修改配置

v2 1.0.0
xf 6 years ago
parent 1e40bb624f
commit 0f41ff6562

63
.gitattributes vendored

@ -0,0 +1,63 @@
###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
#*.dbproj merge=binary
#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
#*.pdf diff=astextplain
#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain

1
.gitignore vendored

@ -1,2 +1 @@
/node_modules
/dist

@ -1,2 +1,3 @@
# 显示板件的控件
显示板件的控件,使用例子请参照项目:`CADViewSample`
使用例子请参照项目:[CADViewSample](http://git.cf/cx/CADViewSample)

@ -0,0 +1,45 @@
import * as THREE from 'three';
import { KeyBoard, MouseKey } from './KeyEnum';
import { Viewer } from './Viewer';
export declare enum CameraControlState {
Null = 0,
Pan = 1,
Rotate = 2,
Scale = 3,
}
export declare class CameraControls {
m_TouthTypeList: CameraControlState[];
m_domElement: HTMLElement;
m_StartClickPoint: THREE.Vector3;
m_EndClickPoint: THREE.Vector3;
m_DollyStart: THREE.Vector2;
m_DollyEnd: THREE.Vector2;
m_KeyDown: Map<KeyBoard, boolean>;
m_MouseDown: Map<MouseKey, boolean>;
m_State: CameraControlState;
m_Viewer: Viewer;
m_LeftUseRotate: boolean;
constructor(viewer: Viewer);
RegisterEvent(): void;
/**
* .
*
* @memberof CameraControls
*/
onBlur: () => void;
onTouchStart: (event: TouchEvent) => void;
onTouchEnd: (event: TouchEvent) => void;
onTouchMove: (event: TouchEvent) => void;
beginRotate(): void;
onMouseDown: (event: MouseEvent) => void;
onMouseUp: (event: MouseEvent) => void;
onMouseMove: (event: MouseEvent) => void;
/**
*
*
* @memberof CameraControls
*/
onMouseWheel: (event: WheelEvent) => void;
onKeyDown: (event: KeyboardEvent) => void;
onKeyUp: (event: KeyboardEvent) => void;
}

@ -0,0 +1,205 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const THREE = require("three");
const KeyEnum_1 = require("./KeyEnum");
const three_1 = require("three");
//控制类型
var CameraControlsEnabled;
(function (CameraControlsEnabled) {
CameraControlsEnabled[CameraControlsEnabled["Rotate"] = 1] = "Rotate";
CameraControlsEnabled[CameraControlsEnabled["Zoom"] = 2] = "Zoom";
CameraControlsEnabled[CameraControlsEnabled["Pan"] = 4] = "Pan";
})(CameraControlsEnabled || (CameraControlsEnabled = {}));
//相机控制状态
var CameraControlState;
(function (CameraControlState) {
CameraControlState[CameraControlState["Null"] = 0] = "Null";
CameraControlState[CameraControlState["Pan"] = 1] = "Pan";
CameraControlState[CameraControlState["Rotate"] = 2] = "Rotate";
CameraControlState[CameraControlState["Scale"] = 3] = "Scale";
})(CameraControlState = exports.CameraControlState || (exports.CameraControlState = {}));
class CameraControls {
constructor(viewer) {
this.m_TouthTypeList = [CameraControlState.Rotate, CameraControlState.Scale, CameraControlState.Pan];
//起始点击
this.m_StartClickPoint = new THREE.Vector3();
this.m_EndClickPoint = new THREE.Vector3();
this.m_DollyStart = new THREE.Vector2();
this.m_DollyEnd = new THREE.Vector2();
this.m_KeyDown = new Map();
this.m_MouseDown = new Map();
//状态
this.m_State = CameraControlState.Null;
//左键使用旋转
this.m_LeftUseRotate = true;
/**
* 窗体失去焦点时.
*
* @memberof CameraControls
*/
this.onBlur = () => {
this.m_KeyDown.clear();
this.m_MouseDown.clear();
};
//触屏开始事件
this.onTouchStart = (event) => {
this.m_Viewer.UpdateLockTarget();
this.m_StartClickPoint.set(event.touches[0].pageX, event.touches[0].pageY, 0);
if (event.touches.length < 4) {
if (event.touches.length == 2) {
var dx = event.touches[0].pageX - event.touches[1].pageX;
var dy = event.touches[0].pageY - event.touches[1].pageY;
var distance = Math.sqrt(dx * dx + dy * dy);
this.m_DollyStart.set(0, distance);
}
this.m_State = this.m_TouthTypeList[event.touches.length - 1];
}
};
this.onTouchEnd = (event) => {
this.m_State = CameraControlState.Null;
};
this.onTouchMove = (event) => {
event.preventDefault();
event.stopPropagation();
this.m_EndClickPoint.set(event.touches[0].pageX, event.touches[0].pageY, 0);
let vec = this.m_EndClickPoint.clone().sub(this.m_StartClickPoint);
switch (this.m_State) {
case CameraControlState.Pan:
{
this.m_Viewer.Pan(vec);
break;
}
case CameraControlState.Scale:
{
var dx = event.touches[0].pageX - event.touches[1].pageX;
var dy = event.touches[0].pageY - event.touches[1].pageY;
var distance = Math.sqrt(dx * dx + dy * dy);
this.m_DollyEnd.set(0, distance);
if (distance > this.m_DollyStart.y) {
this.m_Viewer.Zoom(0.95);
}
else {
this.m_Viewer.Zoom(1.05);
}
this.m_DollyStart.copy(this.m_DollyEnd);
break;
}
case CameraControlState.Rotate:
{
this.m_Viewer.Rotate(vec.multiplyScalar(2));
break;
}
}
this.m_StartClickPoint.copy(this.m_EndClickPoint);
this.m_Viewer.m_bNeedUpdate = true;
};
//鼠标
this.onMouseDown = (event) => {
event.preventDefault();
let key = event.button;
this.m_MouseDown.set(key, true);
this.m_StartClickPoint.set(event.offsetX, event.offsetY, 0);
switch (key) {
case KeyEnum_1.MouseKey.Left:
{
if (this.m_LeftUseRotate) {
this.beginRotate();
}
break;
}
case KeyEnum_1.MouseKey.Middle:
{
if (this.m_KeyDown.get(KeyEnum_1.KeyBoard.Control)) {
this.beginRotate();
}
else {
this.m_State = CameraControlState.Pan;
}
break;
}
case KeyEnum_1.MouseKey.Right:
{
break;
}
}
};
this.onMouseUp = (event) => {
event.preventDefault();
this.m_State = CameraControlState.Null;
this.m_MouseDown.set(event.button, false);
};
this.onMouseMove = (event) => {
event.preventDefault();
this.m_EndClickPoint.set(event.offsetX, event.offsetY, 0);
let changeVec = this.m_EndClickPoint.clone().sub(this.m_StartClickPoint);
this.m_StartClickPoint.copy(this.m_EndClickPoint);
if ((this.m_LeftUseRotate ||
(this.m_KeyDown.get(KeyEnum_1.KeyBoard.Control)))
&& this.m_State == CameraControlState.Rotate) {
this.m_Viewer.Rotate(changeVec);
}
switch (this.m_State) {
case CameraControlState.Pan:
{
this.m_Viewer.Pan(changeVec);
break;
}
case CameraControlState.Rotate:
{
break;
}
case CameraControlState.Scale:
{
break;
}
}
};
/**
* 鼠标滚轮事件
*
* @memberof CameraControls
*/
this.onMouseWheel = (event) => {
event.preventDefault();
event.stopPropagation();
let pt = new THREE.Vector3(event.offsetX, event.offsetY, 0);
this.m_Viewer.ScreenToWorld(pt, new three_1.Vector3().setFromMatrixColumn(this.m_Viewer.m_Camera.Camera.matrixWorld, 2));
if (event.deltaY < 0) {
this.m_Viewer.Zoom(0.6, pt);
}
else if (event.deltaY > 0) {
this.m_Viewer.Zoom(1.4, pt);
}
};
//按键
this.onKeyDown = (event) => {
this.m_KeyDown.set(event.keyCode, true);
};
this.onKeyUp = (event) => {
this.m_KeyDown.set(event.keyCode, false);
};
this.m_Viewer = viewer;
this.m_domElement = viewer.m_Render.domElement.parentElement;
this.RegisterEvent();
}
RegisterEvent() {
if (this.m_domElement) {
this.m_domElement.addEventListener("mousedown", this.onMouseDown, false);
this.m_domElement.addEventListener("mousemove", this.onMouseMove, false);
this.m_domElement.addEventListener("mouseup", this.onMouseUp, false);
window.addEventListener("keydown", this.onKeyDown, false);
window.addEventListener("keyup", this.onKeyUp, false);
this.m_domElement.addEventListener('wheel', this.onMouseWheel, false);
this.m_domElement.addEventListener('touchstart', this.onTouchStart, false);
this.m_domElement.addEventListener('touchend', this.onTouchEnd, false);
this.m_domElement.addEventListener('touchmove', this.onTouchMove, false);
window.addEventListener("blur", this.onBlur, false);
}
}
beginRotate() {
this.m_State = CameraControlState.Rotate;
this.m_Viewer.UpdateLockTarget();
}
}
exports.CameraControls = CameraControls;
//# sourceMappingURL=CameraControls.js.map

File diff suppressed because one or more lines are too long

@ -0,0 +1,46 @@
import * as THREE from 'three';
/**
*
* .
* ->
* ->
* ->.
*
* @export
* @class ViewCameraManage
*/
export declare class CameraUpdate {
private m_CurCamera;
private m_CameraArray;
private m_Width;
private m_Height;
private m_ViewHeight;
private m_Target;
private m_Direction;
private m_Orbit;
constructor();
readonly Aspect: number;
readonly Camera: THREE.Camera;
ViewHeight: number;
SetSize(width: number, height: number): void;
/**
* .
*
* @param {THREE.Vector3} mouseMove
* @memberof CameraControl
*/
Pan(mouseMove: THREE.Vector3): void;
Rotate(mouseMove: THREE.Vector3, target: THREE.Vector3): void;
Zoom(scale: number, scaleCenter?: THREE.Vector3): void;
ZoomExtensBox3(box3: THREE.Box3): void;
LookAt(dir: THREE.Vector3): void;
UpdateUp(): void;
/**
* ,.
*
* @returns
* @memberof CameraControl
*/
Update(): void;
SwitchCamera(): void;
}

172
dist/CameraUpdate.js vendored

@ -0,0 +1,172 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const THREE = require("three");
const three_1 = require("three");
const Orbit_1 = require("./Orbit");
/**
*
* 相机的控制.
* ->切换相机
* ->设置视口大小
* ->旋转和移动相机.
*
* @export
* @class ViewCameraManage
*/
class CameraUpdate {
constructor() {
this.m_CameraArray = new Map();
//视口显示的高度
this.m_ViewHeight = 10;
//观察的位置
this.m_Target = new THREE.Vector3();
//观察向量
this.m_Direction = new THREE.Vector3(0, 0, -1);
//观察的轨道.
this.m_Orbit = new Orbit_1.Orbit();
this.m_CameraArray.set(THREE.OrthographicCamera, new THREE.OrthographicCamera(-2, 2, 2, -2, -100000, 100000));
this.m_CameraArray.set(THREE.PerspectiveCamera, new THREE.PerspectiveCamera(50, 1, 0.01, 10000));
this.m_CurCamera = this.m_CameraArray.get(THREE.OrthographicCamera);
this.m_Orbit.UpdateRoValue(this.m_Direction);
this.UpdateUp();
this.Update();
}
get Aspect() {
return this.m_Width / this.m_Height;
}
get Camera() {
return this.m_CurCamera;
}
get ViewHeight() {
return this.m_ViewHeight;
}
set ViewHeight(height) {
this.m_ViewHeight = THREE.Math.clamp(height, 1e-8, 1e8);
}
SetSize(width, height) {
this.m_Width = width;
this.m_Height = height;
}
/**
* 平移相机.
*
* @param {THREE.Vector3} mouseMove
* @memberof CameraControl
*/
Pan(mouseMove) {
mouseMove.y *= -1;
mouseMove.multiplyScalar(-this.m_ViewHeight / this.m_Height);
mouseMove.applyQuaternion(this.Camera.quaternion);
this.m_Target.add(mouseMove);
this.Update();
}
Rotate(mouseMove, target) {
this.m_Orbit.RoX -= mouseMove.y * 0.003;
this.m_Orbit.RoZ -= mouseMove.x * 0.003;
//缓存观察点
let oldTargetFormCameraSpace = target.clone().applyMatrix4(this.Camera.matrixWorldInverse);
this.m_Orbit.UpdateDirection(this.m_Direction);
this.UpdateUp();
this.Update();
//-----还原观察点
//得到新的观察点相对于相机的位置
let newTargetFormCameraSpace = target.clone().applyMatrix4(this.Camera.matrixWorldInverse);
//减去原先的位置. 得到观测点在相机内移动的向量
newTargetFormCameraSpace.sub(oldTargetFormCameraSpace);
//乘以相机的矩阵. 得到向量在世界坐标系的位置
newTargetFormCameraSpace.applyMatrix4(this.Camera.matrix);
//因为使用的是点变换,所以减去基点,得到向量
newTargetFormCameraSpace.sub(this.Camera.position);
//加上移动的向量. 使得观察点时钟在相机的某个位置
this.m_Target.add(newTargetFormCameraSpace);
this.Update();
}
Zoom(scale, scaleCenter) {
if (this.Camera instanceof THREE.OrthographicCamera) {
this.ViewHeight *= scale;
if (scaleCenter) {
this.m_Target.sub(scaleCenter);
this.m_Target.multiplyScalar(scale);
this.m_Target.add(scaleCenter);
}
}
else if (this.Camera instanceof THREE.PerspectiveCamera) {
let add = scale > 1 ? 1 : -1;
add *= this.Camera.position.distanceTo(this.m_Target) / 10;
this.m_Target.add(this.m_Direction.clone().multiplyScalar(-add));
}
this.Update();
}
ZoomExtensBox3(box3) {
if (!box3)
return;
this.Camera.updateMatrixWorld(false);
//变换到相机坐标系
box3.applyMatrix4(this.Camera.matrixWorldInverse);
//
box3.getCenter(this.m_Target);
//世界坐标系
this.m_Target.applyMatrix4(this.Camera.matrix);
//size
let size = box3.getSize(new three_1.Vector3());
//宽高比
let aspectRatio = size.x / size.y;
let viewAspectRatio = this.Aspect;
//
if (aspectRatio > viewAspectRatio) {
this.m_ViewHeight = size.x / viewAspectRatio;
}
else {
this.m_ViewHeight = size.y;
}
this.Update();
}
LookAt(dir) {
this.m_Orbit.UpdateRoValue(dir);
this.m_Direction.copy(dir);
this.UpdateUp();
this.Update();
}
UpdateUp() {
Orbit_1.Orbit.ComputUpDirection(this.m_Direction, this.Camera.up);
}
/**
* 根据视口大小,设置相机视口范围.
*
* @returns
* @memberof CameraControl
*/
Update() {
this.Camera.position.copy(this.m_Target);
if (this.Camera instanceof THREE.OrthographicCamera) {
this.Camera.left = this.Aspect * this.m_ViewHeight / -2;
this.Camera.right = this.Aspect * this.m_ViewHeight / 2;
this.Camera.bottom = this.m_ViewHeight / -2;
this.Camera.top = this.m_ViewHeight / 2;
this.Camera.position.sub(this.m_Direction);
}
else if (this.Camera instanceof THREE.PerspectiveCamera) {
this.Camera.aspect = this.Aspect;
let distens = (this.m_ViewHeight / 2) / (Math.tan(THREE.Math.degToRad(this.Camera.fov) / 2));
this.Camera.position.sub(this.m_Direction.clone().multiplyScalar(distens));
}
else {
return;
}
this.Camera.lookAt(this.m_Target);
this.Camera.updateProjectionMatrix();
this.Camera.updateMatrixWorld(false);
}
SwitchCamera() {
if (this.Camera instanceof THREE.OrthographicCamera) {
this.m_CurCamera = this.m_CameraArray.get(THREE.PerspectiveCamera);
}
else {
this.m_CurCamera = this.m_CameraArray.get(THREE.OrthographicCamera);
}
this.UpdateUp();
this.Update();
}
}
exports.CameraUpdate = CameraUpdate;
//# sourceMappingURL=CameraUpdate.js.map

File diff suppressed because one or more lines are too long

@ -0,0 +1,7 @@
import * as THREE from 'three';
export declare class ColorMaterial {
private constructor();
private static m_LineMaterialMap;
static GetLineMaterial(index: any): THREE.LineBasicMaterial;
static GetColor(index: number): THREE.Color;
}

