修复场景初始化后纹理未更新的问题

This commit is contained in:
2025-05-30 15:47:17 +08:00
parent 9335c16763
commit 65a3779e1a
6 changed files with 27 additions and 8 deletions

View File

@@ -114,6 +114,7 @@ import CfFlex from "./CfFlex.vue";
import { DirectoryId } from "../api/Request";
import { IsNullOrWhitespace } from "../helpers/helper.string";
import { FromDeflateBase64, ToDeflatedBase64 } from "../helpers/helper.material";
import { AsyncDelay } from "../helpers/helper.async";
export interface MaterialRequest {
/** 材质名 */
@@ -164,10 +165,6 @@ const materialInfo = reactive({
inputText:'',
});
onMounted(async () => {
await scene.ChangeTextureFromUrlAsync(_textureSrc.value[0]);
})
watch(() => props.textureSrcList, async (val) => {
_textureSrc.value = val;
await scene.ChangeTextureFromUrlAsync(_textureSrc.value[0]);

View File

@@ -53,6 +53,7 @@ async function HandleUpdateConfig() {
await scene.ImportMaterialAsync(json);
}
textureSrc.value = Array.from(config.textureSrc);
await scene.ChangeTextureFromUrlAsync(textureSrc.value[0]);
}
</script>

View File

@@ -0,0 +1,15 @@
/**
* 异步等待
* @param ms 等待毫秒数
* @param value 等待完成后返回的值
* @returns
*/
export function AsyncDelay<T>(ms: number, value?: T) {
return new Promise<T>((resolve) => setTimeout(resolve, ms, value));
}
export async function AsyncWaitUntil(predicate: () => boolean, waitTime = 100) {
while (!predicate()) {
await AsyncDelay(waitTime);
}
}

View File

@@ -20,10 +20,10 @@ export function ConfigureLibOutput(config: Partial<LibOutputConfig>) {
export type LibOutputConfig = {
/**
* 材质文件域名
* 材质文件域名,用来获取贴图文件
*/
host: string,
/** 材质贴图链接列表,场景会只会载入第一个链接作为纹理预览,但是导出提交时会为所有链接创建材质 */
/** 材质贴图链接列表,用与批量提交,场景会只会载入第一个链接作为纹理预览,但是导出提交时会为所有链接创建材质 */
textureSrc: Array<string>,
/** 更新模型,对材质进行编辑时赋值 */
updateModel?: {