3 Commits

6 changed files with 99 additions and 56 deletions

View File

@@ -1,7 +1,7 @@
{
"name": "material-editor",
"private": true,
"version": "1.0.19",
"version": "1.0.24",
"type": "module",
"scripts": {
"dev": "vite",

View File

@@ -36,10 +36,11 @@ export class MaterialRenderer
var ambient = new AmbientLight();
this.scene.add(ambient);
//Pontual light
var point = new PointLight();
point.position.set(-0.5, 1, 1.5);
this.scene.add(point);
// 这个点光源会导致生成的缩略图上有一个高光
// //Pontual light
// var point = new PointLight();
// point.position.set(-0.5, 1, 1.5);
// this.scene.add(point);
}
//Set render size

View File

@@ -1,4 +1,4 @@
import { CADFiler, CADObject, Database, DuplicateRecordCloning, Factory, LayerNode, ObjectId, PhysicalMaterialRecord, TextureTableRecord } from "webcad_ue4_api";
import { CADFactory, CADFiler, CADObject, Database, DuplicateRecordCloning, Factory, LayerNode, ObjectId, PhysicalMaterialRecord, TextureTableRecord } from "webcad_ue4_api";
// TODO: Danger: 注意入侵性代码
// 疑似是WebCAD中的漏洞当传入new Database()时,
@@ -14,26 +14,22 @@ Database.prototype.AllocationObjectId = function (this: Database, object: CADObj
this.idMap.set(object.Id.Index, object.Id);
}
export function MaterialOut(material: PhysicalMaterialRecord): string
{
try {
let db = new Database();
db.WblockCloneObejcts(
[material],
db.MaterialTable,
new Map(),
DuplicateRecordCloning.Ignore
);
let json = JSON.stringify(db.FileWrite().Data);
// // TODO: Danger: 因为WebCAD依赖库中的部分类的构造函数名异常所以在生成JSON时需要对类名进行替换
json = json.replace(LayerNode.name, "LayerNode")
.replace(TextureTableRecord.name, "TextureTableRecord")
.replace(PhysicalMaterialRecord.name, "PhysicalMaterialRecord");
return json;
} catch (error) {
console.error("error in MaterialOut:", error, material);
throw error;
}
export function MaterialOut(material: PhysicalMaterialRecord): string {
let db = new Database();
db.WblockCloneObejcts(
[material],
db.MaterialTable,
new Map(),
DuplicateRecordCloning.Ignore
);
let json = JSON.stringify(db.FileWrite().Data);
// // TODO: Danger: 因为WebCAD依赖库中的部分类的构造函数名异常所以在生成JSON时需要对类名进行替换
json = json.replace(LayerNode.name, "LayerNode")
.replace(TextureTableRecord.name, "TextureTableRecord")
.replace(PhysicalMaterialRecord.name, "PhysicalMaterialRecord");
console.debug("DEBUG CAD Object Name", CADFactory['factory'].objectNameMap);
console.debug("CURRENT PROTOTYPE NAME\n", "LAYERNODE:", LayerNode.name, "TEXTURETABLERECORD:", TextureTableRecord.name, "PHYSICALMATERIALRECORD:", PhysicalMaterialRecord.name);
return json;
}
export function MaterialIn(fileData: Object[]): PhysicalMaterialRecord

