修正排钻孔洞没有在正确的位置
This commit is contained in:
5
dist/createBoard.js
vendored
5
dist/createBoard.js
vendored
@@ -125,7 +125,10 @@ function createBoard(boardData) {
|
||||
for (let dri of dris) {
|
||||
let geo = new three_1.CylinderGeometry(dri.r, dri.r, dri.h, 32);
|
||||
geo.rotateX(Math.PI * 0.5);
|
||||
geo.translate(dri.x, dri.y, 0);
|
||||
if (dri.f === 0) //0正
|
||||
geo.translate(dri.x, dri.y, -dri.h * 0.5);
|
||||
else //1反
|
||||
geo.translate(dri.x, dri.y, dri.h * 0.5 - boardData["H"]);
|
||||
geo.applyMatrix(boardMat);
|
||||
edges.push(createEdge(geo));
|
||||
let subCsg = new ThreeCSG_1.ThreeBSP(geo);
|
||||
|
2
dist/createBoard.js.map
vendored
2
dist/createBoard.js.map
vendored
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user