移除调试内容

This commit is contained in:
陈梓阳 2025-06-09 09:39:25 +08:00
parent 10d5595fb6
commit 942c7f1cc7
3 changed files with 20 additions and 15 deletions

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@ -1,7 +1,7 @@
{ {
"name": "material-editor", "name": "material-editor",
"private": true, "private": true,
"version": "1.0.18", "version": "1.0.19",
"type": "module", "type": "module",
"scripts": { "scripts": {
"dev": "vite", "dev": "vite",

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@ -16,19 +16,24 @@ Database.prototype.AllocationObjectId = function (this: Database, object: CADObj
export function MaterialOut(material: PhysicalMaterialRecord): string export function MaterialOut(material: PhysicalMaterialRecord): string
{ {
let db = new Database(); try {
db.WblockCloneObejcts( let db = new Database();
[material], db.WblockCloneObejcts(
db.MaterialTable, [material],
new Map(), db.MaterialTable,
DuplicateRecordCloning.Ignore new Map(),
); DuplicateRecordCloning.Ignore
let json = JSON.stringify(db.FileWrite().Data); );
// // TODO: Danger: 因为WebCAD依赖库中的部分类的构造函数名异常所以在生成JSON时需要对类名进行替换 let json = JSON.stringify(db.FileWrite().Data);
json = json.replace(LayerNode.name, "LayerNode") // // TODO: Danger: 因为WebCAD依赖库中的部分类的构造函数名异常所以在生成JSON时需要对类名进行替换
.replace(TextureTableRecord.name, "TextureTableRecord") json = json.replace(LayerNode.name, "LayerNode")
.replace(PhysicalMaterialRecord.name, "PhysicalMaterialRecord"); .replace(TextureTableRecord.name, "TextureTableRecord")
return json; .replace(PhysicalMaterialRecord.name, "PhysicalMaterialRecord");
return json;
} catch (error) {
console.error("error in MaterialOut:", error, material);
throw error;
}
} }
export function MaterialIn(fileData: Object[]): PhysicalMaterialRecord export function MaterialIn(fileData: Object[]): PhysicalMaterialRecord

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@ -139,7 +139,7 @@ const emits = defineEmits<{
(e: 'submit', data: MaterialRequest[]): void; (e: 'submit', data: MaterialRequest[]): void;
}>(); }>();
const debugMode = ref(true); const debugMode = ref(false);
const _textureSrc = ref(props.textureSrcList); const _textureSrc = ref(props.textureSrcList);
const debugTextureSrc = ref(""); const debugTextureSrc = ref("");
const textureAdjustment = ref<TextureAdjustment>({ const textureAdjustment = ref<TextureAdjustment>({