286
dist/ColorPalette.js vendored

@ -0,0 +1,286 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const THREE = require("three");
const ColorPalette = [
[255, 0, 0, 255],
//[255, 255, 255, 255],//----- 0 - ByBlock - White
[255, 0, 0, 255],
// [255, 0, 0, 255], //----- 1 - Red
[255, 255, 0, 255],
[0, 255, 0, 255],
[0, 255, 255, 255],
[0, 0, 255, 255],
[255, 0, 255, 255],
// [255, 0, 0, 255], //----- 7 - More red Red
// [255, 0, 0, 255], //----- 8 - More red Red
// [255, 0, 0, 255], //----- 9 - More red Red
[255, 255, 255, 255],
[255, 255, 255, 255],
[255, 255, 255, 255],
[255, 0, 0, 255],
[255, 127, 127, 255],
[165, 0, 0, 255],
[165, 82, 82, 255],
[127, 0, 0, 255],
[127, 63, 63, 255],
[76, 0, 0, 255],
[76, 38, 38, 255],
[38, 0, 0, 255],
[38, 19, 19, 255],
[255, 63, 0, 255],
[255, 159, 127, 255],
[165, 41, 0, 255],
[165, 103, 82, 255],
[127, 31, 0, 255],
[127, 79, 63, 255],
[76, 19, 0, 255],
[76, 47, 38, 255],
[38, 9, 0, 255],
[38, 23, 19, 255],
[255, 127, 0, 255],
[255, 191, 127, 255],
[165, 82, 0, 255],
[165, 124, 82, 255],
[127, 63, 0, 255],
[127, 95, 63, 255],
[76, 38, 0, 255],
[76, 57, 38, 255],
[38, 19, 0, 255],
[38, 28, 19, 255],
[255, 191, 0, 255],
[255, 223, 127, 255],
[165, 124, 0, 255],
[165, 145, 82, 255],
[127, 95, 0, 255],
[127, 111, 63, 255],
[76, 57, 0, 255],
[76, 66, 38, 255],
[38, 28, 0, 255],
[38, 33, 19, 255],
[255, 255, 0, 255],
[255, 255, 127, 255],
[165, 165, 0, 255],
[165, 165, 82, 255],
[127, 127, 0, 255],
[127, 127, 63, 255],
[76, 76, 0, 255],
[76, 76, 38, 255],
[38, 38, 0, 255],
[38, 38, 19, 255],
[191, 255, 0, 255],
[223, 255, 127, 255],
[124, 165, 0, 255],
[145, 165, 82, 255],
[95, 127, 0, 255],
[111, 127, 63, 255],
[57, 76, 0, 255],
[66, 76, 38, 255],
[28, 38, 0, 255],
[33, 38, 19, 255],
[127, 255, 0, 255],
[191, 255, 127, 255],
[82, 165, 0, 255],
[124, 165, 82, 255],
[63, 127, 0, 255],
[95, 127, 63, 255],
[38, 76, 0, 255],
[57, 76, 38, 255],
[19, 38, 0, 255],
[28, 38, 19, 255],
[63, 255, 0, 255],
[159, 255, 127, 255],
[41, 165, 0, 255],
[103, 165, 82, 255],
[31, 127, 0, 255],
[79, 127, 63, 255],
[19, 76, 0, 255],
[47, 76, 38, 255],
[9, 38, 0, 255],
[23, 38, 19, 255],
[0, 255, 0, 255],
[127, 255, 127, 255],
[0, 165, 0, 255],
[82, 165, 82, 255],
[0, 127, 0, 255],
[63, 127, 63, 255],
[0, 76, 0, 255],
[38, 76, 38, 255],
[0, 38, 0, 255],
[19, 38, 19, 255],
[0, 255, 63, 255],
[127, 255, 159, 255],
[0, 165, 41, 255],
[82, 165, 103, 255],
[0, 127, 31, 255],
[63, 127, 79, 255],
[0, 76, 19, 255],
[38, 76, 47, 255],
[0, 38, 9, 255],
[19, 38, 23, 255],
[0, 255, 127, 255],
[127, 255, 191, 255],
[0, 165, 82, 255],
[82, 165, 124, 255],
[0, 127, 63, 255],
[63, 127, 95, 255],
[0, 76, 38, 255],
[38, 76, 57, 255],
[0, 38, 19, 255],
[19, 38, 28, 255],
[0, 255, 191, 255],
[127, 255, 223, 255],
[0, 165, 124, 255],
[82, 165, 145, 255],
[0, 127, 95, 255],
[63, 127, 111, 255],
[0, 76, 57, 255],
[38, 76, 66, 255],
[0, 38, 28, 255],
[19, 38, 33, 255],
[0, 255, 255, 255],
[127, 255, 255, 255],
[0, 165, 165, 255],
[82, 165, 165, 255],
[0, 127, 127, 255],
[63, 127, 127, 255],
[0, 76, 76, 255],
[38, 76, 76, 255],
[0, 38, 38, 255],
[19, 38, 38, 255],
[0, 191, 255, 255],
[127, 223, 255, 255],
[0, 124, 165, 255],
[82, 145, 165, 255],
[0, 95, 127, 255],
[63, 111, 127, 255],
[0, 57, 76, 255],
[38, 66, 76, 255],
[0, 28, 38, 255],
[19, 33, 38, 255],
[0, 127, 255, 255],
[127, 191, 255, 255],
[0, 82, 165, 255],
[82, 124, 165, 255],
[0, 63, 127, 255],
[63, 95, 127, 255],
[0, 38, 76, 255],
[38, 57, 76, 255],
[0, 19, 38, 255],
[19, 28, 38, 255],
[0, 63, 255, 255],
[127, 159, 255, 255],
[0, 41, 165, 255],
[82, 103, 165, 255],
[0, 31, 127, 255],
[63, 79, 127, 255],
[0, 19, 76, 255],
[38, 47, 76, 255],
[0, 9, 38, 255],
[19, 23, 38, 255],
[0, 0, 255, 255],
[127, 127, 255, 255],
[0, 0, 165, 255],
[82, 82, 165, 255],
[0, 0, 127, 255],
[63, 63, 127, 255],
[0, 0, 76, 255],
[38, 38, 76, 255],
[0, 0, 38, 255],
[19, 19, 38, 255],
[63, 0, 255, 255],
[159, 127, 255, 255],
[41, 0, 165, 255],
[103, 82, 165, 255],
[31, 0, 127, 255],
[79, 63, 127, 255],
[19, 0, 76, 255],
[47, 38, 76, 255],
[9, 0, 38, 255],
[23, 19, 38, 255],
[127, 0, 255, 255],
[191, 127, 255, 255],
[82, 0, 165, 255],
[124, 82, 165, 255],
[63, 0, 127, 255],
[95, 63, 127, 255],
[38, 0, 76, 255],
[57, 38, 76, 255],
[19, 0, 38, 255],
[28, 19, 38, 255],
[191, 0, 255, 255],
[223, 127, 255, 255],
[124, 0, 165, 255],
[145, 82, 165, 255],
[95, 0, 127, 255],
[111, 63, 127, 255],
[57, 0, 76, 255],
[66, 38, 76, 255],
[28, 0, 38, 255],
[33, 19, 38, 255],
[255, 0, 255, 255],
[255, 127, 255, 255],
[165, 0, 165, 255],
[165, 82, 165, 255],
[127, 0, 127, 255],
[127, 63, 127, 255],
[76, 0, 76, 255],
[76, 38, 76, 255],
[38, 0, 38, 255],
[38, 19, 38, 255],
[255, 0, 191, 255],
[255, 127, 223, 255],
[165, 0, 124, 255],
[165, 82, 145, 255],
[127, 0, 95, 255],
[127, 63, 111, 255],
[76, 0, 57, 255],
[76, 38, 66, 255],
[38, 0, 28, 255],
[38, 19, 33, 255],
[255, 0, 127, 255],
[255, 127, 191, 255],
[165, 0, 82, 255],
[165, 82, 124, 255],
[127, 0, 63, 255],
[127, 63, 95, 255],
[76, 0, 38, 255],
[76, 38, 57, 255],
[38, 0, 19, 255],
[38, 19, 28, 255],
[255, 0, 63, 255],
[255, 127, 159, 255],
[165, 0, 41, 255],
[165, 82, 103, 255],
[127, 0, 31, 255],
[127, 63, 79, 255],
[76, 0, 19, 255],
[76, 38, 47, 255],
[38, 0, 9, 255],
[38, 19, 23, 255],
[84, 84, 84, 255],
[118, 118, 118, 255],
[152, 152, 152, 255],
[186, 186, 186, 255],
[220, 220, 220, 255],
[255, 255, 255, 255],
[255, 255, 255, 255] //----- ByLayer - White
];
//颜色材质,对于二维图像来说可能有用,应该不对三维对象使用该材质
class ColorMaterial {
constructor() { }
static GetLineMaterial(index) {
if (this.m_LineMaterialMap.has(index))
return this.m_LineMaterialMap.get(index);
let mat = new THREE.LineBasicMaterial({ color: this.GetColor(index) });
this.m_LineMaterialMap.set(index, mat);
return mat;
}
static GetColor(index) {
let rgb = ColorPalette[index];
if (rgb)
return new THREE.Color(rgb[0] / 255, rgb[1] / 255, rgb[2] / 255);
}
}
ColorMaterial.m_LineMaterialMap = new Map();
exports.ColorMaterial = ColorMaterial;
//# sourceMappingURL=ColorPalette.js.map

File diff suppressed because one or more lines are too long

@ -0,0 +1,11 @@
import { Group } from "three";
/**
*
*
* @export
* @class Dimension
* @extends {Group}
*/
export declare class Dimension extends Group {
constructor(length: number, textHeight?: number, mirror?: boolean, mirrorFoot?: boolean);
}

46
dist/Dimension.js vendored

@ -0,0 +1,46 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const three_1 = require("three");
const ColorPalette_1 = require("./ColorPalette");
const Text_1 = require("./Text");
const GeUtils_1 = require("./GeUtils");
/**
* 标注实体
*
* @export
* @class Dimension
* @extends {Group}
*/
class Dimension extends three_1.Group {
constructor(length, textHeight = 25, mirror = false, mirrorFoot = false) {
super();
let footLength = 60;
if (mirrorFoot) {
footLength = -footLength;
}
//针脚几何体
let lineGeo = new three_1.Geometry();
lineGeo.vertices.push(new three_1.Vector3(), new three_1.Vector3(0, footLength, 0));
//托盘几何体
let lineGeo2 = new three_1.Geometry();
lineGeo2.vertices.push(new three_1.Vector3(0, footLength), new three_1.Vector3(length, footLength, 0));
let material = ColorPalette_1.ColorMaterial.GetLineMaterial(5);
let line1 = new three_1.Line(lineGeo, material);
let line2 = new three_1.Line(lineGeo, material);
line2.position.x = length;
let line3 = new three_1.Line(lineGeo2, material);
let text = new Text_1.DbText(parseFloat(length.toFixed(2)).toString(), textHeight);
if (mirror) {
let roMat = new three_1.Matrix4().makeRotationZ(Math.PI);
text.applyMatrix(roMat);
text.applyMatrix(GeUtils_1.MoveMatrix(new three_1.Vector3(length * 0.5, footLength - textHeight * 0.1)));
}
else {
text.applyMatrix(GeUtils_1.MoveMatrix(new three_1.Vector3(length * 0.5, footLength * 1.1)));
}
this.add(text);
this.add(line1, line2, line3);
}
}
exports.Dimension = Dimension;
//# sourceMappingURL=Dimension.js.map

@ -0,0 +1 @@
{"version":3,"file":"Dimension.js","sourceRoot":"","sources":["../src/Dimension.ts"],"names":[],"mappings":";;AAAA,iCAAgE;AAChE,iDAA+C;AAC/C,iCAAgC;AAChC,uCAAuC;AAEvC;;;;;;GAMG;AACH,eAAuB,SAAQ,aAAK;IAGhC,YAAY,MAAc,EAAE,aAAqB,EAAE,EAAE,SAAkB,KAAK,EAAE,aAAsB,KAAK;QAErG,KAAK,EAAE,CAAC;QACR,IAAI,UAAU,GAAG,EAAE,CAAC;QACpB,IAAI,UAAU,EACd;YACI,UAAU,GAAG,CAAC,UAAU,CAAC;SAC5B;QAED,OAAO;QACP,IAAI,OAAO,GAAG,IAAI,gBAAQ,EAAE,CAAC;QAC7B,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,eAAO,EAAE,EAAE,IAAI,eAAO,CAAC,CAAC,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC,CAAC;QAEpE,OAAO;QACP,IAAI,QAAQ,GAAG,IAAI,gBAAQ,EAAE,CAAC;QAC9B,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,eAAO,CAAC,CAAC,EAAE,UAAU,CAAC,EAAE,IAAI,eAAO,CAAC,MAAM,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC,CAAC;QAEvF,IAAI,QAAQ,GAAG,4BAAa,CAAC,eAAe,CAAC,CAAC,CAAC,CAAA;QAE/C,IAAI,KAAK,GAAG,IAAI,YAAI,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;QACxC,IAAI,KAAK,GAAG,IAAI,YAAI,CAAC,OAAO,EAAE,QAAQ,CAAC,CAAC;QACxC,KAAK,CAAC,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC;QAE1B,IAAI,KAAK,GAAG,IAAI,YAAI,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;QAEzC,IAAI,IAAI,GAAG,IAAI,aAAM,CAAC,UAAU,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,EAAE,EAAE,UAAU,CAAC,CAAC;QAC5E,IAAI,MAAM,EACV;YACI,IAAI,KAAK,GAAG,IAAI,eAAO,EAAE,CAAC,aAAa,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;YACjD,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;YACxB,IAAI,CAAC,WAAW,CAAC,oBAAU,CAAC,IAAI,eAAO,CAAC,MAAM,GAAG,GAAG,EAAE,UAAU,GAAG,UAAU,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;SAC1F;aAED;YACI,IAAI,CAAC,WAAW,CAAC,oBAAU,CAAC,IAAI,eAAO,CAAC,MAAM,GAAG,GAAG,EAAE,UAAU,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC;SAC7E;QAGD,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;QAEf,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAClC,CAAC;CACJ;AA7CD,8BA6CC"}

@ -0,0 +1,10 @@
import { Mesh } from "three";
import { Dimension } from ".";
/**
*
*
* @export
* @param {Box3} box
* @returns
*/
export declare function DrawDimension(brList: Mesh[]): Dimension[];

@ -0,0 +1,32 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const three_1 = require("three");
const _1 = require(".");
/**
* 绘制标注实体
*
* @export
* @param {Box3} box
* @returns 标注实体列表
*/
function DrawDimension(brList) {
let box = _1.GetBoxArr(brList);
let size = box.getSize(new three_1.Vector3());
let mat4 = new three_1.Matrix4();
mat4.makeBasis(new three_1.Vector3(-1, 0, 0), new three_1.Vector3(0, -1, 0), new three_1.Vector3(0, 0, 1));
mat4.setPosition(box.min.clone().add(new three_1.Vector3(size.x, -30)));
let textHeight = 45;
let dimx = new _1.Dimension(size.x, textHeight, true);
dimx.applyMatrix(mat4);
let dimz = new _1.Dimension(size.z, textHeight);
mat4.makeBasis(new three_1.Vector3(0, 0, -1), new three_1.Vector3(1, 0, 0), new three_1.Vector3(0, -1, 0));
mat4.setPosition(box.max.clone().add(new three_1.Vector3(30, -size.y)));
dimz.applyMatrix(mat4);
let dimy = new _1.Dimension(size.y, textHeight, true, true);
mat4.makeBasis(new three_1.Vector3(0, 1, 0), new three_1.Vector3(-1, 0, 0), new three_1.Vector3(0, 0, 1));
mat4.setPosition(box.max.clone().add(new three_1.Vector3(30, -size.y)));
dimy.applyMatrix(mat4);
return [dimx, dimy, dimz];
}
exports.DrawDimension = DrawDimension;
//# sourceMappingURL=DrawDimension.js.map

@ -0,0 +1 @@
{"version":3,"file":"DrawDimension.js","sourceRoot":"","sources":["../src/DrawDimension.ts"],"names":[],"mappings":";;AAAA,iCAAqD;AACrD,wBAAyC;AAGzC;;;;;;GAMG;AACH,uBAA8B,MAAc;IAExC,IAAI,GAAG,GAAG,YAAS,CAAC,MAAM,CAAC,CAAC;IAC5B,IAAI,IAAI,GAAG,GAAG,CAAC,OAAO,CAAC,IAAI,eAAO,EAAE,CAAC,CAAC;IAEtC,IAAI,IAAI,GAAG,IAAI,eAAO,EAAE,CAAC;IACzB,IAAI,CAAC,SAAS,CACV,IAAI,eAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EACrB,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EACrB,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CACvB,CAAA;IACD,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,EAAE,CAAC,GAAG,CAAC,IAAI,eAAO,CAAC,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IAEhE,IAAI,UAAU,GAAG,EAAE,CAAC;IACpB,IAAI,IAAI,GAAG,IAAI,YAAS,CAAC,IAAI,CAAC,CAAC,EAAE,UAAU,EAAE,IAAI,CAAC,CAAC;IACnD,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IAEvB,IAAI,IAAI,GAAG,IAAI,YAAS,CAAC,IAAI,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC;IAC7C,IAAI,CAAC,SAAS,CACV,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EACrB,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EACpB,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CACxB,CAAA;IACD,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,EAAE,CAAC,GAAG,CAAC,IAAI,eAAO,CAAC,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAChE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IAEvB,IAAI,IAAI,GAAG,IAAI,YAAS,CAAC,IAAI,CAAC,CAAC,EAAE,UAAU,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IACzD,IAAI,CAAC,SAAS,CACV,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EACpB,IAAI,eAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EACrB,IAAI,eAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CACvB,CAAA;IACD,IAAI,CAAC,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC,KAAK,EAAE,CAAC,GAAG,CAAC,IAAI,eAAO,CAAC,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAChE,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;IAGvB,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;AAC9B,CAAC;AArCD,sCAqCC"}

