更新支持无pts buls的数据, 支持无z轴的pts点表

This commit is contained in:
ChenX
2018-05-29 09:15:05 +08:00
parent 70e20e5a58
commit 3b032dfcad
3 changed files with 36 additions and 12 deletions

19
dist/createBoard.js vendored
View File

@@ -80,11 +80,20 @@ function createBoard(boardData) {
boardMat.setPosition(pBase);
matInv.getInverse(boardMat, true);
}
for (let i = 0; i < boardPts.length; i++) {
let pt = getVec(boardPts[i]);
pt.applyMatrix4(matInv);
pts.push(new THREE.Vector2(pt.x, pt.y));
buls.push(boardBuls[i]);
if (boardPts)
for (let i = 0; i < boardPts.length; i++) {
let pt = getVec(boardPts[i]);
if (pt.z !== undefined)
pt.applyMatrix4(matInv);
pts.push(new THREE.Vector2(pt.x, pt.y));
buls.push(boardBuls[i]);
}
else {
let length = boardData["L"];
let width = boardData["W"];
let height = boardData["H"];
pts.push(new three_1.Vector2(0, 0), new three_1.Vector2(width, 0), new three_1.Vector2(width, length), new three_1.Vector2(0, length), new three_1.Vector2(0, 0));
buls.push(0, 0, 0, 0, 0);
}
let sp = createPath(pts, buls);
let extrudeSettings = {

File diff suppressed because one or more lines are too long

View File

@@ -1,5 +1,5 @@
import * as THREE from 'three';
import { Geometry, LineSegments } from 'three';
import { Geometry, LineSegments, Vector2 } from 'three';
import { polar } from './GeUtils';
import { boardMaterial, edgeMaterial } from './Material';
import { RotateUVs } from './RotateUV';
@@ -101,12 +101,27 @@ export function createBoard(boardData: object)
matInv.getInverse(boardMat, true);
}
for (let i = 0; i < boardPts.length; i++)
if (boardPts)
for (let i = 0; i < boardPts.length; i++)
{
let pt = getVec(boardPts[i]);
if (pt.z !== undefined)
pt.applyMatrix4(matInv);
pts.push(new THREE.Vector2(pt.x, pt.y));
buls.push(boardBuls[i]);
}
else
{
let pt = getVec(boardPts[i]);
pt.applyMatrix4(matInv);
pts.push(new THREE.Vector2(pt.x, pt.y));
buls.push(boardBuls[i]);
let length = boardData["L"];
let width = boardData["W"];
let height = boardData["H"];
pts.push(new Vector2(0, 0),
new Vector2(width, 0),
new Vector2(width, length),
new Vector2(0, length),
new Vector2(0, 0)
);
buls.push(0, 0, 0, 0, 0);
}
let sp = createPath(pts, buls);