import { MeshBasicMaterial, Color, LineBasicMaterial } from "three"; //板件的材质,使用这个材质避免板件将线覆盖. export let boardMaterial = new MeshBasicMaterial({ color: new Color(0.8, 0.8, 0.8), polygonOffset: true, polygonOffsetFactor: 1, // positive value pushes polygon further away polygonOffsetUnits: 1 }); export let selectMaterial = new MeshBasicMaterial({ color: new Color(0.1, 0.5, 0.5), polygonOffset: true, polygonOffsetFactor: 1, // positive value pushes polygon further away polygonOffsetUnits: 1 }); //线框的材质 export let edgeMaterial = new LineBasicMaterial({ linewidth: 2, color: new Color(0, 0, 0) });