66
dist/GeUtils.d.ts vendored

@ -0,0 +1,66 @@
import * as THREE from 'three';
import { Geometry, Vector, Vector2, Vector3 } from 'three';
export declare const cZeroVec: THREE.Vector3;
export declare const cXAxis: THREE.Vector3;
export declare const cYAxis: THREE.Vector3;
export declare const cZAxis: THREE.Vector3;
/**
* ,
*
* @export
* @param {Vector3} pt
* @param {number} ang .
* @returns {Vector3} pt.
*/
export declare function rotatePoint(pt: Vector3, ang: number): Vector3;
export declare function equaln(v1: number, v2: number, fuzz?: number): boolean;
export declare function equal<T extends Vector>(v1: T, v2: T): boolean;
export declare function fixAngle(an: number, fixAngle: number, fuzz?: number): number;
/**
*
*
* @export
* @template
* @param {T} v (2d,3d)
* @param {number} an
* @param {number} dis
* @returns {T}
*/
export declare function polar<T extends Vector2 | Vector3>(v: T, an: number, dis: number): T;
export declare function angle(v: Vector3 | Vector2): number;
/**
* ,,
*
* @param {THREE.Vector3} v1
* @param {THREE.Vector3} v2
* @param {THREE.Vector3} [ref] ,0,0,1
* @returns
*/
export declare function angleTo(v1: THREE.Vector3, v2: THREE.Vector3, ref?: THREE.Vector3): number;
export declare function getLoocAtUpVec(dir: THREE.Vector3): THREE.Vector3;
export declare function createLookAtMat4(dir: THREE.Vector3): THREE.Matrix4;
export declare function isParallelTo(v1: THREE.Vector3, v2: THREE.Vector3): boolean;
export declare function ptToString(v: THREE.Vector3, fractionDigits?: number): string;
export declare function midPoint(v1: THREE.Vector3, v2: THREE.Vector3): THREE.Vector3;
export declare function midPoint2(v1: THREE.Vector2, v2: THREE.Vector2): THREE.Vector2;
export declare function midPtCir(v1: THREE.Vector3, v2: THREE.Vector3): THREE.Vector3;
export declare function GetBox(obj: THREE.Object3D, updateMatrix?: boolean): THREE.Box3;
export declare function GetBoxArr(arr: Array<THREE.Object3D>): THREE.Box3;
export declare function MoveMatrix(v: THREE.Vector3): THREE.Matrix4;
export declare function getProjectDist(v1: Vector3, v2: Vector3): {
h: number;
v: number;
};
export declare function getPtPostion(sp: Vector3, ep: Vector3, c: Vector3, inPt: Vector3): {
sp: THREE.Vector3;
ep: THREE.Vector3;
};
export declare function angleAndX(v: Vector3 | Vector2): number;
/**
* 0-2pi
*
* @export
* @param {number} an
*/
export declare function angleTo2Pi(an: number): number;
export declare function updateGeometry(l: THREE.Line | THREE.Mesh, geometry: Geometry): void;

258
dist/GeUtils.js vendored

@ -0,0 +1,258 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const THREE = require("three");
const three_1 = require("three");
const Matrix2_1 = require("./Matrix2");
exports.cZeroVec = new THREE.Vector3();
exports.cXAxis = new THREE.Vector3(1, 0, 0);
exports.cYAxis = new THREE.Vector3(0, 1, 0);
exports.cZAxis = new THREE.Vector3(0, 0, 1);
/**
* 旋转一个点,旋转中心在原点
*
* @export
* @param {Vector3} pt
* @param {number} ang 角度.
* @returns {Vector3} 返回pt不拷贝.
*/
function rotatePoint(pt, ang) {
new Matrix2_1.Matrix2().setRotate(ang).applyVector(pt);
return pt;
}
exports.rotatePoint = rotatePoint;
function equaln(v1, v2, fuzz = 1e-3) {
return Math.abs(v1 - v2) < fuzz;
}
exports.equaln = equaln;
function equal(v1, v2) {
return v1.distanceToSquared(v2) < 1e-8;
}
exports.equal = equal;
function fixAngle(an, fixAngle, fuzz = 0.1) {
if (an < 0)
an += Math.PI * 2;
an += fuzz;
let rem = an % fixAngle;
if (rem < fuzz * 2) {
an -= rem;
}
else {
an -= fuzz;
}
return an;
}
exports.fixAngle = fixAngle;
/**
* 按照极坐标的方式移动一个点
*
* @export
* @template
* @param {T} v 向量(2d,3d)
* @param {number} an 角度
* @param {number} dis 距离
* @returns {T}
*/
function polar(v, an, dis) {
v.x += Math.cos(an) * dis;
v.y += Math.sin(an) * dis;
return v;
}
exports.polar = polar;
function angle(v) {
if (equaln(v.y, 0) && v.x > 0)
return 0;
let angle = Math.atan2(v.y, v.x);
if (angle < 0)
angle += Math.PI * 2;
return angle;
}
exports.angle = angle;
/**
* 求两个向量的夹角,顺时针为负,逆时针为正
*
* @param {THREE.Vector3} v1
* @param {THREE.Vector3} v2
* @param {THREE.Vector3} [ref] 参考向量,如果为世界坐标系则为0,0,1
* @returns
*/
function angleTo(v1, v2, ref = new THREE.Vector3(0, 0, 1)) {
if (!ref.equals(new three_1.Vector3(0, 0, 1))) {
//任意轴坐标系. 使用相机的构造矩阵.
ref.multiplyScalar(-1);
let up = getLoocAtUpVec(ref);
let refOcs = new THREE.Matrix4();
refOcs.lookAt(exports.cZeroVec, ref, up);
let refOcsInv = new THREE.Matrix4().getInverse(refOcs);
v1.applyMatrix4(refOcsInv);
v2.applyMatrix4(refOcsInv);
v1.z = 0;
v2.z = 0;
}
if (v1.equals(exports.cZeroVec) || v2.equals(exports.cZeroVec))
return 0;
let cv = new three_1.Vector3().crossVectors(v1, v2).normalize();
return cv.z === 0 ? v1.angleTo(v2) : v1.angleTo(v2) * cv.z;
}
exports.angleTo = angleTo;
function getLoocAtUpVec(dir) {
if (dir.equals(exports.cZeroVec)) {
throw ("zero vector");
}
let norm = dir.clone().normalize();
if (norm.equals(exports.cZAxis)) {
return new THREE.Vector3(0, 1, 0);
}
else if (norm.equals(exports.cZAxis.clone().negate())) {
return new THREE.Vector3(0, -1, 0);
}
else {
let xv = new THREE.Vector3();
xv.crossVectors(exports.cZAxis, norm);
let up = new THREE.Vector3();
up.crossVectors(norm, xv);
return up;
}
}
exports.getLoocAtUpVec = getLoocAtUpVec;
function createLookAtMat4(dir) {
let up = getLoocAtUpVec(dir);
let mat = new THREE.Matrix4();
mat.lookAt(exports.cZeroVec, dir, up);
return mat;
}
exports.createLookAtMat4 = createLookAtMat4;
function isParallelTo(v1, v2) {
return v1.clone().cross(v2).lengthSq() < 1e-9;
}
exports.isParallelTo = isParallelTo;
function ptToString(v, fractionDigits = 3) {
return v.toArray().map(o => {
return o.toFixed(fractionDigits);
}).join(",");
}
exports.ptToString = ptToString;
function midPoint(v1, v2) {
return v1.clone().add(v2).multiplyScalar(0.5);
}
exports.midPoint = midPoint;
function midPoint2(v1, v2) {
return v1.clone().add(v2).multiplyScalar(0.5);
}
exports.midPoint2 = midPoint2;
function midPtCir(v1, v2) {
let baseline = new three_1.Vector3(1, 0, 0);
let outLine = v2.clone().sub(v1);
let ang = angleTo(baseline, outLine) / 2;
let midLine = rotatePoint(outLine, -ang);
return v1.clone().add(midLine);
}
exports.midPtCir = midPtCir;
function GetBox(obj, updateMatrix) {
if (updateMatrix)
obj.updateMatrixWorld(false);
if (obj.hasOwnProperty("geometry")) {
let geo = obj["geometry"];
if (geo instanceof THREE.Geometry || geo instanceof THREE.BufferGeometry) {
if (!geo.boundingBox)
geo.computeBoundingBox();
return geo.boundingBox.clone().applyMatrix4(obj.matrixWorld);
}
}
else if (obj.children.length > 0) {
let box = obj.children.reduce((sumBox, itemObj) => {
let itemBox = GetBox(itemObj);
if (itemBox)
sumBox.union(itemBox);
return sumBox;
}, new THREE.Box3());
// if (box) box.applyMatrix4(obj.matrixWorld);
return box;
}
else
return null;
}
exports.GetBox = GetBox;
function GetBoxArr(arr) {
if (arr.length == 0) {
return null;
}
return arr.map(o => {
return GetBox(o);
}).filter(o => {
return o;
}).reduce((sumBox, objBox) => {
return sumBox.union(objBox);
}, new THREE.Box3());
}
exports.GetBoxArr = GetBoxArr;
function MoveMatrix(v) {
let mat = new THREE.Matrix4();
mat.makeTranslation(v.x, v.y, v.z);
return mat;
}
exports.MoveMatrix = MoveMatrix;
function getProjectDist(v1, v2) {
let ang = v1.angleTo(v2);
let dist = v1.length();
return {
h: dist * Math.cos(ang),
v: dist * Math.sin(ang)
};
}
exports.getProjectDist = getProjectDist;
//获得输入点在2线组成的4个区间的位置
function getPtPostion(sp, ep, c, inPt) {
let l1 = sp.clone().sub(c);
let l2 = ep.clone().sub(c);
let l3 = l1.clone().negate();
let l4 = l2.clone().negate();
let inputLine = inPt.clone().sub(c);
let ang1 = angleTo(l1, l2);
let ang2 = Math.PI;
let ang3 = ang2 + Math.abs(ang1);
let inputAng = angleTo(l1, inputLine);
if (ang1 * inputAng < 0) {
inputAng = (Math.PI * 2 - Math.abs(inputAng));
}
ang1 = Math.abs(ang1);
inputAng = Math.abs(inputAng);
if (inputAng <= ang1) {
return { sp, ep };
}
else if (inputAng > ang1 && inputAng <= ang2) {
return { sp: c.clone().add(l3), ep };
}
else if (inputAng > ang2 && inputAng <= ang3) {
return { sp: c.clone().add(l3), ep: c.clone().add(l4) };
}
else {
return { sp, ep: c.clone().add(l4) };
}
}
exports.getPtPostion = getPtPostion;
function angleAndX(v) {
return v.x ? Math.atan(v.y / v.x) : Math.PI / 2;
}
exports.angleAndX = angleAndX;
/**
* 将角度调整为0-2pi之间
*
* @export
* @param {number} an
*/
function angleTo2Pi(an) {
an = an % (Math.PI * 2);
if (an < 0)
an += Math.PI * 2;
return an;
}
exports.angleTo2Pi = angleTo2Pi;
function updateGeometry(l, geometry) {
let geo = l.geometry;
geo.dispose();
l.geometry = geometry;
geometry.verticesNeedUpdate = true;
geometry.computeBoundingSphere();
}
exports.updateGeometry = updateGeometry;
//# sourceMappingURL=GeUtils.js.map

File diff suppressed because one or more lines are too long

149
dist/KeyEnum.d.ts vendored

@ -0,0 +1,149 @@
export declare enum MouseKey {
Left = 0,
Middle = 1,
Right = 2,
}
export declare enum KeyBoard {
Digit1 = 49,
Digit2 = 50,
Digit3 = 51,
Digit4 = 52,
Digit5 = 53,
Digit6 = 54,
Digit7 = 55,
Digit8 = 56,
Digit9 = 57,
Digit0 = 58,
KeyA = 65,
KeyB = 66,
KeyC = 67,
KeyD = 68,
KeyE = 69,
KeyF = 70,
KeyG = 71,
KeyH = 72,
KeyI = 73,
KeyJ = 74,
KeyK = 75,
KeyL = 76,
KeyM = 77,
KeyN = 78,
KeyO = 79,
KeyP = 80,
KeyQ = 81,
KeyR = 82,
KeyS = 83,
KeyT = 84,
KeyU = 85,
KeyV = 86,
KeyW = 87,
KeyX = 88,
KeyY = 89,
KeyZ = 90,
/**
*
*/
Comma = 188,
CommaChrome = 229,
/**
*
*/
Period = 190,
/**
*
*/
Semicolon = 186,
/**
*
*/
Quote = 222,
/**
*
*/
BracketLeft = 219,
/**
*
*/
BracketRight = 220,
/**
*
*/
Backquote = 192,
/**
*
*/
Backslash = 220,
/**
*
*/
Minus = 189,
/**
*
*/
Equal = 187,
IntlRo = 193,
IntlYen = 255,
Alt = 18,
/**
*
*/
CapsLock = 20,
Control = 17,
/**
* win
*/
OSLeft = 91,
/**
* win
*/
OSRight = 92,
Shift = 16,
ContextMenu = 93,
Enter = 13,
Space = 32,
Backspace = 8,
Tab = 9,
Delete = 46,
End = 35,
Home = 36,
Insert = 45,
PageDown = 34,
PageUp = 33,
ArrowDown = 40,
ArrowLeft = 37,
ArrowRight = 39,
ArrowUp = 38,
Escape = 27,
PrintScreen = 44,
ScrollLock = 145,
Pause = 19,
F1 = 112,
F2 = 113,
F3 = 114,
F5 = 116,
F6 = 117,
F7 = 118,
F8 = 119,
F9 = 120,
F10 = 121,
F11 = 122,
F12 = 123,
NumLock = 114,
Numpad0 = 96,
Numpad1 = 97,
Numpad2 = 98,
Numpad3 = 99,
Numpad4 = 100,
Numpad5 = 101,
Numpad6 = 102,
Numpad7 = 103,
Numpad8 = 104,
Numpad9 = 105,
NumpadAdd = 107,
NumpadDivide = 111,
NumpadEqual = 12,
NumpadMultiply = 106,
NumpadSubtract = 109,
NumpadDot = 110,
NumpadDot1 = 190,
}

