修复更新材质时纹理贴图不显示的问题
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@@ -99,7 +99,6 @@ const sceneSetup = () => {
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}
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async function ChangeTextureFromUrlAsync(url?: string) {
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console.warn("Update texture from url:", url);
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// 关联贴图
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const db = Material.value.Db;
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// 材质未初始化
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@@ -108,11 +107,15 @@ const sceneSetup = () => {
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return;
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}
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const record = new TextureTableRecord();
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record.Name = db.TextureTable.AllocateName();
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db.TextureTable.Add(record);
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// 替换map
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Material.value.map = record.Id;
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// 如果url为空,则保留原有材质中的纹理(修改模式),否则重新实例化纹理对象
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let record = Material.value.map?.Object as TextureTableRecord;
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if (url) {
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record = new TextureTableRecord();
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record.Name = db.TextureTable.AllocateName();
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db.TextureTable.Add(record);
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// 替换map
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Material.value.map = record.Id;
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}
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// 设置Store
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_currTexture.value = record;
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@@ -123,6 +126,7 @@ const sceneSetup = () => {
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}
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if (!texture.image) {
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console.warn('Load Image: ', GetConfig().host + '/' + record.imageUrl);
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const img = await LoadImageFromUrl(GetConfig().host + '/' + record.imageUrl);
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texture.image = img;
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}
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