View File

@@ -16,6 +16,8 @@
<CfFlex gap="1em" v-if="debugMode">
<button class="btn-success" style="min-width: 110px;" @click="HandleUpload">保存</button>
<button class="btn-danger" style="min-width: 110px;" @click="HandleCancel">取消</button>
<button v-if="debugMode" class="btn-primary" style="min-width: 110px;"
@click="HandleGenerateLogo">预览缩略图</button>
</CfFlex>
</div>
@@ -37,27 +39,31 @@
<h3>材质调节</h3>
<label>金属度</label>
<CfFlex gap="1em">
<CfFlex gap="1em" class="input-range">
<input v-model="Material.matalness" @input="UpdateMaterial" type="range" min="0" max="1" step="0.01" />
<span>{{ Material.matalness }}</span>
<input v-model="Material.matalness" @input="ClampNumericValue" @change="UpdateMaterial" type="number" min="0"
max="1" step="0.01" />
</CfFlex>
<label>粗糙度</label>
<CfFlex gap="1em">
<CfFlex gap="1em" class="input-range">
<input v-model="Material.roughness" @input="UpdateMaterial" type="range" min="0" max="1" step="0.01" />
<span>{{ Material.roughness }}</span>
<input v-model="Material.roughness" @input="ClampNumericValue" @change="UpdateMaterial" type="number" min="0"
max="1" step="0.01" />
</CfFlex>
<label>法线强度</label>
<CfFlex gap="1em">
<CfFlex gap="1em" class="input-range">
<input v-model="Material.bumpScale" @input="UpdateMaterial" type="range" min="0" max="1" step="0.01" />
<span>{{ Material.bumpScale }}</span>
<input v-model="Material.bumpScale" @input="ClampNumericValue" @change="UpdateMaterial" type="number" min="0"
max="1" step="0.01" />
</CfFlex>
<label>高光</label>
<CfFlex gap="1em">
<CfFlex gap="1em" class="input-range">
<input v-model="Material.specular" @input="UpdateMaterial" type="range" min="0" max="1" step="0.01" />
<span>{{ Material.specular }}</span>
<input v-model="Material.specular" @input="ClampNumericValue" @change="UpdateMaterial" type="number" min="0"
max="1" step="0.01" />
</CfFlex>
</div>
@@ -115,6 +121,7 @@ import { DirectoryId } from "../api/Request";
import { IsNullOrWhitespace } from "../helpers/helper.string";
import { FromDeflateBase64, ToDeflatedBase64 } from "../helpers/helper.material";
import { storeToRefs } from "pinia";
import { DownloadFile } from "../helpers/helper.web";
export interface MaterialRequest {
/** 材质名 */
@@ -273,6 +280,22 @@ function HandleCancel() {
emits('cancel');
}
async function HandleGenerateLogo() {
const blob = await scene.GenerateMaterialLogoAsync();
DownloadFile("logo.png", blob);
}
function ClampNumericValue(e: InputEvent) {
const elm = e.target as HTMLInputElement;
const min = +elm.min;
const max = +elm.max;
if (isNaN(min) || isNaN(max)) return;
if (elm.valueAsNumber < min) elm.valueAsNumber = min;
if (elm.valueAsNumber > max) elm.valueAsNumber = max;
}
defineExpose({
Upload: HandleUpload,
Cancel: HandleCancel
@@ -315,26 +338,6 @@ select
margin: 0.5rem 0;
}
input[type="range"]
{
width: 220px;
margin: 0.5rem 0;
}
input[type="text"]
{
width: 220px;
padding: 4px;
margin: 0.5rem 0;
}
input[type="number"]
{
width: 220px;
padding: 4px;
margin: 0.5rem 0;
}
.btn-success
{
background-color: #4caf50;
@@ -379,4 +382,40 @@ input[type="number"]
{
background-color: #0a7ed2;
}
.input-range
{
max-width: 300px;
input[type="range"]
{
flex: 14;
margin: 0.5rem 0;
}
input[type="text"]
{
flex: 2;
padding: 4px;
margin: 0.5rem 0;
}
input[type="number"]
{
flex: 2;
min-width: 0;
padding: 4px;
margin: 0.5rem 0;
appearance: textfield;
-moz-appearance: textfield;
margin: 0;
}
input::-webkit-outer-spin-button,
input::-webkit-inner-spin-button
{
-webkit-appearance: none;
margin: 0;
}
}
</style>

View File

@@ -1,7 +1,7 @@
import { defineStore } from "pinia";
import { computed, ref } from "vue";
import { MaterialEditor } from "../common/MaterialEditor";
import { Database, ObjectId, PhysicalMaterialRecord, TextureTableRecord } from "webcad_ue4_api";
import { Database, PhysicalMaterialRecord, TextureTableRecord } from "webcad_ue4_api";
import { LoadImageFromUrl } from "../helpers/helper.imageLoader";
import { Texture } from "three";
import { materialRenderer } from "../common/MaterialRenderer";

View File

@@ -9,12 +9,19 @@ const __dirname = dirname(fileURLToPath(import.meta.url))
// https://vite.dev/config/
export default defineConfig({
plugins: [vue(), dts({rollupTypes: true, tsconfigPath: './tsconfig.app.json',insertTypesEntry: true})],
define: { 'process.env.NODE_ENV': '"production"' },
resolve: {
alias: {
// 'vue': path.resolve(__dirname, './node_modules/vue/dist/vue.esm-browser.prod.js'),
// 'pinia': path.resolve(__dirname, './node_modules/pinia/dist/pinia.esm-browser.js'),
}
},
build: {
lib: {
entry: resolve(__dirname, 'src/lib/index.ts'),
name: 'MaterialEditor',
fileName: (format) => `material-editor.${format}.js`,
formats: ['es']
formats: ['es', 'iife', 'umd']
},
rollupOptions: {
// external: ['vue'],