161
dist/KeyEnum.js vendored

@ -0,0 +1,161 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
//鼠标类型
var MouseKey;
(function (MouseKey) {
MouseKey[MouseKey["Left"] = 0] = "Left";
MouseKey[MouseKey["Middle"] = 1] = "Middle";
MouseKey[MouseKey["Right"] = 2] = "Right";
})(MouseKey = exports.MouseKey || (exports.MouseKey = {}));
var KeyBoard;
(function (KeyBoard) {
// 数字
KeyBoard[KeyBoard["Digit1"] = 49] = "Digit1";
KeyBoard[KeyBoard["Digit2"] = 50] = "Digit2";
KeyBoard[KeyBoard["Digit3"] = 51] = "Digit3";
KeyBoard[KeyBoard["Digit4"] = 52] = "Digit4";
KeyBoard[KeyBoard["Digit5"] = 53] = "Digit5";
KeyBoard[KeyBoard["Digit6"] = 54] = "Digit6";
KeyBoard[KeyBoard["Digit7"] = 55] = "Digit7";
KeyBoard[KeyBoard["Digit8"] = 56] = "Digit8";
KeyBoard[KeyBoard["Digit9"] = 57] = "Digit9";
KeyBoard[KeyBoard["Digit0"] = 58] = "Digit0";
// 字母
KeyBoard[KeyBoard["KeyA"] = 65] = "KeyA";
KeyBoard[KeyBoard["KeyB"] = 66] = "KeyB";
KeyBoard[KeyBoard["KeyC"] = 67] = "KeyC";
KeyBoard[KeyBoard["KeyD"] = 68] = "KeyD";
KeyBoard[KeyBoard["KeyE"] = 69] = "KeyE";
KeyBoard[KeyBoard["KeyF"] = 70] = "KeyF";
KeyBoard[KeyBoard["KeyG"] = 71] = "KeyG";
KeyBoard[KeyBoard["KeyH"] = 72] = "KeyH";
KeyBoard[KeyBoard["KeyI"] = 73] = "KeyI";
KeyBoard[KeyBoard["KeyJ"] = 74] = "KeyJ";
KeyBoard[KeyBoard["KeyK"] = 75] = "KeyK";
KeyBoard[KeyBoard["KeyL"] = 76] = "KeyL";
KeyBoard[KeyBoard["KeyM"] = 77] = "KeyM";
KeyBoard[KeyBoard["KeyN"] = 78] = "KeyN";
KeyBoard[KeyBoard["KeyO"] = 79] = "KeyO";
KeyBoard[KeyBoard["KeyP"] = 80] = "KeyP";
KeyBoard[KeyBoard["KeyQ"] = 81] = "KeyQ";
KeyBoard[KeyBoard["KeyR"] = 82] = "KeyR";
KeyBoard[KeyBoard["KeyS"] = 83] = "KeyS";
KeyBoard[KeyBoard["KeyT"] = 84] = "KeyT";
KeyBoard[KeyBoard["KeyU"] = 85] = "KeyU";
KeyBoard[KeyBoard["KeyV"] = 86] = "KeyV";
KeyBoard[KeyBoard["KeyW"] = 87] = "KeyW";
KeyBoard[KeyBoard["KeyX"] = 88] = "KeyX";
KeyBoard[KeyBoard["KeyY"] = 89] = "KeyY";
KeyBoard[KeyBoard["KeyZ"] = 90] = "KeyZ";
// 符号
/**
* 逗号
*/
KeyBoard[KeyBoard["Comma"] = 188] = "Comma";
KeyBoard[KeyBoard["CommaChrome"] = 229] = "CommaChrome";
/**
* 句号
*/
KeyBoard[KeyBoard["Period"] = 190] = "Period";
/**
* 分号
*/
KeyBoard[KeyBoard["Semicolon"] = 186] = "Semicolon";
/**
* 引号
*/
KeyBoard[KeyBoard["Quote"] = 222] = "Quote";
/**
* 左括号
*/
KeyBoard[KeyBoard["BracketLeft"] = 219] = "BracketLeft";
/**
* 右括号
*/
KeyBoard[KeyBoard["BracketRight"] = 220] = "BracketRight";
/**
* 反引号
*/
KeyBoard[KeyBoard["Backquote"] = 192] = "Backquote";
/**
* 反斜杠
*/
KeyBoard[KeyBoard["Backslash"] = 220] = "Backslash";
/**
* 减号
*/
KeyBoard[KeyBoard["Minus"] = 189] = "Minus";
/**
* 等号
*/
KeyBoard[KeyBoard["Equal"] = 187] = "Equal";
KeyBoard[KeyBoard["IntlRo"] = 193] = "IntlRo";
KeyBoard[KeyBoard["IntlYen"] = 255] = "IntlYen";
// 功能键
KeyBoard[KeyBoard["Alt"] = 18] = "Alt";
/**
* 大写锁定
*/
KeyBoard[KeyBoard["CapsLock"] = 20] = "CapsLock";
KeyBoard[KeyBoard["Control"] = 17] = "Control";
/**
* win左键
*/
KeyBoard[KeyBoard["OSLeft"] = 91] = "OSLeft";
/**
* win右键
*/
KeyBoard[KeyBoard["OSRight"] = 92] = "OSRight";
KeyBoard[KeyBoard["Shift"] = 16] = "Shift";
KeyBoard[KeyBoard["ContextMenu"] = 93] = "ContextMenu";
KeyBoard[KeyBoard["Enter"] = 13] = "Enter";
KeyBoard[KeyBoard["Space"] = 32] = "Space";
KeyBoard[KeyBoard["Backspace"] = 8] = "Backspace";
KeyBoard[KeyBoard["Tab"] = 9] = "Tab";
KeyBoard[KeyBoard["Delete"] = 46] = "Delete";
KeyBoard[KeyBoard["End"] = 35] = "End";
KeyBoard[KeyBoard["Home"] = 36] = "Home";
KeyBoard[KeyBoard["Insert"] = 45] = "Insert";
KeyBoard[KeyBoard["PageDown"] = 34] = "PageDown";
KeyBoard[KeyBoard["PageUp"] = 33] = "PageUp";
KeyBoard[KeyBoard["ArrowDown"] = 40] = "ArrowDown";
KeyBoard[KeyBoard["ArrowLeft"] = 37] = "ArrowLeft";
KeyBoard[KeyBoard["ArrowRight"] = 39] = "ArrowRight";
KeyBoard[KeyBoard["ArrowUp"] = 38] = "ArrowUp";
KeyBoard[KeyBoard["Escape"] = 27] = "Escape";
KeyBoard[KeyBoard["PrintScreen"] = 44] = "PrintScreen";
KeyBoard[KeyBoard["ScrollLock"] = 145] = "ScrollLock";
KeyBoard[KeyBoard["Pause"] = 19] = "Pause";
// F数字
KeyBoard[KeyBoard["F1"] = 112] = "F1";
KeyBoard[KeyBoard["F2"] = 113] = "F2";
KeyBoard[KeyBoard["F3"] = 114] = "F3";
KeyBoard[KeyBoard["F5"] = 116] = "F5";
KeyBoard[KeyBoard["F6"] = 117] = "F6";
KeyBoard[KeyBoard["F7"] = 118] = "F7";
KeyBoard[KeyBoard["F8"] = 119] = "F8";
KeyBoard[KeyBoard["F9"] = 120] = "F9";
KeyBoard[KeyBoard["F10"] = 121] = "F10";
KeyBoard[KeyBoard["F11"] = 122] = "F11";
KeyBoard[KeyBoard["F12"] = 123] = "F12";
//数字键盘
KeyBoard[KeyBoard["NumLock"] = 114] = "NumLock";
KeyBoard[KeyBoard["Numpad0"] = 96] = "Numpad0";
KeyBoard[KeyBoard["Numpad1"] = 97] = "Numpad1";
KeyBoard[KeyBoard["Numpad2"] = 98] = "Numpad2";
KeyBoard[KeyBoard["Numpad3"] = 99] = "Numpad3";
KeyBoard[KeyBoard["Numpad4"] = 100] = "Numpad4";
KeyBoard[KeyBoard["Numpad5"] = 101] = "Numpad5";
KeyBoard[KeyBoard["Numpad6"] = 102] = "Numpad6";
KeyBoard[KeyBoard["Numpad7"] = 103] = "Numpad7";
KeyBoard[KeyBoard["Numpad8"] = 104] = "Numpad8";
KeyBoard[KeyBoard["Numpad9"] = 105] = "Numpad9";
KeyBoard[KeyBoard["NumpadAdd"] = 107] = "NumpadAdd";
KeyBoard[KeyBoard["NumpadDivide"] = 111] = "NumpadDivide";
KeyBoard[KeyBoard["NumpadEqual"] = 12] = "NumpadEqual";
KeyBoard[KeyBoard["NumpadMultiply"] = 106] = "NumpadMultiply";
KeyBoard[KeyBoard["NumpadSubtract"] = 109] = "NumpadSubtract";
KeyBoard[KeyBoard["NumpadDot"] = 110] = "NumpadDot";
KeyBoard[KeyBoard["NumpadDot1"] = 190] = "NumpadDot1";
})(KeyBoard = exports.KeyBoard || (exports.KeyBoard = {}));
//# sourceMappingURL=KeyEnum.js.map

@ -0,0 +1 @@
{"version":3,"file":"KeyEnum.js","sourceRoot":"","sources":["../src/KeyEnum.ts"],"names":[],"mappings":";;AAAA,MAAM;AACN,IAAY,QAKX;AALD,WAAY,QAAQ;IAEhB,uCAAQ,CAAA;IACR,2CAAU,CAAA;IACV,yCAAS,CAAA;AACb,CAAC,EALW,QAAQ,GAAR,gBAAQ,KAAR,gBAAQ,QAKnB;AAED,IAAY,QA2JX;AA3JD,WAAY,QAAQ;IAEhB,KAAK;IACL,4CAAW,CAAA;IACX,4CAAW,CAAA;IACX,4CAAW,CAAA;IACX,4CAAW,CAAA;IACX,4CAAW,CAAA;IACX,4CAAW,CAAA;IACX,4CAAW,CAAA;IACX,4CAAW,CAAA;IACX,4CAAW,CAAA;IACX,4CAAW,CAAA;IACX,KAAK;IACL,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IACT,wCAAS,CAAA;IAET,KAAK;IACL;;OAEG;IACH,2CAAW,CAAA;IACX,uDAAiB,CAAA;IACjB;;OAEG;IACH,6CAAY,CAAA;IACZ;;OAEG;IACH,mDAAe,CAAA;IACf;;OAEG;IACH,2CAAW,CAAA;IACX;;OAEG;IACH,uDAAiB,CAAA;IACjB;;OAEG;IACH,yDAAkB,CAAA;IAClB;;OAEG;IACH,mDAAe,CAAA;IACf;;OAEG;IACH,mDAAe,CAAA;IACf;;OAEG;IACH,2CAAW,CAAA;IACX;;OAEG;IACH,2CAAW,CAAA;IACX,6CAAY,CAAA;IACZ,+CAAa,CAAA;IACb,MAAM;IACN,sCAAQ,CAAA;IACR;;OAEG;IACH,gDAAa,CAAA;IACb,8CAAY,CAAA;IACZ;;OAEG;IACH,4CAAW,CAAA;IACX;;OAEG;IACH,8CAAY,CAAA;IACZ,0CAAU,CAAA;IAEV,sDAAgB,CAAA;IAChB,0CAAU,CAAA;IACV,0CAAU,CAAA;IACV,iDAAa,CAAA;IACb,qCAAO,CAAA;IACP,4CAAW,CAAA;IACX,sCAAQ,CAAA;IACR,wCAAS,CAAA;IACT,4CAAW,CAAA;IACX,gDAAa,CAAA;IACb,4CAAW,CAAA;IACX,kDAAc,CAAA;IACd,kDAAc,CAAA;IACd,oDAAe,CAAA;IACf,8CAAY,CAAA;IACZ,4CAAW,CAAA;IACX,sDAAgB,CAAA;IAChB,qDAAgB,CAAA;IAChB,0CAAU,CAAA;IAEV,MAAM;IACN,qCAAQ,CAAA;IACR,qCAAQ,CAAA;IACR,qCAAQ,CAAA;IACR,qCAAQ,CAAA;IACR,qCAAQ,CAAA;IACR,qCAAQ,CAAA;IACR,qCAAQ,CAAA;IACR,qCAAQ,CAAA;IACR,uCAAS,CAAA;IACT,uCAAS,CAAA;IACT,uCAAS,CAAA;IAET,MAAM;IACN,+CAAa,CAAA;IACb,8CAAY,CAAA;IACZ,8CAAY,CAAA;IACZ,8CAAY,CAAA;IACZ,8CAAY,CAAA;IACZ,+CAAa,CAAA;IACb,+CAAa,CAAA;IACb,+CAAa,CAAA;IACb,+CAAa,CAAA;IACb,+CAAa,CAAA;IACb,+CAAa,CAAA;IACb,mDAAe,CAAA;IACf,yDAAkB,CAAA;IAClB,sDAAgB,CAAA;IAChB,6DAAoB,CAAA;IACpB,6DAAoB,CAAA;IACpB,mDAAe,CAAA;IACf,qDAAgB,CAAA;AAEpB,CAAC,EA3JW,QAAQ,GAAR,gBAAQ,KAAR,gBAAQ,QA2JnB"}

@ -0,0 +1,3 @@
import { MeshBasicMaterial, LineBasicMaterial } from "three";
export declare let boardMaterial: MeshBasicMaterial;
export declare let edgeMaterial: LineBasicMaterial;

13
dist/Material.js vendored

@ -0,0 +1,13 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const three_1 = require("three");
//板件的材质,使用这个材质避免板件将线覆盖.
exports.boardMaterial = new three_1.MeshBasicMaterial({
color: new three_1.Color(0.8, 0.8, 0.8),
polygonOffset: true,
polygonOffsetFactor: 1,
polygonOffsetUnits: 1
});
//线框的材质
exports.edgeMaterial = new three_1.LineBasicMaterial({ linewidth: 2, color: new three_1.Color(0, 0, 0) });
//# sourceMappingURL=Material.js.map

@ -0,0 +1 @@
{"version":3,"file":"Material.js","sourceRoot":"","sources":["../src/Material.ts"],"names":[],"mappings":";;AAAA,iCAAoE;AAEpE,uBAAuB;AACZ,QAAA,aAAa,GAAG,IAAI,yBAAiB,CAAC;IAC7C,KAAK,EAAE,IAAI,aAAK,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC;IAC/B,aAAa,EAAE,IAAI;IACnB,mBAAmB,EAAE,CAAC;IACtB,kBAAkB,EAAE,CAAC;CACxB,CAAC,CAAC;AAEH,OAAO;AACI,QAAA,YAAY,GAAG,IAAI,yBAAiB,CAAC,EAAE,SAAS,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,aAAK,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC"}

7
dist/Matrix2.d.ts vendored

@ -0,0 +1,7 @@
import { Vector2, Vector3 } from "three";
export declare class Matrix2 {
private el;
set(n11: number, n12: number, n21: number, n22: number): this;
applyVector(vec: Vector2 | Vector3): this;
setRotate(theta: number): Matrix2;
}

30
dist/Matrix2.js vendored

@ -0,0 +1,30 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
class Matrix2 {
constructor() {
this.el = [1, 0, 0, 1];
}
set(n11, n12, n21, n22) {
let te = this.el;
te[0] = n11;
te[1] = n21;
te[2] = n12;
te[3] = n22;
return this;
}
applyVector(vec) {
let x = vec.x, y = vec.y;
let e = this.el;
vec.x = e[0] * x + e[2] * y;
vec.y = e[1] * x + e[3] * y;
return this;
}
setRotate(theta) {
let el = this.el;
let c = Math.cos(theta), s = Math.sin(theta);
this.set(c, -s, s, c);
return this;
}
}
exports.Matrix2 = Matrix2;
//# sourceMappingURL=Matrix2.js.map

@ -0,0 +1 @@
{"version":3,"file":"Matrix2.js","sourceRoot":"","sources":["../src/Matrix2.ts"],"names":[],"mappings":";;AAEA;IAAA;QAEY,OAAE,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IA4B9B,CAAC;IA3BG,GAAG,CAAC,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,GAAW;QAElD,IAAI,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QAEjB,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;QAAC,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;QACzB,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;QAAC,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;QACzB,OAAO,IAAI,CAAC;IAChB,CAAC;IACD,WAAW,CAAC,GAAsB;QAE9B,IAAI,CAAC,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACzB,IAAI,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC;QAChB,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAC5B,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAE5B,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,SAAS,CAAC,KAAa;QAEnB,IAAI,EAAE,GAAG,IAAI,CAAC,EAAE,CAAC;QACjB,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC;QAE7C,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EACV,CAAC,EAAE,CAAC,CAAC,CAAC;QACV,OAAO,IAAI,CAAC;IAChB,CAAC;CACJ;AA9BD,0BA8BC"}

38
dist/Orbit.d.ts vendored

@ -0,0 +1,38 @@
import * as THREE from "three";
/**
* ,
* x90,.
*
* @class Orbit
*/
export declare class Orbit {
private m_RoX;
RoZ: number;
RoX: number;
/**
* 使
*
* @param {THREE.Vector3} [dir] ,,
* @returns {THREE.Vector3}
* @memberof Orbit
*/
UpdateDirection(dir?: THREE.Vector3): THREE.Vector3;
/**
* 使,
*
* @param {THREE.Vector3} dir
* @memberof Orbit
*/
UpdateRoValue(dir: THREE.Vector3): void;
/**
*
* .
*
* @static
* @param {THREE.Vector3} dir
* @param {THREE.Vector3} [up]
* @returns {THREE.Vector3}
* @memberof Orbit
*/
static ComputUpDirection(dir: THREE.Vector3, up?: THREE.Vector3): THREE.Vector3;
}

81
dist/Orbit.js vendored

@ -0,0 +1,81 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const THREE = require("three");
/**
* 轨道控制的数学类,观察向量和角度的互相转换
* 当x当抬头或者低头到90度时,触发万向锁.
*
* @class Orbit
*/
class Orbit {
constructor() {
//抬头低头 正数抬头 负数低头
this.m_RoX = 0;
//身体旋转 0为正右边 逆时针旋转
this.RoZ = 0;
}
get RoX() {
return this.m_RoX;
}
set RoX(v) {
this.m_RoX = THREE.Math.clamp(v, Math.PI * -0.5, Math.PI * 0.5);
}
/**
* 使用旋转角度 计算观察向量
*
* @param {THREE.Vector3} [dir] 引用传入,如果传入,那么就不构造新的向量
* @returns {THREE.Vector3} 返回观察向量
* @memberof Orbit
*/
UpdateDirection(dir) {
let rtDir = dir ? dir : new THREE.Vector3();
rtDir.z = Math.sin(this.m_RoX);
//归一化专用.
let d = Math.abs(Math.cos(this.m_RoX));
rtDir.x = Math.cos(this.RoZ) * d;
rtDir.y = Math.sin(this.RoZ) * d;
return rtDir;
}
/**
* 使用观察向量,计算旋转角度
*
* @param {THREE.Vector3} dir
* @memberof Orbit
*/
UpdateRoValue(dir) {
dir.normalize();
this.m_RoX = Math.asin(dir.z);
if (dir.x < 1e-4 && dir.y < 1e-4)
this.RoZ = Math.PI * 0.5;
else
this.RoZ = Math.atan2(dir.y, dir.x);
}
/**
*
* 根据观察向量 求头部的向量.
*
* @static
* @param {THREE.Vector3} dir
* @param {THREE.Vector3} [up]
* @returns {THREE.Vector3}
* @memberof Orbit
*/
static ComputUpDirection(dir, up) {
let upRes = up ? up : new THREE.Vector3();
if (dir.equals(new THREE.Vector3(0, 0, -1))) {
upRes.set(0, 1, 0);
}
else if (dir.equals(new THREE.Vector3(0, 0, 1))) {
upRes.set(0, -1, 0);
}
else {
let xv = new THREE.Vector3();
xv.crossVectors(new THREE.Vector3(0, 0, 1), dir);
upRes.crossVectors(dir, xv);
upRes.normalize();
}
return upRes;
}
}
exports.Orbit = Orbit;
//# sourceMappingURL=Orbit.js.map

