vector2;
angle(): number;
distanceTo(v: Vector2): number;
distanceToSquared(v: Vector2): number;
distanceToManhattan(v: Vector2): number;
setLength(length: number): Vector2;
lerp(v: Vector2, alpha: number): Vector2;
lerpVectors(v1: Vector2, v2: Vector2, alpha: number): Vector2;
equals(v: Vector2): boolean;
fromArray(array: Float32Array | number[], offset?: number): Vector2;
toArray(array?: Float32Array | number[], offset?: number): Float32Array | number[];
fromAttribute(attribute: any, index: number, offset?: number): Vector2;
rotateAround(center: Vector2, angle: number): Vector2;
}
//# sourceMappingURL=Vector2.d.ts.map

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