修复导出的缩略图中带有光源的问题

This commit is contained in:
陈梓阳 2025-06-12 11:45:45 +08:00
parent 7484cc6c3c
commit 0cbef7678d
5 changed files with 22 additions and 7 deletions

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@ -1,7 +1,7 @@
{
"name": "material-editor",
"private": true,
"version": "1.0.20",
"version": "1.0.23",
"type": "module",
"scripts": {
"dev": "vite",

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@ -36,10 +36,11 @@ export class MaterialRenderer
var ambient = new AmbientLight();
this.scene.add(ambient);
//Pontual light
var point = new PointLight();
point.position.set(-0.5, 1, 1.5);
this.scene.add(point);
// 这个点光源会导致生成的缩略图上有一个高光
// //Pontual light
// var point = new PointLight();
// point.position.set(-0.5, 1, 1.5);
// this.scene.add(point);
}
//Set render size

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@ -16,6 +16,7 @@
<CfFlex gap="1em" v-if="debugMode">
<button class="btn-success" style="min-width: 110px;" @click="HandleUpload">保存</button>
<button class="btn-danger" style="min-width: 110px;" @click="HandleCancel">取消</button>
<button v-if="debugMode" class="btn-primary" style="min-width: 110px;" @click="HandleGenerateLogo">预览缩略图</button>
</CfFlex>
</div>
@ -115,6 +116,7 @@ import { DirectoryId } from "../api/Request";
import { IsNullOrWhitespace } from "../helpers/helper.string";
import { FromDeflateBase64, ToDeflatedBase64 } from "../helpers/helper.material";
import { storeToRefs } from "pinia";
import { DownloadFile } from "../helpers/helper.web";
export interface MaterialRequest {
/** 材质名 */
@ -273,6 +275,11 @@ function HandleCancel() {
emits('cancel');
}
async function HandleGenerateLogo() {
const blob = await scene.GenerateMaterialLogoAsync();
DownloadFile("logo.png", blob);
}
defineExpose({
Upload: HandleUpload,
Cancel: HandleCancel

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@ -1,7 +1,7 @@
import { defineStore } from "pinia";
import { computed, ref } from "vue";
import { MaterialEditor } from "../common/MaterialEditor";
import { Database, ObjectId, PhysicalMaterialRecord, TextureTableRecord } from "webcad_ue4_api";
import { Database, PhysicalMaterialRecord, TextureTableRecord } from "webcad_ue4_api";
import { LoadImageFromUrl } from "../helpers/helper.imageLoader";
import { Texture } from "three";
import { materialRenderer } from "../common/MaterialRenderer";

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@ -9,12 +9,19 @@ const __dirname = dirname(fileURLToPath(import.meta.url))
// https://vite.dev/config/
export default defineConfig({
plugins: [vue(), dts({rollupTypes: true, tsconfigPath: './tsconfig.app.json',insertTypesEntry: true})],
define: { 'process.env.NODE_ENV': '"production"' },
resolve: {
alias: {
// 'vue': path.resolve(__dirname, './node_modules/vue/dist/vue.esm-browser.prod.js'),
// 'pinia': path.resolve(__dirname, './node_modules/pinia/dist/pinia.esm-browser.js'),
}
},
build: {
lib: {
entry: resolve(__dirname, 'src/lib/index.ts'),
name: 'MaterialEditor',
fileName: (format) => `material-editor.${format}.js`,
formats: ['es']
formats: ['es', 'iife', 'umd']
},
rollupOptions: {
// external: ['vue'],