1
dist/Orbit.js.map vendored

@ -0,0 +1 @@
{"version":3,"file":"Orbit.js","sourceRoot":"","sources":["../src/Orbit.ts"],"names":[],"mappings":";;AAAA,+BAA+B;AAE/B;;;;;GAKG;AACH;IAAA;QAEI,gBAAgB;QACR,UAAK,GAAW,CAAC,CAAC;QAE1B,kBAAkB;QAClB,QAAG,GAAW,CAAC,CAAC;IA+EpB,CAAC;IA7EG,IAAI,GAAG;QAEH,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IACD,IAAI,GAAG,CAAC,CAAC;QAEL,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC;IACpE,CAAC;IAED;;;;;;OAMG;IACH,eAAe,CAAC,GAAmB;QAE/B,IAAI,KAAK,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;QAE5C,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAE/B,QAAQ;QACR,IAAI,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;QAEvC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QACjC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;QAEjC,OAAO,KAAK,CAAC;IACjB,CAAC;IAED;;;;;OAKG;IACH,aAAa,CAAC,GAAkB;QAE5B,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAC9B,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI;YAC5B,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC;;YAEzB,IAAI,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;IAC5C,CAAC;IAED;;;;;;;;;OASG;IACH,MAAM,CAAC,iBAAiB,CAAC,GAAkB,EAAE,EAAkB;QAE3D,IAAI,KAAK,GAAG,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;QAC1C,IAAI,GAAG,CAAC,MAAM,CAAC,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,EAC3C;YACI,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;SACtB;aACI,IAAI,GAAG,CAAC,MAAM,CAAC,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,EAC/C;YACI,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;SACvB;aAED;YACI,IAAI,EAAE,GAAG,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;YAC7B,EAAE,CAAC,YAAY,CAAC,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;YACjD,KAAK,CAAC,YAAY,CAAC,GAAG,EAAE,EAAE,CAAC,CAAC;YAC5B,KAAK,CAAC,SAAS,EAAE,CAAC;SACrB;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;CACJ;AArFD,sBAqFC"}

@ -0,0 +1,7 @@
import * as THREE from 'three';
import { Vector3, Line3 } from "three";
export declare class PlaneExt extends THREE.Plane {
constructor(normal?: THREE.Vector3, constant?: number);
intersectLine(line: Line3, optionalTarget?: Vector3, extendLine?: boolean): Vector3;
intersectRay(ray: THREE.Ray, optionalTarget?: Vector3, extendLine?: boolean): Vector3;
}

36
dist/PlaneExt.js vendored

@ -0,0 +1,36 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const THREE = require("three");
const three_1 = require("three");
class PlaneExt extends THREE.Plane {
constructor(normal, constant) {
super(normal, constant);
}
intersectLine(line, optionalTarget, extendLine) {
let v1 = new three_1.Vector3();
let result = optionalTarget || new three_1.Vector3();
let direction = line.delta(v1);
let denominator = this.normal.dot(direction);
if (denominator === 0) {
// line is coplanar, return origin
if (this.distanceToPoint(line.start) === 0) {
return result.copy(line.start);
}
// Unsure if this is the correct method to handle this case.
return undefined;
}
let t = -(line.start.dot(this.normal) + this.constant) / denominator;
//If you not extendLine,check intersect point in Line
if (!extendLine && (t < 0 || t > 1)) {
return undefined;
}
return result.copy(direction).multiplyScalar(t).add(line.start);
}
intersectRay(ray, optionalTarget, extendLine) {
// 从射线初始位置
let line = new THREE.Line3(ray.origin.clone(), ray.origin.clone().add(ray.direction));
return this.intersectLine(line, optionalTarget, extendLine);
}
}
exports.PlaneExt = PlaneExt;
//# sourceMappingURL=PlaneExt.js.map

@ -0,0 +1 @@
{"version":3,"file":"PlaneExt.js","sourceRoot":"","sources":["../src/PlaneExt.ts"],"names":[],"mappings":";;AAAA,+BAA+B;AAC/B,iCAAuC;AAEvC,cAAsB,SAAQ,KAAK,CAAC,KAAK;IAErC,YAAY,MAAsB,EAAE,QAAiB;QAEjD,KAAK,CAAC,MAAM,EAAE,QAAQ,CAAC,CAAC;IAC5B,CAAC;IACD,aAAa,CAAC,IAAW,EAAE,cAAwB,EAAE,UAAoB;QAErE,IAAI,EAAE,GAAG,IAAI,eAAO,EAAE,CAAC;QAEvB,IAAI,MAAM,GAAG,cAAc,IAAI,IAAI,eAAO,EAAE,CAAC;QAE7C,IAAI,SAAS,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;QAE/B,IAAI,WAAW,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QAE7C,IAAI,WAAW,KAAK,CAAC,EACrB;YACI,kCAAkC;YAClC,IAAI,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,EAC1C;gBACI,OAAO,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;aAClC;YACD,4DAA4D;YAC5D,OAAO,SAAS,CAAC;SACpB;QAED,IAAI,CAAC,GAAG,CAAE,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,GAAG,WAAW,CAAC;QACtE,qDAAqD;QACrD,IAAI,CAAC,UAAU,IAAI,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EACnC;YACI,OAAO,SAAS,CAAC;SACpB;QAED,OAAO,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;IACpE,CAAC;IACD,YAAY,CAAC,GAAc,EAAE,cAAwB,EAAE,UAAoB;QAEvE,UAAU;QACV,IAAI,IAAI,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,CAAC,KAAK,EAAE,EAAE,GAAG,CAAC,MAAM,CAAC,KAAK,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC;QACtF,OAAO,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,cAAc,EAAE,UAAU,CAAC,CAAC;IAChE,CAAC;CACJ;AA1CD,4BA0CC"}

@ -0,0 +1,12 @@
import { Mesh } from "three";
import { Viewer } from ".";
/**
*
*
* @export
* @param {Viewer} view
* @param {number} ptx
* @param {number} pty
* @returns {(Mesh | undefined)}
*/
export declare function PointPick(view: Viewer, ptx: number, pty: number): Mesh | undefined;

38
dist/PointPick.js vendored

@ -0,0 +1,38 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const three_1 = require("three");
/**
* 点选
*
* @export
* @param {Viewer} view
* @param {number} ptx
* @param {number} pty
* @returns {(Mesh | undefined)}
*/
function PointPick(view, ptx, pty) {
let raycaster = new three_1.Raycaster();
raycaster.setFromCamera({
x: (ptx / view._Width) * 2 - 1,
y: -(pty / view._Height) * 2 + 1 //y轴相反
}, view.m_Camera.Camera);
//https://github.com/mrdoob/three.js/issues/14128
raycaster.ray.origin.set((ptx / view._Width) * 2 - 1, -(pty / view._Height) * 2 + 1, -1).unproject(view.m_Camera.Camera);
let minDis = Infinity;
let minObj = undefined;
view.m_Scene.children.forEach(obj => {
if (obj instanceof three_1.Mesh) {
let intersects = [];
obj.raycast(raycaster, intersects);
for (let i of intersects) {
if (i.distance < minDis) {
minObj = obj;
minDis = i.distance;
}
}
}
});
return minObj;
}
exports.PointPick = PointPick;
//# sourceMappingURL=PointPick.js.map

@ -0,0 +1 @@
{"version":3,"file":"PointPick.js","sourceRoot":"","sources":["../src/PointPick.ts"],"names":[],"mappings":";;AAAA,iCAA2E;AAc3E;;;;;;;;GAQG;AACH,mBAA0B,IAAY,EAAE,GAAW,EAAE,GAAW;IAE5D,IAAI,SAAS,GAAG,IAAI,iBAAS,EAAE,CAAC;IAChC,SAAS,CAAC,aAAa,CAAC;QACpB,CAAC,EAAE,CAAC,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;QAC9B,CAAC,EAAE,CAAE,CAAC,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,MAAM;KAC3C,EAAE,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAEzB,iDAAiD;IACjD,SAAS,CAAC,GAAG,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAE,CAAC,GAAG,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAG1H,IAAI,MAAM,GAAG,QAAQ,CAAC;IACtB,IAAI,MAAM,GAAG,SAAS,CAAC;IAEvB,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QAEhC,IAAI,GAAG,YAAY,YAAI,EACvB;YACI,IAAI,UAAU,GAAgB,EAAE,CAAC;YACjC,GAAG,CAAC,OAAO,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;YAEnC,KAAK,IAAI,CAAC,IAAI,UAAU,EACxB;gBACI,IAAI,CAAC,CAAC,QAAQ,GAAG,MAAM,EACvB;oBACI,MAAM,GAAG,GAAG,CAAC;oBACb,MAAM,GAAG,CAAC,CAAC,QAAQ,CAAC;iBACvB;aACJ;SACJ;IACL,CAAC,CAAC,CAAC;IAEH,OAAO,MAAM,CAAC;AAClB,CAAC;AAlCD,8BAkCC"}

@ -0,0 +1,2 @@
import * as THREE from 'three';
export declare function RotateUVs(geo: THREE.Geometry): void;

20
dist/RotateUV.js vendored

@ -0,0 +1,20 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const Matrix2_1 = require("./Matrix2");
const THREE = require("three");
function RotateUVs(geo) {
let roMat = new Matrix2_1.Matrix2();
roMat.set(0, -1, 1, 0);
let addV = new THREE.Vector2(1, 0);
for (let uvs of geo.faceVertexUvs) {
for (let uv of uvs) {
for (let v of uv) {
roMat.applyVector(v);
v.add(addV);
}
}
}
geo.uvsNeedUpdate = true;
}
exports.RotateUVs = RotateUVs;
//# sourceMappingURL=RotateUV.js.map

@ -0,0 +1 @@
{"version":3,"file":"RotateUV.js","sourceRoot":"","sources":["../src/RotateUV.ts"],"names":[],"mappings":";;AAAA,uCAAoC;AACpC,+BAA+B;AAG/B,mBAA0B,GAAmB;IAEzC,IAAI,KAAK,GAAG,IAAI,iBAAO,EAAE,CAAC;IAC1B,KAAK,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,EACX,CAAC,EAAE,CAAC,CAAC,CAAC;IAEV,IAAI,IAAI,GAAG,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAEnC,KAAK,IAAI,GAAG,IAAI,GAAG,CAAC,aAAa,EACjC;QACI,KAAK,IAAI,EAAE,IAAI,GAAG,EAClB;YACI,KAAK,IAAI,CAAC,IAAI,EAAE,EAChB;gBACI,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;gBACrB,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;aACf;SACJ;KACJ;IACD,GAAG,CAAC,aAAa,GAAG,IAAI,CAAC;AAC7B,CAAC;AApBD,8BAoBC"}

11
dist/Text.d.ts vendored

@ -0,0 +1,11 @@
import { Mesh } from "three";
export declare class DbText extends Mesh {
/**
*
* ,8()0
* @param {string} str
* @param {number} height
* @memberof DbText
*/
constructor(str: string, height?: number);
}

35
dist/Text.js vendored

@ -0,0 +1,35 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const three_1 = require("three");
const ColorPalette_1 = require("./ColorPalette");
const GeUtils_1 = require("./GeUtils");
class FontLoaderUtil {
static Load() {
if (!this.defFont) {
const f = require("../node_modules/three/examples/fonts/helvetiker_regular.typeface.json");
let loader = new three_1.FontLoader();
this.defFont = loader.parse(f);
}
return this.defFont;
}
}
class DbText extends three_1.Mesh {
/**
*
* 构造一个文本对象,8位点(中心点下面)在0点
* @param {string} str 数字字符串
* @param {number} height 文本高度
* @memberof DbText
*/
constructor(str, height = 5) {
let font = FontLoaderUtil.Load();
let shapes = font.generateShapes(str, height, 0.1);
let geometry = new three_1.ShapeGeometry(shapes);
geometry.computeBoundingBox();
super(geometry, ColorPalette_1.ColorMaterial.GetLineMaterial(5));
let center = geometry.boundingBox.getCenter(new three_1.Vector3());
this.applyMatrix(GeUtils_1.MoveMatrix(new three_1.Vector3(-center.x, 0, 0)));
}
}
exports.DbText = DbText;
//# sourceMappingURL=Text.js.map

1
dist/Text.js.map vendored

@ -0,0 +1 @@
{"version":3,"file":"Text.js","sourceRoot":"","sources":["../src/Text.ts"],"names":[],"mappings":";;AAAA,iCAAuE;AACvE,iDAA+C;AAC/C,uCAAuC;AAGvC;IAGI,MAAM,CAAC,IAAI;QAEP,IAAG,CAAC,IAAI,CAAC,OAAO,EAChB;YACI,MAAM,CAAC,GAAG,OAAO,CAAC,uEAAuE,CAAC,CAAC;YAC3F,IAAI,MAAM,GAAG,IAAI,kBAAU,EAAE,CAAC;YAC9B,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;SAClC;QACD,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;CACJ;AAED,YAAoB,SAAQ,YAAI;IAE5B;;;;;;OAMG;IACH,YAAY,GAAU,EAAC,SAAgB,CAAC;QAGpC,IAAI,IAAI,GAAG,cAAc,CAAC,IAAI,EAAE,CAAC;QAEjC,IAAI,MAAM,GAAkB,IAAI,CAAC,cAAc,CAAC,GAAG,EAAE,MAAM,EAAC,GAAG,CAAC,CAAC;QACjE,IAAI,QAAQ,GAAG,IAAI,qBAAa,CAAC,MAAM,CAAC,CAAC;QAEzC,QAAQ,CAAC,kBAAkB,EAAE,CAAC;QAE9B,KAAK,CAAC,QAAQ,EAAC,4BAAa,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC;QAEjD,IAAI,MAAM,GAAG,QAAQ,CAAC,WAAW,CAAC,SAAS,CAAC,IAAI,eAAO,EAAE,CAAC,CAAC;QAC3D,IAAI,CAAC,WAAW,CAAC,oBAAU,CAAC,IAAI,eAAO,CAAC,CAAC,MAAM,CAAC,CAAC,EAAC,CAAC,EAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7D,CAAC;CACJ;AAxBD,wBAwBC"}

58
dist/ThreeCSG.d.ts vendored

@ -0,0 +1,58 @@
import * as THREE from "three";
export declare class ThreeBSP {
tree: Node;
matrix: THREE.Matrix4;
Node: typeof Node;
Vertex: typeof Vertex;
Polygon: typeof Polygon;
constructor(geometry: any);
subtract(other_tree: any): ThreeBSP;
union(other_tree: any): ThreeBSP;
intersect(other_tree: any): ThreeBSP;
toGeometry(): THREE.Geometry;
toMesh(material: any): THREE.Mesh;
}
export declare class Polygon {
w: any;
normal: any;
vertices: any;
constructor(vertices?: any, normal?: any, w?: any);
calculateProperties(): this;
clone(): Polygon;
flip(): this;
classifyVertex(vertex: any): 0 | 1 | 2;
classifySide(polygon: any): 0 | 1 | 2 | 3;
splitPolygon(polygon: any, coplanar_front: any, coplanar_back: any, front: any, back: any): void;
}
export declare class Vertex {
uv: any;
normal: any;
z: any;
y: any;
x: any;
constructor(x: number, y: number, z: number, normal: THREE.Vector3, uv: THREE.Vector2);
clone(): Vertex;
add(vertex: any): this;
subtract(vertex: any): this;
multiplyScalar(scalar: any): this;
cross(vertex: any): this;
normalize(): this;
dot(vertex: any): number;
lerp(a: any, t: any): this;
interpolate(other: any, t: any): Vertex;
applyMatrix4(m: any): this;
}
export declare class Node {
divider: any;
back: any;
front: any;
polygons: any[];
constructor(polygons?: any);
isConvex(polygons: any): boolean;
build(polygons: any): void;
allPolygons(): any[];
clone(): Node;
invert(): this;
clipPolygons(polygons: any): any;
clipTo(node: any): void;
}

