2 Commits

3 changed files with 10 additions and 16 deletions

View File

@@ -1,7 +1,7 @@
{
"name": "material-editor",
"private": true,
"version": "1.0.30",
"version": "1.0.32",
"type": "module",
"scripts": {
"dev": "vite",

View File

@@ -200,7 +200,7 @@ const uploading = ref(false);
// });
const materialInfo = reactive({
dirId: DirectoryId.MaterialDir, // 正常来说是2
materialName: props.name || Textures.value?.[0].name || '材质',
materialName: props.name || Textures.value[0]?.name || '材质',
inputText: '',
});
@@ -210,7 +210,7 @@ watch(Textures, async (val) => {
});
watch(() => props.name, () => {
materialInfo.materialName = props.name || Textures.value?.[0].name || '材质';
materialInfo.materialName = props.name || Textures.value[0]?.name || '材质';
});
watch(textureAdjustment, async (val) => {

View File

@@ -106,18 +106,12 @@ const sceneSetup = () => {
console.warn("Material has not been initialized");
return;
}
let record = Material.value.map?.Object as TextureTableRecord;
if (!record) {
// record = db.TextureTable.Symbols.values().next().value;
// if(!record){
record = new TextureTableRecord();
record.Name = db.TextureTable.AllocateName();
db.TextureTable.Add(record);
// 替换map
Material.value.map = record.Id;
// Material.value.map = img ? record.Id : undefined;
// }
}
const record = new TextureTableRecord();
record.Name = db.TextureTable.AllocateName();
db.TextureTable.Add(record);
// 替换map
Material.value.map = record.Id;
// 设置Store
_currTexture.value = record;
@@ -132,8 +126,8 @@ const sceneSetup = () => {
texture.image = img;
}
texture.needsUpdate = true;
UpdateTexture();
await record.Update();
await UpdateMaterialAsync();
}