更新打包设置
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41
src/ViewSrc/index.ts
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41
src/ViewSrc/index.ts
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// import { Color, Face3, MeshBasicMaterial, Object3D, Vector2, Vector3 } from "three";
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// import "./style.css";
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import { data } from "../data";
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import { Viewer } from "../Viewer";
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import { CameraControlState } from "../CameraControls";
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import { LoadBoard } from "../Utils";
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let btn = document.createElement("button");
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btn.innerHTML = "载入"
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document.body.appendChild(btn);
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let btn2 = document.createElement("button");
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btn2.innerHTML = "清理"
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document.body.appendChild(btn2);
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let el = document.createElement("canvas");
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el.style.width = "80%";
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el.style.height = "80%";
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document.body.appendChild(el);
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let view = new Viewer(el);
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//修改这个顺序 改变1 2 3 个触摸点时的触发状态.
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view.m_CameraCtrl.m_TouthTypeList = [CameraControlState.Rotate, CameraControlState.Scale, CameraControlState.Pan];
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//例如,修改单指滑动为平移.
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view.m_CameraCtrl.m_TouthTypeList = [CameraControlState.Pan, CameraControlState.Scale, CameraControlState.Rotate];
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//加载
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btn.onclick = () =>
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{
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console.time();
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for (let i = 0; i < 1; i++)
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LoadBoard(view, data);
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console.timeEnd();
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}
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btn2.onclick = () =>
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{
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// LoadBoard(view, []);
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}
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