476
dist/ThreeCSG.js vendored

@ -0,0 +1,476 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const THREE = require("three");
/*jshint esversion: 6 */
const EPSILON = 1e-5, COPLANAR = 0, //共面
FRONT = 1, //前
BACK = 2, SPANNING = 3;
class ThreeBSP {
constructor(geometry) {
// Convert THREE.Geometry to ThreeBSP
let i, _length_i, face, vertex, faceVertexUvs, uvs, polygon, polygons = [], tree;
this.Polygon = Polygon;
this.Vertex = Vertex;
this.Node = Node;
if (geometry instanceof THREE.Geometry) {
this.matrix = new THREE.Matrix4();
}
else if (geometry instanceof THREE.Mesh) {
// #todo: add hierarchy support
geometry.updateMatrix();
this.matrix = geometry.matrix.clone();
geometry = geometry.geometry;
}
else if (geometry instanceof Node) {
this.tree = geometry;
this.matrix = new THREE.Matrix4();
return this;
}
else {
throw 'ThreeBSP: Given geometry is unsupported';
}
for (i = 0, _length_i = geometry.faces.length; i < _length_i; i++) {
face = geometry.faces[i];
faceVertexUvs = geometry.faceVertexUvs[0][i];
polygon = new Polygon();
if (face instanceof THREE.Face3) {
vertex = geometry.vertices[face.a];
uvs = faceVertexUvs ? new THREE.Vector2(faceVertexUvs[0].x, faceVertexUvs[0].y) : null;
vertex = new Vertex(vertex.x, vertex.y, vertex.z, face.vertexNormals[0], uvs);
vertex.applyMatrix4(this.matrix);
polygon.vertices.push(vertex);
vertex = geometry.vertices[face.b];
uvs = faceVertexUvs ? new THREE.Vector2(faceVertexUvs[1].x, faceVertexUvs[1].y) : null;
vertex = new Vertex(vertex.x, vertex.y, vertex.z, face.vertexNormals[1], uvs);
vertex.applyMatrix4(this.matrix);
polygon.vertices.push(vertex);
vertex = geometry.vertices[face.c];
uvs = faceVertexUvs ? new THREE.Vector2(faceVertexUvs[2].x, faceVertexUvs[2].y) : null;
vertex = new Vertex(vertex.x, vertex.y, vertex.z, face.vertexNormals[2], uvs);
vertex.applyMatrix4(this.matrix);
polygon.vertices.push(vertex);
}
else if (typeof THREE.Face4) {
vertex = geometry.vertices[face.a];
uvs = faceVertexUvs ? new THREE.Vector2(faceVertexUvs[0].x, faceVertexUvs[0].y) : null;
vertex = new Vertex(vertex.x, vertex.y, vertex.z, face.vertexNormals[0], uvs);
vertex.applyMatrix4(this.matrix);
polygon.vertices.push(vertex);
vertex = geometry.vertices[face.b];
uvs = faceVertexUvs ? new THREE.Vector2(faceVertexUvs[1].x, faceVertexUvs[1].y) : null;
vertex = new Vertex(vertex.x, vertex.y, vertex.z, face.vertexNormals[1], uvs);
vertex.applyMatrix4(this.matrix);
polygon.vertices.push(vertex);
vertex = geometry.vertices[face.c];
uvs = faceVertexUvs ? new THREE.Vector2(faceVertexUvs[2].x, faceVertexUvs[2].y) : null;
vertex = new Vertex(vertex.x, vertex.y, vertex.z, face.vertexNormals[2], uvs);
vertex.applyMatrix4(this.matrix);
polygon.vertices.push(vertex);
vertex = geometry.vertices[face.d];
uvs = faceVertexUvs ? new THREE.Vector2(faceVertexUvs[3].x, faceVertexUvs[3].y) : null;
vertex = new Vertex(vertex.x, vertex.y, vertex.z, face.vertexNormals[3], uvs);
vertex.applyMatrix4(this.matrix);
polygon.vertices.push(vertex);
}
else {
throw 'Invalid face type at index ' + i;
}
polygon.calculateProperties();
polygons.push(polygon);
}
this.tree = new Node(polygons);
}
//减
subtract(other_tree) {
let a = this.tree.clone(), b = other_tree.tree.clone();
a.invert();
a.clipTo(b);
b.clipTo(a);
b.invert();
b.clipTo(a);
b.invert();
a.build(b.allPolygons());
a.invert();
let bsp = new ThreeBSP(a);
bsp.matrix = this.matrix;
return bsp;
}
//结合
union(other_tree) {
let a = this.tree.clone(), b = other_tree.tree.clone();
a.clipTo(b);
b.clipTo(a);
b.invert();
b.clipTo(a);
b.invert();
a.build(b.allPolygons());
let bsp = new ThreeBSP(a);
bsp.matrix = this.matrix;
return bsp;
}
//相交
intersect(other_tree) {
let a = this.tree.clone(), b = other_tree.tree.clone();
a.invert();
b.clipTo(a);
b.invert();
a.clipTo(b);
b.clipTo(a);
a.build(b.allPolygons());
a.invert();
let bsp = new ThreeBSP(a);
bsp.matrix = this.matrix;
return bsp;
}
toGeometry() {
let i, j, matrix = new THREE.Matrix4().getInverse(this.matrix), geometry = new THREE.Geometry(), polygons = this.tree.allPolygons(), polygon_count = polygons.length, polygon, polygon_vertice_count, vertice_dict = {}, vertex_idx_a, vertex_idx_b, vertex_idx_c, vertex, face, verticeUvs;
for (i = 0; i < polygon_count; i++) {
polygon = polygons[i];
polygon_vertice_count = polygon.vertices.length;
for (j = 2; j < polygon_vertice_count; j++) {
verticeUvs = [];
vertex = polygon.vertices[0];
verticeUvs.push(new THREE.Vector2(vertex.uv.x, vertex.uv.y));
vertex = new THREE.Vector3(vertex.x, vertex.y, vertex.z);
vertex.applyMatrix4(matrix);
if (typeof vertice_dict[vertex.x + ',' + vertex.y + ',' + vertex.z] !== 'undefined') {
vertex_idx_a = vertice_dict[vertex.x + ',' + vertex.y + ',' + vertex.z];
}
else {
geometry.vertices.push(vertex);
vertex_idx_a = vertice_dict[vertex.x + ',' + vertex.y + ',' + vertex.z] = geometry.vertices.length - 1;
}
vertex = polygon.vertices[j - 1];
verticeUvs.push(new THREE.Vector2(vertex.uv.x, vertex.uv.y));
vertex = new THREE.Vector3(vertex.x, vertex.y, vertex.z);
vertex.applyMatrix4(matrix);
if (typeof vertice_dict[vertex.x + ',' + vertex.y + ',' + vertex.z] !== 'undefined') {
vertex_idx_b = vertice_dict[vertex.x + ',' + vertex.y + ',' + vertex.z];
}
else {
geometry.vertices.push(vertex);
vertex_idx_b = vertice_dict[vertex.x + ',' + vertex.y + ',' + vertex.z] = geometry.vertices.length - 1;
}
vertex = polygon.vertices[j];
verticeUvs.push(new THREE.Vector2(vertex.uv.x, vertex.uv.y));
vertex = new THREE.Vector3(vertex.x, vertex.y, vertex.z);
vertex.applyMatrix4(matrix);
if (typeof vertice_dict[vertex.x + ',' + vertex.y + ',' + vertex.z] !== 'undefined') {
vertex_idx_c = vertice_dict[vertex.x + ',' + vertex.y + ',' + vertex.z];
}
else {
geometry.vertices.push(vertex);
vertex_idx_c = vertice_dict[vertex.x + ',' + vertex.y + ',' + vertex.z] = geometry.vertices.length - 1;
}
face = new THREE.Face3(vertex_idx_a, vertex_idx_b, vertex_idx_c, new THREE.Vector3(polygon.normal.x, polygon.normal.y, polygon.normal.z));
geometry.faces.push(face);
geometry.faceVertexUvs[0].push(verticeUvs);
}
}
return geometry;
}
toMesh(material) {
let geometry = this.toGeometry(), mesh = new THREE.Mesh(geometry, material);
mesh.position.setFromMatrixPosition(this.matrix);
mesh.rotation.setFromRotationMatrix(this.matrix);
return mesh;
}
}
exports.ThreeBSP = ThreeBSP;
//多边形
class Polygon {
constructor(vertices, normal, w) {
if (!(vertices instanceof Array)) {
vertices = [];
}
this.vertices = vertices;
if (vertices.length > 0) {
this.calculateProperties();
}
else {
this.normal = this.w = undefined;
}
}
calculateProperties() {
let a = this.vertices[0], b = this.vertices[1], c = this.vertices[2];
this.normal = b.clone().subtract(a).cross(c.clone().subtract(a)).normalize();
this.w = this.normal.clone().dot(a);
return this;
}
clone() {
let i, vertice_count, polygon = new Polygon();
for (i = 0, vertice_count = this.vertices.length; i < vertice_count; i++) {
polygon.vertices.push(this.vertices[i].clone());
}
polygon.calculateProperties();
return polygon;
}
flip() {
let i, vertices = [];
this.normal.multiplyScalar(-1);
this.w *= -1;
for (i = this.vertices.length - 1; i >= 0; i--) {
vertices.push(this.vertices[i]);
}
this.vertices = vertices;
return this;
}
//划分?
classifyVertex(vertex) {
let side_value = this.normal.dot(vertex) - this.w;
if (side_value < -EPSILON) {
return BACK;
}
else if (side_value > EPSILON) {
return FRONT;
}
else {
return COPLANAR;
}
}
//划分边?
classifySide(polygon) {
let i, vertex, classification, num_positive = 0, num_negative = 0, vertice_count = polygon.vertices.length;
for (i = 0; i < vertice_count; i++) {
vertex = polygon.vertices[i];
classification = this.classifyVertex(vertex);
if (classification === FRONT) {
num_positive++;
}
else if (classification === BACK) {
num_negative++;
}
}
if (num_positive > 0 && num_negative === 0) {
return FRONT;
}
else if (num_positive === 0 && num_negative > 0) {
return BACK;
}
else if (num_positive === 0 && num_negative === 0) {
return COPLANAR;
}
else {
return SPANNING;
}
}
//分解 分离 区域?
splitPolygon(polygon, coplanar_front, coplanar_back, front, back) {
let classification = this.classifySide(polygon);
if (classification === COPLANAR) {
(this.normal.dot(polygon.normal) > 0 ? coplanar_front : coplanar_back).push(polygon);
}
else if (classification === FRONT) {
front.push(polygon);
}
else if (classification === BACK) {
back.push(polygon);
}
else {
let vertice_count, i, j, ti, tj, vi, vj, t, v, f = [], b = [];
for (i = 0, vertice_count = polygon.vertices.length; i < vertice_count; i++) {
j = (i + 1) % vertice_count;
vi = polygon.vertices[i];
vj = polygon.vertices[j];
ti = this.classifyVertex(vi);
tj = this.classifyVertex(vj);
if (ti != BACK)
f.push(vi);
if (ti != FRONT)
b.push(vi);
if ((ti | tj) === SPANNING) {
t = (this.w - this.normal.dot(vi)) / this.normal.dot(vj.clone().subtract(vi));
v = vi.interpolate(vj, t);
f.push(v);
b.push(v);
}
}
if (f.length >= 3)
front.push(new Polygon(f).calculateProperties());
if (b.length >= 3)
back.push(new Polygon(b).calculateProperties());
}
}
}
exports.Polygon = Polygon;
class Vertex {
constructor(x, y, z, normal, uv) {
this.x = x;
this.y = y;
this.z = z;
this.normal = normal || new THREE.Vector3();
this.uv = uv || new THREE.Vector2();
}
clone() {
return new Vertex(this.x, this.y, this.z, this.normal.clone(), this.uv.clone());
}
add(vertex) {
this.x += vertex.x;
this.y += vertex.y;
this.z += vertex.z;
return this;
}
subtract(vertex) {
this.x -= vertex.x;
this.y -= vertex.y;
this.z -= vertex.z;
return this;
}
multiplyScalar(scalar) {
this.x *= scalar;
this.y *= scalar;
this.z *= scalar;
return this;
}
//×乘
cross(vertex) {
let x = this.x, y = this.y, z = this.z;
this.x = y * vertex.z - z * vertex.y;
this.y = z * vertex.x - x * vertex.z;
this.z = x * vertex.y - y * vertex.x;
return this;
}
normalize() {
let length = Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z);
this.x /= length;
this.y /= length;
this.z /= length;
return this;
}
//点乘
dot(vertex) {
return this.x * vertex.x + this.y * vertex.y + this.z * vertex.z;
}
//线性插值
lerp(a, t) {
this.add(a.clone().subtract(this).multiplyScalar(t));
this.normal.add(a.normal.clone().sub(this.normal).multiplyScalar(t));
this.uv.add(a.uv.clone().sub(this.uv).multiplyScalar(t));
return this;
}
//插值
interpolate(other, t) {
return this.clone().lerp(other, t);
}
applyMatrix4(m) {
// input: THREE.Matrix4 affine matrix
let x = this.x, y = this.y, z = this.z;
let e = m.elements;
this.x = e[0] * x + e[4] * y + e[8] * z + e[12];
this.y = e[1] * x + e[5] * y + e[9] * z + e[13];
this.z = e[2] * x + e[6] * y + e[10] * z + e[14];
return this;
}
}
exports.Vertex = Vertex;
class Node {
constructor(polygons) {
let i, polygon_count, front = [], back = [];
this.polygons = [];
this.front = this.back = undefined;
if (!(polygons instanceof Array) || polygons.length === 0)
return;
this.divider = polygons[0].clone();
for (i = 0, polygon_count = polygons.length; i < polygon_count; i++) {
this.divider.splitPolygon(polygons[i], this.polygons, this.polygons, front, back);
}
if (front.length > 0) {
this.front = new Node(front);
}
if (back.length > 0) {
this.back = new Node(back);
}
}
//是凸的? 凸包?
isConvex(polygons) {
let i, j;
for (i = 0; i < polygons.length; i++) {
for (j = 0; j < polygons.length; j++) {
if (i !== j && polygons[i].classifySide(polygons[j]) !== BACK) {
return false;
}
}
}
return true;
}
build(polygons) {
let i, polygon_count, front = [], back = [];
if (!this.divider) {
this.divider = polygons[0].clone();
}
for (i = 0, polygon_count = polygons.length; i < polygon_count; i++) {
this.divider.splitPolygon(polygons[i], this.polygons, this.polygons, front, back);
}
if (front.length > 0) {
if (!this.front)
this.front = new Node();
this.front.build(front);
}
if (back.length > 0) {
if (!this.back)
this.back = new Node();
this.back.build(back);
}
}
allPolygons() {
let polygons = this.polygons.slice();
if (this.front)
polygons = polygons.concat(this.front.allPolygons());
if (this.back)
polygons = polygons.concat(this.back.allPolygons());
return polygons;
}
clone() {
let node = new Node();
node.divider = this.divider.clone();
node.polygons = this.polygons.map(function (polygon) {
return polygon.clone();
});
node.front = this.front && this.front.clone();
node.back = this.back && this.back.clone();
return node;
}
//反转
invert() {
let i, polygon_count, temp;
for (i = 0, polygon_count = this.polygons.length; i < polygon_count; i++) {
this.polygons[i].flip();
}
this.divider.flip();
if (this.front)
this.front.invert();
if (this.back)
this.back.invert();
temp = this.front;
this.front = this.back;
this.back = temp;
return this;
}
//
clipPolygons(polygons) {
let i, polygon_count, front, back;
if (!this.divider)
return polygons.slice();
front = [];
back = [];
for (i = 0, polygon_count = polygons.length; i < polygon_count; i++) {
this.divider.splitPolygon(polygons[i], front, back, front, back);
}
if (this.front)
front = this.front.clipPolygons(front);
if (this.back)
back = this.back.clipPolygons(back);
else
back = [];
return front.concat(back);
}
clipTo(node) {
this.polygons = node.clipPolygons(this.polygons);
if (this.front)
this.front.clipTo(node);
if (this.back)
this.back.clipTo(node);
}
}
exports.Node = Node;
//# sourceMappingURL=ThreeCSG.js.map

File diff suppressed because one or more lines are too long

2
dist/Utils.d.ts vendored

@ -0,0 +1,2 @@
import { Viewer } from ".";
export declare function LoadBoard(view: Viewer, data: any[]): void;

23
dist/Utils.js vendored

@ -0,0 +1,23 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const _1 = require(".");
function LoadBoard(view, data) {
view.m_Scene.children.forEach(obj => {
let geo = obj["geometry"];
if (geo)
geo.dispose();
});
view.m_Scene.children.length = 0;
//加板
let { meshs, edgesa } = _1.createTemplateBoard(data);
//加标注
let dims = _1.DrawDimension(meshs);
view.m_Scene.add(...meshs);
view.m_Scene.add(...edgesa);
view.m_Scene.add(...dims);
view.ViewToSwiso();
view.ZoomAll();
view.Zoom(1.1);
}
exports.LoadBoard = LoadBoard;
//# sourceMappingURL=Utils.js.map

