修复自定义编号不显示,添加双面显示

This commit is contained in:
xief 2023-07-14 10:41:41 +08:00
parent 66dbe5869e
commit fba276362c
3 changed files with 74 additions and 49 deletions

View File

@ -1,7 +1,8 @@
import { CylinderGeometry, LineSegments, Matrix4, Mesh, MeshBasicMaterial, Vector2, Vector3 } from "three";
import { DbText, ExtrudeSolid, Polyline, RenderType, TextAligen, boardUVGenerator2 } from "webcad_ue4_api";
import { ExtrudeSolid, Polyline, boardUVGenerator2 } from "webcad_ue4_api";
import { ColorMaterial } from "./ColorPalette";
import { edgeMaterial } from "./Material";
import { DbText } from "./Text";
function getVec(data: object): Vector3
{
@ -32,7 +33,6 @@ export class SimpleBoard
DataID: number;
_BoardType: BoardType;
_CustomNumber: string;
_CustomNumberTextEntity: any;
constructor(boardData: any)
{
@ -157,32 +157,34 @@ export class SimpleBoard
mesh.updateWorldMatrix(false, true);
// 自定义编号
this.createCustomNo();
let o = this._CustomNumberTextEntity.GetDrawObjectFromRenderType(RenderType.Conceptual);
if (o)
{
mesh.add(o);
}
// let o = this._CustomNumberTextEntity.GetDrawObjectFromRenderType(RenderType.Conceptual);
// if (o)
// {
// mesh.add(o);
// }
if (this._CustomNumber)
{
mesh.add(this.createCustomNo());
}
return { mesh, edges };
}
private createCustomNo()
{
if (!this._CustomNumberTextEntity)
{
this._CustomNumberTextEntity = new DbText();
this._CustomNumberTextEntity.TextAligen = TextAligen.Mid;
this._CustomNumberTextEntity.IsDoubleMesh = true;
this._CustomNumberTextEntity.IsFsText = this._BoardType === BoardType.Layer;
this._CustomNumberTextEntity.IsEmbedEntity = true;
}
let text = new DbText(this._CustomNumber?.toString(), 100);
let position = new Vector3(this.width * 0.5, this.height * 0.5, this.thickness * 0.5);
if (this._BoardType === BoardType.Layer)
this._CustomNumberTextEntity.OCSNoClone.makeRotationZ(-Math.PI / 2).setPosition(this.width * 0.5, this.height * 0.5, this.thickness * 0.5);
{
text.applyMatrix4(new Matrix4().makeRotationZ(-Math.PI / 2).setPosition(position));
}
else
this._CustomNumberTextEntity.OCSNoClone.identity().setPosition(this.width * 0.5, this.height * 0.5, this.thickness * 0.5);
{
text.applyMatrix4(new Matrix4().setPosition(position));
}
this._CustomNumberTextEntity.TextString = this._CustomNumber?.toString() ?? "未编号";
text.CreateDoubleMesh(this._BoardType === BoardType.Layer);
return text;
}
}

View File

@ -1,6 +1,7 @@
import { Font, FontLoader, Mesh, ShapeGeometry, Vector3, Shape } from "three";
import { Font, FontLoader, Matrix4, Mesh, Shape, ShapeGeometry, Vector3 } from "three";
import { ColorMaterial } from "./ColorPalette";
import { MoveMatrix } from "./GeUtils";
import { XAxis, XAxisN, YAxis, YAxisN, ZAxisN } from "./Utils";
class FontLoaderUtil
{
@ -40,4 +41,19 @@ export class DbText extends Mesh
let center = geometry.boundingBox.getCenter(new Vector3());
this.applyMatrix4(MoveMatrix(new Vector3(-center.x, 0, 0)));
}
CreateDoubleMesh(IsFsText: boolean)
{
let mesh2 = new Mesh(this.geometry, ColorMaterial.GetBasicMaterial(5));
//左右视图时应该这样,俯视图是X,-Y,-Z(y+=(xxx)
if (IsFsText)
{
mesh2.applyMatrix4(new Matrix4().makeBasis(XAxis, YAxisN, ZAxisN));
}
else
{
mesh2.applyMatrix4(new Matrix4().makeBasis(XAxisN, YAxis, ZAxisN));
}
this.add(mesh2);
}
}

View File

@ -1,5 +1,12 @@
import { Object3D, Mesh } from "three";
import { createTemplateBoard, DrawDimension, Viewer } from ".";
import { Object3D, Vector3 } from "three";
import { DrawDimension, Viewer, createTemplateBoard } from ".";
export const XAxis = new Vector3(1, 0, 0);
export const XAxisN = new Vector3(-1, 0, 0);
export const YAxis = new Vector3(0, 1, 0);
export const YAxisN = new Vector3(0, -1, 0);
export const ZAxis = new Vector3(0, 0, 1);
export const ZAxisN = new Vector3(0, 0, -1);
function dispose(m: Object3D)
{