import { Geometry, LineSegments, Mesh, Shape, Vector2, Vector3 } from 'three'; export declare class Arc2d { m_StartAn: number; m_EndAn: number; m_StartPoint: Vector2; m_EndPoint: Vector2; m_Center: Vector2; m_Radius: number; constructor(p1: Vector2, p2: Vector2, bul: number); } export declare function createPath(pts: Vector2[], buls: number[], shapeOut?: Shape): Shape; export declare function getVec(data: object): Vector3; export declare function createBoard(boardData: object): { mesh: Mesh; edges: (Mesh | LineSegments)[]; }; export declare function createTemplateBoard(brDataList: any[]): { meshs: any[]; edgesa: any[]; relations: { blockMeshMap: Map; meshBlockMap: Map; }; }; export declare function createEdge(geo: Geometry): LineSegments;