1
dist/Utils.js.map vendored

@ -0,0 +1 @@
{"version":3,"file":"Utils.js","sourceRoot":"","sources":["../src/Utils.ts"],"names":[],"mappings":";;AAAA,wBAA2E;AAG3E,mBAA0B,IAAY,EAAE,IAAW;IAE/C,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE;QAEhC,IAAI,GAAG,GAAG,GAAG,CAAC,UAAU,CAAa,CAAC;QACtC,IAAI,GAAG;YAAE,GAAG,CAAC,OAAO,EAAE,CAAC;IAC3B,CAAC,CAAC,CAAA;IACF,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;IAEjC,IAAI;IACJ,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,sBAAmB,CAAC,IAAI,CAAC,CAAC;IAClD,KAAK;IACL,IAAI,IAAI,GAAG,gBAAa,CAAC,KAAK,CAAC,CAAC;IAEhC,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC;IAC3B,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,CAAC;IAC5B,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,CAAC;IAE1B,IAAI,CAAC,WAAW,EAAE,CAAC;IACnB,IAAI,CAAC,OAAO,EAAE,CAAC;IACf,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;AACnB,CAAC;AArBD,8BAqBC"}

32
dist/Viewer.d.ts vendored

@ -0,0 +1,32 @@
import * as THREE from "three";
import { CameraUpdate } from "./CameraUpdate";
export declare class Viewer {
m_LookTarget: any;
m_Camera: CameraUpdate;
m_bNeedUpdate: boolean;
m_Render: THREE.WebGLRenderer;
m_DomEl: HTMLElement;
_Height: number;
_Width: number;
m_Scene: THREE.Scene;
constructor(canvasContainer: HTMLElement);
initRender(canvasContainer: HTMLElement): void;
OnSize: (width?: any, height?: any) => void;
StartRender: () => void;
Render(): void;
ScreenToWorld(pt: THREE.Vector3, planVec?: THREE.Vector3): void;
WorldToScreen(pt: THREE.Vector3): void;
/**
* ()
*
* @memberof Viewer
*/
UpdateLockTarget(): void;
Rotate(mouseMove: THREE.Vector3): void;
Pan(mouseMove: THREE.Vector3): void;
Zoom(scale: number, center?: THREE.Vector3): void;
ZoomAll(): void;
ViewToTop(): void;
ViewToFront(): void;
ViewToSwiso(): void;
}

142
dist/Viewer.js vendored

@ -0,0 +1,142 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const THREE = require("three");
const CameraUpdate_1 = require("./CameraUpdate");
const GeUtils_1 = require("./GeUtils");
const PlaneExt_1 = require("./PlaneExt");
const _1 = require(".");
const three_1 = require("three");
class Viewer {
//构造
constructor(canvasContainer) {
this.m_Camera = new CameraUpdate_1.CameraUpdate();
this.m_bNeedUpdate = true;
this.m_Scene = new THREE.Scene();
this.OnSize = (width, height) => {
this._Width = width ? width : this.m_DomEl.scrollWidth;
this._Height = height ? height : this.m_DomEl.scrollHeight;
//校验.成为2的倍数 避免外轮廓错误.
if (this._Width % 2 == 1)
this._Width -= 1;
if (this._Height % 2 == 1)
this._Height -= 1;
this.m_Render.setSize(this._Width, this._Height);
this.m_Camera.SetSize(this._Width, this._Height);
};
this.StartRender = () => {
requestAnimationFrame(this.StartRender);
if (this.m_Scene != null && this.m_bNeedUpdate) {
this.Render();
this.m_bNeedUpdate = false;
}
};
this.m_DomEl = canvasContainer;
this.initRender(canvasContainer);
this.OnSize();
this.StartRender();
new _1.CameraControls(this);
window.addEventListener("resize", () => {
this.OnSize();
});
//选中
let selectMaterial = new three_1.MeshBasicMaterial({ color: new three_1.Color(0.1, 0.5, 0.5) });
let oldMesh;
this.m_Render.domElement.addEventListener("mousemove", (e) => {
let mesh = _1.PointPick(this, e.offsetX, e.offsetY);
if (oldMesh)
oldMesh.material = _1.boardMaterial;
if (mesh) {
oldMesh = mesh;
mesh.material = selectMaterial;
this.m_bNeedUpdate = true;
}
});
}
//初始化render
initRender(canvasContainer) {
this.m_Render = new THREE.WebGLRenderer({
antialias: true,
precision: "highp",
alpha: true,
});
//加到画布
canvasContainer.appendChild(this.m_Render.domElement);
this.m_Render.autoClear = true;
//如果设置那么它希望所有的纹理和颜色都是预乘的伽玛。默认值为false。
// this.m_Render.gammaInput = true;
// this.m_Render.gammaOutput = true;
// this.m_Render.shadowMap.enabled = true;
// this.m_Render.toneMapping = THREE.ReinhardToneMapping;
//设置设备像素比。 这通常用于HiDPI设备以防止模糊输出画布。
this.m_Render.setPixelRatio(window.devicePixelRatio);
this.m_Render.physicallyCorrectLights = true;
//this.m_Render.toneMappingExposure = Math.pow(1, 5.0); // to allow for very bright scenes.
//设置它的背景色为黑色
this.m_Render.setClearColor(0xffffff, 1);
this.OnSize();
}
Render() {
this.m_Render.render(this.m_Scene, this.m_Camera.Camera);
}
ScreenToWorld(pt, planVec) {
//变换和求交点
let plan = new PlaneExt_1.PlaneExt(planVec || new THREE.Vector3(0, 0, 1));
let raycaster = new THREE.Raycaster();
// 射线从相机射线向屏幕点位置
raycaster.setFromCamera({
x: (pt.x / this._Width) * 2 - 1,
y: -(pt.y / this._Height) * 2 + 1
}, this.m_Camera.Camera);
plan.intersectRay(raycaster.ray, pt, true);
}
WorldToScreen(pt) {
let widthHalf = this._Width * 0.5;
let heightHalf = this._Height * 0.5;
pt.project(this.m_Camera.Camera);
pt.x = (pt.x * widthHalf) + widthHalf;
pt.y = -(pt.y * heightHalf) + heightHalf;
}
/**
* 更新视角观测目标(物体中心)
*
* @memberof Viewer
*/
UpdateLockTarget() {
let renderList = this.m_Render.renderLists.get(this.m_Scene, this.m_Camera.Camera);
let box = GeUtils_1.GetBoxArr(renderList.opaque.map(o => o.object));
if (box)
this.m_LookTarget = box.getCenter(new THREE.Vector3());
else
this.m_LookTarget = GeUtils_1.cZeroVec;
}
Rotate(mouseMove) {
this.m_Camera.Rotate(mouseMove, this.m_LookTarget);
this.m_bNeedUpdate = true;
}
Pan(mouseMove) {
this.m_Camera.Pan(mouseMove);
this.m_bNeedUpdate = true;
}
Zoom(scale, center) {
this.m_Camera.Zoom(scale, center);
this.m_bNeedUpdate = true;
}
ZoomAll() {
this.m_Camera.ZoomExtensBox3(GeUtils_1.GetBox(this.m_Scene, true));
this.m_bNeedUpdate = true;
}
ViewToTop() {
this.m_Camera.LookAt(new THREE.Vector3(0, 0, -1));
this.m_bNeedUpdate = true;
}
ViewToFront() {
this.m_Camera.LookAt(new THREE.Vector3(0, 1, 0));
this.m_bNeedUpdate = true;
}
ViewToSwiso() {
this.m_Camera.LookAt(new THREE.Vector3(1, 1, -1));
this.m_bNeedUpdate = true;
}
}
exports.Viewer = Viewer;
//# sourceMappingURL=Viewer.js.map

@ -0,0 +1 @@
{"version":3,"file":"Viewer.js","sourceRoot":"","sources":["../src/Viewer.ts"],"names":[],"mappings":";;AACA,+BAA+B;AAC/B,iDAA8C;AAC9C,uCAAwD;AACxD,yCAAsC;AACtC,wBAA6D;AAC7D,iCAAuD;AAEvD;IAaI,IAAI;IACJ,YAAY,eAA4B;QAXxC,aAAQ,GAAiB,IAAI,2BAAY,EAAE,CAAC;QAC5C,kBAAa,GAAY,IAAI,CAAC;QAO9B,YAAO,GAAgB,IAAI,KAAK,CAAC,KAAK,EAAE,CAAC;QAqEzC,WAAM,GAAG,CAAC,KAAM,EAAE,MAAO,EAAE,EAAE;YAEzB,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC;YACvD,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC;YAE3D,oBAAoB;YACpB,IAAI,IAAI,CAAC,MAAM,GAAG,CAAC,IAAI,CAAC;gBACpB,IAAI,CAAC,MAAM,IAAI,CAAC,CAAC;YACrB,IAAI,IAAI,CAAC,OAAO,GAAG,CAAC,IAAI,CAAC;gBACrB,IAAI,CAAC,OAAO,IAAI,CAAC,CAAC;YAEtB,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;YACjD,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QACrD,CAAC,CAAA;QAED,gBAAW,GAAG,GAAG,EAAE;YAEf,qBAAqB,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YACxC,IAAI,IAAI,CAAC,OAAO,IAAI,IAAI,IAAI,IAAI,CAAC,aAAa,EAC9C;gBACI,IAAI,CAAC,MAAM,EAAE,CAAC;gBACd,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC;aAC9B;QACL,CAAC,CAAA;QAvFG,IAAI,CAAC,OAAO,GAAG,eAAe,CAAC;QAC/B,IAAI,CAAC,UAAU,CAAC,eAAe,CAAC,CAAC;QACjC,IAAI,CAAC,MAAM,EAAE,CAAC;QACd,IAAI,CAAC,WAAW,EAAE,CAAC;QACnB,IAAI,iBAAc,CAAC,IAAI,CAAC,CAAC;QACzB,MAAM,CAAC,gBAAgB,CAAC,QAAQ,EAAE,GAAG,EAAE;YAEnC,IAAI,CAAC,MAAM,EAAE,CAAC;QAClB,CAAC,CAAC,CAAC;QAEH,IAAI;QACJ,IAAI,cAAc,GAAG,IAAI,yBAAiB,CAAC,EAAE,KAAK,EAAE,IAAI,aAAK,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,CAAC,CAAC;QAEhF,IAAI,OAAa,CAAC;QAClB,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,gBAAgB,CAAC,WAAW,EAAE,CAAC,CAAa,EAAE,EAAE;YAErE,IAAI,IAAI,GAAG,YAAS,CAAC,IAAI,EAAE,CAAC,CAAC,OAAO,EAAE,CAAC,CAAC,OAAO,CAAC,CAAC;YACjD,IAAI,OAAO;gBACP,OAAO,CAAC,QAAQ,GAAG,gBAAa,CAAC;YACrC,IAAI,IAAI,EACR;gBACI,OAAO,GAAG,IAAI,CAAC;gBACf,IAAI,CAAC,QAAQ,GAAG,cAAc,CAAC;gBAC/B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;aAC7B;QACL,CAAC,CAAC,CAAA;IACN,CAAC;IAED,WAAW;IACX,UAAU,CAAC,eAA4B;QAEnC,IAAI,CAAC,QAAQ,GAAG,IAAI,KAAK,CAAC,aAAa,CACnC;YACI,SAAS,EAAE,IAAI;YACf,SAAS,EAAE,OAAO;YAClB,KAAK,EAAE,IAAI;SAKd,CACJ,CAAC;QACF,MAAM;QACN,eAAe,CAAC,WAAW,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;QAEtD,IAAI,CAAC,QAAQ,CAAC,SAAS,GAAG,IAAI,CAAC;QAE/B,sCAAsC;QACtC,mCAAmC;QACnC,oCAAoC;QACpC,0CAA0C;QAC1C,yDAAyD;QACzD,kCAAkC;QAClC,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,MAAM,CAAC,gBAAgB,CAAC,CAAC;QACrD,IAAI,CAAC,QAAQ,CAAC,uBAAuB,GAAG,IAAI,CAAC;QAC7C,2FAA2F;QAE3F,YAAY;QACZ,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;QAGzC,IAAI,CAAC,MAAM,EAAE,CAAC;IAClB,CAAC;IA0BD,MAAM;QAEF,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;IAC7D,CAAC;IAED,aAAa,CAAC,EAAiB,EAAE,OAAuB;QAEpD,QAAQ;QACR,IAAI,IAAI,GAAG,IAAI,mBAAQ,CAAC,OAAO,IAAI,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC/D,IAAI,SAAS,GAAG,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC;QACtC,gBAAgB;QAChB,SAAS,CAAC,aAAa,CACnB;YACI,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC;YAC/B,CAAC,EAAE,CAAE,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC;SACrC,EACC,IAAI,CAAC,QAAQ,CAAC,MAAM,CACzB,CAAA;QACD,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,GAAG,EAAE,EAAE,EAAE,IAAI,CAAC,CAAC;IAC/C,CAAC;IACD,aAAa,CAAC,EAAiB;QAE3B,IAAI,SAAS,GAAG,IAAI,CAAC,MAAM,GAAG,GAAG,CAAC;QAClC,IAAI,UAAU,GAAG,IAAI,CAAC,OAAO,GAAG,GAAG,CAAC;QAEpC,EAAE,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QAEjC,EAAE,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,SAAS,CAAC,GAAG,SAAS,CAAC;QACtC,EAAE,CAAC,CAAC,GAAG,CAAE,CAAC,EAAE,CAAC,CAAC,GAAG,UAAU,CAAC,GAAG,UAAU,CAAC;IAC9C,CAAC;IAED;;;;OAIG;IACH,gBAAgB;QAEZ,IAAI,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;QACnF,IAAI,GAAG,GAAG,mBAAS,CAAC,UAAU,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC;QAC1D,IAAI,GAAG;YACH,IAAI,CAAC,YAAY,GAAG,GAAG,CAAC,SAAS,CAAC,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC;;YAEvD,IAAI,CAAC,YAAY,GAAG,kBAAQ,CAAC;IACrC,CAAC;IACD,MAAM,CAAC,SAAwB;QAE3B,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QACnD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;IAC9B,CAAC;IACD,GAAG,CAAC,SAAwB;QAExB,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QAC7B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;IAC9B,CAAC;IACD,IAAI,CAAC,KAAa,EAAE,MAAsB;QAEtC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QAClC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;IAC9B,CAAC;IACD,OAAO;QAEH,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,gBAAM,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;IAC9B,CAAC;IAED,SAAS;QAEL,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;IAC9B,CAAC;IACD,WAAW;QAEP,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QACjD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;IAC9B,CAAC;IACD,WAAW;QAEP,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,KAAK,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;IAC9B,CAAC;CACJ;AAzLD,wBAyLC"}

@ -0,0 +1,22 @@
import * as THREE from 'three';
import { Geometry, LineSegments } from 'three';
export declare class Arc2d {
m_StartAn: number;
m_EndAn: number;
m_StartPoint: THREE.Vector2;
m_EndPoint: THREE.Vector2;
m_Center: THREE.Vector2;
m_Radius: number;
constructor(p1: THREE.Vector2, p2: THREE.Vector2, bul: number);
}
export declare function createPath(pts: THREE.Vector2[], buls: number[], shapeOut?: THREE.Shape): THREE.Shape;
export declare function getVec(data: object): THREE.Vector3;
export declare function createBoard(boardData: object): {
mesh: THREE.Mesh;
edges: THREE.LineSegments[];
};
export declare function createTemplateBoard(brDataList: any[]): {
meshs: any[];
edgesa: any[];
};
export declare function createEdge(geo: Geometry): LineSegments;

