添加静默提交功能
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@@ -27,7 +27,7 @@ async function textureRenderUpdate(textureRecord:TextureTableRecord){
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/**
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* 材质编辑器
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*/
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export class MaterialEditor extends Singleton
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export class MaterialEditor
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{
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Geometrys: Map<string, Geometry | BufferGeometry>;
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@@ -40,9 +40,8 @@ export class MaterialEditor extends Singleton
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private _MeshMaterial: MeshPhysicalMaterial = new MeshPhysicalMaterial({});
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//构造
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private constructor()
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constructor()
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{
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super();
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this.initGeometrys();
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this.LoadDefaultExr();
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