分离选择材质,避免实体选中时,选中材质导致的内部拉槽显示问题.
修正未选中板件时,视图没有刷新的问题. 加入排钻显示.
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@@ -8,6 +8,13 @@ export let boardMaterial = new MeshBasicMaterial({
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polygonOffsetUnits: 1
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});
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export let selectMaterial = new MeshBasicMaterial({
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color: new Color(0.1, 0.5, 0.5),
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polygonOffset: true,
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polygonOffsetFactor: 1, // positive value pushes polygon further away
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polygonOffsetUnits: 1
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});
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//线框的材质
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export let edgeMaterial = new LineBasicMaterial({ linewidth: 2, color: new Color(0, 0, 0) });
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