135
dist/createBoard.js vendored

@ -0,0 +1,135 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const THREE = require("three");
const three_1 = require("three");
const GeUtils_1 = require("./GeUtils");
const Material_1 = require("./Material");
const RotateUV_1 = require("./RotateUV");
const ThreeCSG_1 = require("./ThreeCSG");
//解析二维圆弧类.
class Arc2d {
constructor(p1, p2, bul) {
this.m_StartPoint = p1.clone();
this.m_EndPoint = p2.clone();
let vec = p2.clone().sub(p1);
let len = vec.length();
let an = vec.angle();
this.m_Radius = len / Math.sin(2 * Math.atan(bul)) / 2;
let allAngle = Math.atan(bul) * 4;
let delDis = bul * len / 2;
let toDis = this.m_Radius - delDis;
an += Math.PI * 0.5;
this.m_Center = p1.clone().add(p2);
this.m_Center.multiplyScalar(0.5);
GeUtils_1.polar(this.m_Center, an, toDis);
this.m_StartAn = p1.clone().sub(this.m_Center).angle();
this.m_EndAn = p2.clone().sub(this.m_Center).angle();
if (bul < 0) {
//一个神奇的特性 它需要这么做
this.m_StartAn -= Math.PI;
this.m_EndAn -= Math.PI;
}
}
}
exports.Arc2d = Arc2d;
//创建轮廓 通过点表和凸度
function createPath(pts, buls, shapeOut) {
let shape = shapeOut || new THREE.Shape();
if (pts.length === 0)
return shape;
let firstPt = pts[0];
shape.moveTo(firstPt.x, firstPt.y);
for (let i = 0; i < pts.length - 1; i++) {
let nextPt = pts[i + 1];
if (buls[i] == 0) {
shape.lineTo(nextPt.x, nextPt.y);
}
else {
let pt = pts[i];
//参考
//http://www.dorodnic.com/blog/tag/three-js/ 绘制一个齿轮
//https://www.kirupa.com/html5/drawing_circles_canvas.htm //html5
let arc2 = new Arc2d(pt, nextPt, buls[i]);
let cen = arc2.m_Center;
shape.absarc(cen.x, cen.y, arc2.m_Radius, arc2.m_StartAn, arc2.m_EndAn, buls[i] < 0);
}
}
return shape;
}
exports.createPath = createPath;
function getVec(data) {
return new THREE.Vector3(data["x"], data["y"], data["z"]);
}
exports.getVec = getVec;
//创建板件 暂时这么写
function createBoard(boardData) {
let pts = new Array();
let buls = new Array();
let boardPts = boardData["Pts"];
let boardBuls = boardData["Buls"];
let boardHeight = boardData["H"];
let boardMat = new THREE.Matrix4();
let matInv = new THREE.Matrix4();
//InitBoardMat
{
let xD = getVec(boardData["XVec"]);
let yD = getVec(boardData["YVec"]);
let ZD = getVec(boardData["ZVec"]);
let pBase = getVec(boardData["BasePoint"]);
boardMat.makeBasis(xD, yD, ZD);
boardMat.setPosition(pBase);
matInv.getInverse(boardMat, true);
}
for (let i = 0; i < boardPts.length; i++) {
let pt = getVec(boardPts[i]);
pt.applyMatrix4(matInv);
pts.push(new THREE.Vector2(pt.x, pt.y));
buls.push(boardBuls[i]);
}
let sp = createPath(pts, buls);
let extrudeSettings = {
steps: 1,
bevelEnabled: false,
amount: boardHeight
};
let ext = new THREE.ExtrudeGeometry(sp, extrudeSettings);
ext.computeBoundingSphere();
ext.computeBoundingBox();
ext.translate(0, 0, -boardHeight);
ext.applyMatrix(boardMat);
//外边.
let edges = [createEdge(ext)];
//差集
if (boardData["SubBoardLocal"].length > 0) {
let subBoardList = boardData["SubBoardLocal"].map(d => createBoard(d));
let thisCsg = new ThreeCSG_1.ThreeBSP(ext);
for (let br of subBoardList) {
edges.push(...br.edges);
let subCsg = new ThreeCSG_1.ThreeBSP(br.mesh);
thisCsg = thisCsg.subtract(subCsg);
}
ext = thisCsg.toGeometry();
}
if (boardData["BoardName"] === "地脚线")
RotateUV_1.RotateUVs(ext);
let mesh = new THREE.Mesh(ext, Material_1.boardMaterial);
return { mesh, edges };
}
exports.createBoard = createBoard;
function createTemplateBoard(brDataList) {
let meshs = [];
let edgesa = [];
for (let d of brDataList) {
let { mesh, edges } = createBoard(d);
meshs.push(mesh);
edgesa.push(...edges);
}
return { meshs, edgesa };
}
exports.createTemplateBoard = createTemplateBoard;
function createEdge(geo) {
let edge = new THREE.EdgesGeometry(geo, 1);
return new three_1.LineSegments(edge, Material_1.edgeMaterial);
}
exports.createEdge = createEdge;
//# sourceMappingURL=createBoard.js.map

File diff suppressed because one or more lines are too long

75
dist/data.d.ts vendored

@ -0,0 +1,75 @@
export declare var data: ({
"L": number;
"W": number;
"H": number;
"BasePoint": {
"x": number;
"y": number;
"z": number;
};
"XVec": {
"x": number;
"y": number;
"z": number;
};
"YVec": {
"x": number;
"y": number;
"z": number;
};
"ZVec": {
"x": number;
"y": number;
"z": number;
};
"Pts": {
"x": number;
"y": number;
"z": number;
}[];
"Buls": number[];
"SubBoardLocal": any[];
"SubBoardAssoc": any[];
MaterialId?: undefined;
Handle?: undefined;
CabName?: undefined;
BoardName?: undefined;
Grain?: undefined;
} | {
"L": number;
"W": number;
"H": number;
"MaterialId": string;
"BasePoint": {
"x": number;
"y": number;
"z": number;
};
"XVec": {
"x": number;
"y": number;
"z": number;
};
"YVec": {
"x": number;
"y": number;
"z": number;
};
"ZVec": {
"x": number;
"y": number;
"z": number;
};
"Handle": string;
"CabName": string;
"BoardName": string;
"Grain": number;
"Pts": {
"x": number;
"y": number;
"z": number;
}[];
"Buls": number[];
"SubBoardLocal": any[];
"SubBoardAssoc": any[];
})[];

552
dist/data.js vendored

@ -0,0 +1,552 @@
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.data = [
{
"L": 100.0,
"W": 800.0,
"H": 18.0,
"BasePoint": {
"x": 2076.407626150509,
"y": 1942.2104819571228,
"z": 1882.0
},
"XVec": {
"x": 1.0,
"y": 4.930380657631324e-32,
"z": -2.220446049250313e-16
},
"YVec": {
"x": 2.220446049250313e-16,
"y": 2.220446049250313e-16,
"z": 1.0
},
"ZVec": {
"x": 9.860761315262648e-32,
"y": -1.0,
"z": 2.220446049250313e-16
},
"Pts": [
{
"x": 2076.407626150509,
"y": 1942.2104819571228,
"z": 1882.0
},
{
"x": 2876.407626150509,
"y": 1942.2104819571228,
"z": 1881.9999999999998
},
{
"x": 2876.407626150509,
"y": 1942.2104819571228,
"z": 1981.9999999999998
},
{
"x": 2076.407626150509,
"y": 1942.2104819571228,
"z": 1982.0
},
{
"x": 2076.407626150509,
"y": 1942.2104819571228,
"z": 1882.0
}
],
"Buls": [
0.0,
0.0,
0.0,
0.0,
0.0
],
"SubBoardLocal": [],
"SubBoardAssoc": []
},
{
"L": 800.0,
"W": 100.00000000000068,
"H": 18.0,
"MaterialId": "EE",
"BasePoint": {
"x": 2876.407626150509,
"y": 1960.2104819571226,
"z": 1900.0000000000005
},
"XVec": {
"x": 4.440892098500626e-16,
"y": 1.0,
"z": 2.2204460492503124e-16
},
"YVec": {
"x": -1.0,
"y": 4.440892098500626e-16,
"z": 2.220446049250314e-16
},
"ZVec": {
"x": 2.220446049250313e-16,
"y": -2.220446049250313e-16,
"z": 1.0
},
"Handle": "293",
"CabName": "1.标准柜上梁1",
"BoardName": "",
"Grain": 0,
"Pts": [
{
"x": 2876.407626150509,
"y": 1960.2104819571228,
"z": 1900.0000000000005
},
{
"x": 2876.407626150509,
"y": 2060.210481957123,
"z": 1900.0000000000005
},
{
"x": 2076.407626150509,
"y": 2060.210481957123,
"z": 1900.0000000000005
},
{
"x": 2076.407626150509,
"y": 1960.210481957123,
"z": 1900.0000000000005
},
{
"x": 2876.407626150509,
"y": 1960.2104819571228,
"z": 1900.0000000000005
}
],
"Buls": [
0.0,
0.0,
0.0,
0.0,
0.0
],
"SubBoardLocal": [],
"SubBoardAssoc": []
},
{
"L": 1899.9999999999998,
"W": 800.0,
"H": 18.0,
"MaterialId": "EE",
"BasePoint": {
"x": 2076.407626150509,
"y": 2060.2104819571225,
"z": -1.816324868286756e-13
},
"XVec": {
"x": 1.0,
"y": 0.0,
"z": 0.0
},
"YVec": {
"x": 0.0,
"y": 4.440892098500626e-16,
"z": 1.0
},
"ZVec": {
"x": 0.0,
"y": -1.0,
"z": 4.440892098500626e-16
},
"Handle": "291",
"CabName": "1.标准柜上梁1",
"BoardName": "背板",
"Grain": 0,
"Pts": [
{
"x": 2076.407626150509,
"y": 2060.2104819571225,
"z": -1.021405182655144e-13
},
{
"x": 2876.407626150509,
"y": 2060.2104819571225,
"z": -1.816324868286756e-13
},
{
"x": 2876.407626150509,
"y": 2060.210481957123,
"z": 1899.9999999999996
},
{
"x": 2076.407626150509,
"y": 2060.210481957123,
"z": 1899.9999999999998
},
{
"x": 2076.407626150509,
"y": 2060.2104819571225,
"z": -1.021405182655144e-13
}
],
"Buls": [
0.0,
0.0,
0.0,
0.0,
0.0
],
"SubBoardLocal": [],
"SubBoardAssoc": []
},
{
"L": 800.0,
"W": 482.0000000000002,
"H": 18.0,
"MaterialId": "EE",
"BasePoint": {
"x": 2876.407626150509,
"y": 1578.210481957122,
"z": 97.99999999999999
},
"XVec": {
"x": 4.440892098500626e-16,
"y": 1.0,
"z": 0.0
},
"YVec": {
"x": -1.0,
"y": 4.440892098500626e-16,
"z": 0.0
},
"ZVec": {
"x": 0.0,
"y": 0.0,
"z": 1.0
},
"Handle": "290",
"CabName": "1.标准柜上梁1",
"BoardName": "底板",
"Grain": 0,
"Pts": [
{
"x": 2876.407626150509,
"y": 1578.210481957122,
"z": 97.99999999999999
},
{
"x": 2876.407626150509,
"y": 2060.2104819571225,
"z": 97.99999999999999
},
{
"x": 2076.407626150509,
"y": 2060.2104819571225,
"z": 97.99999999999999
},
{
"x": 2076.407626150509,
"y": 1578.2104819571226,
"z": 97.99999999999999
},
{
"x": 2876.407626150509,
"y": 1578.210481957122,
"z": 97.99999999999999
}
],
"Buls": [
0.0,
0.0,
0.0,
0.0,
0.0
],
"SubBoardLocal": [],
"SubBoardAssoc": []
},
{
"L": 80.0,
"W": 800.0,
"H": 18.0,
"MaterialId": "EE",
"BasePoint": {
"x": 2076.407626150509,
"y": 1578.2104819571223,
"z": 0.0
},
"XVec": {
"x": 1.0,
"y": 0.0,
"z": 0.0
},
"YVec": {
"x": 0.0,
"y": 4.440892098500626e-16,
"z": 1.0
},
"ZVec": {
"x": 0.0,
"y": -1.0,
"z": 4.440892098500626e-16
},
"Handle": "28E",
"CabName": "1.标准柜上梁1",
"BoardName": "地脚线",
"Grain": 1,
"Pts": [
{
"x": 2076.407626150509,
"y": 1578.2104819571223,
"z": 0.0
},
{
"x": 2876.407626150509,
"y": 1578.2104819571223,
"z": 0.0
},
{
"x": 2876.407626150509,
"y": 1578.2104819571223,
"z": 80.0
},
{
"x": 2076.407626150509,
"y": 1578.2104819571223,
"z": 80.0
},
{
"x": 2076.407626150509,
"y": 1578.2104819571223,
"z": 0.0
}
],
"Buls": [
0.0,
0.0,
0.0,
0.0,
0.0
],
"SubBoardLocal": [],
"SubBoardAssoc": []
},
{
"L": 800.0,
"W": 482.0,
"H": 18.0,
"MaterialId": "EE",
"BasePoint": {
"x": 2876.4076261505085,
"y": 1478.210481957122,
"z": 1999.9999999999996
},
"XVec": {
"x": 4.440892098500626e-16,
"y": 1.0,
"z": 0.0
},
"YVec": {
"x": -1.0,
"y": 4.440892098500626e-16,
"z": 0.0
},
"ZVec": {
"x": 0.0,
"y": 0.0,
"z": 1.0
},
"Handle": "28C",
"CabName": "1.标准柜上梁1",
"BoardName": "顶板",
"Grain": 0,
"Pts": [
{
"x": 2076.407626150509,
"y": 1960.2104819571223,
"z": 1999.9999999999996
},
{
"x": 2076.407626150509,
"y": 1478.2104819571226,
"z": 1999.9999999999996
},
{
"x": 2876.407626150509,
"y": 1478.210481957122,
"z": 1999.9999999999996
},
{
"x": 2876.4076261505085,
"y": 1960.210481957122,
"z": 1999.9999999999996
},
{
"x": 2076.407626150509,
"y": 1960.2104819571223,
"z": 1999.9999999999996
}
],
"Buls": [
0.0,
0.0,
0.0,
0.0,
0.0
],
"SubBoardLocal": [],
"SubBoardAssoc": []
},
{
"L": 1999.9999999999996,
"W": 600.0,
"H": 18.0,
"MaterialId": "EE",
"BasePoint": {
"x": 2894.4076261505094,
"y": 1478.2104819571223,
"z": -2.2737367544323197e-13
},
"XVec": {
"x": 4.930380657631324e-32,
"y": 1.0,
"z": -2.220446049250313e-16
},
"YVec": {
"x": -2.220446049250313e-16,
"y": 2.220446049250313e-16,
"z": 1.0
},
"ZVec": {
"x": 1.0,
"y": 0.0,
"z": 2.220446049250313e-16
},
"Handle": "28B",
"CabName": "1.标准柜上梁1",
"BoardName": "右侧板",
"Grain": 0,
"Pts": [
{
"x": 2894.407626150509,
"y": 1960.2104819571228,
"z": 1899.9999999999989
},
{
"x": 2894.407626150509,
"y": 1960.2104819571228,
"z": 1999.9999999999994
},
{
"x": 2894.407626150509,
"y": 1478.2104819571228,
"z": 1999.9999999999994
},
{
"x": 2894.4076261505094,
"y": 1478.2104819571223,
"z": -1.816324868286755e-13
},
{
"x": 2894.4076261505094,
"y": 2078.2104819571225,
"z": -6.274980535181384e-13
},
{
"x": 2894.407626150509,
"y": 2078.2104819571229,
"z": 1899.9999999999973
},
{
"x": 2894.407626150509,
"y": 1960.2104819571228,
"z": 1899.9999999999989
}
],
"Buls": [
0.0,
0.0,
0.0,
0.0,
0.0,
0.0,
0.0
],
"SubBoardLocal": [],
"SubBoardAssoc": []
},
{
"L": 1999.9999999999996,
"W": 600.0,
"H": 18.0,
"MaterialId": "EE",
"BasePoint": {
"x": 2076.4076261505094,
"y": 1478.2104819571223,
"z": 1.0097419586828951e-28
},
"XVec": {
"x": 4.930380657631324e-32,
"y": 1.0,
"z": -2.220446049250313e-16
},
"YVec": {
"x": -2.220446049250313e-16,
"y": 2.220446049250313e-16,
"z": 1.0
},
"ZVec": {
"x": 1.0,
"y": 0.0,
"z": 2.220446049250313e-16
},
"Handle": "288",
"CabName": "1.标准柜上梁1",
"BoardName": "左侧板",
"Grain": 0,
"Pts": [
{
"x": 2076.407626150509,
"y": 1960.2104819571228,
"z": 1899.999999999999
},
{
"x": 2076.407626150509,
"y": 1960.2104819571228,
"z": 1999.9999999999996
},
{
"x": 2076.407626150509,
"y": 1478.2104819571228,
"z": 1999.9999999999996
},
{
"x": 2076.4076261505094,
"y": 1478.2104819571223,
"z": 1.0097419586828951e-28
},
{
"x": 2076.4076261505094,
"y": 2078.2104819571225,
"z": -4.4586556668946279e-13
},
{
"x": 2076.407626150509,
"y": 2078.2104819571229,
"z": 1899.9999999999978
},
{
"x": 2076.407626150509,
"y": 1960.2104819571228,
"z": 1899.999999999999
}
],
"Buls": [
0.0,
0.0,
0.0,
0.0,
0.0,
0.0,
0.0
],
"SubBoardLocal": [],
"SubBoardAssoc": []
}
];
//# sourceMappingURL=data.js.map

1
dist/data.js.map vendored

File diff suppressed because one or more lines are too long

9
dist/index.d.ts vendored

@ -0,0 +1,9 @@
export * from "./Viewer";
export * from "./CameraControls";
export * from "./GeUtils";
export * from "./createBoard";
export * from "./Dimension";
export * from "./DrawDimension";
export * from "./Material";
export * from "./PointPick";
export * from "./Utils";

15
dist/index.js vendored

@ -0,0 +1,15 @@
"use strict";
function __export(m) {
for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
}
Object.defineProperty(exports, "__esModule", { value: true });
__export(require("./Viewer"));
__export(require("./CameraControls"));
__export(require("./GeUtils"));
__export(require("./createBoard"));
__export(require("./Dimension"));
__export(require("./DrawDimension"));
__export(require("./Material"));
__export(require("./PointPick"));
__export(require("./Utils"));
//# sourceMappingURL=index.js.map

1
dist/index.js.map vendored

@ -0,0 +1 @@
{"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":";;;;;AAAA,8BAAyB;AACzB,sCAAiC;AACjC,+BAA0B;AAC1B,mCAA8B;AAC9B,iCAA4B;AAC5B,qCAAgC;AAChC,gCAA2B;AAC3B,iCAA2B;AAC3B,6BAAuB"}

6901
package-lock.json generated

File diff suppressed because it is too large Load Diff
Loading…
Cancel
Save