!2362 优化:退出二维刀路编辑模式后还原相机视角

pull/2367/head
林三 1 year ago committed by ChenX
parent 2dd054b210
commit 24d6b6299b

@ -15,6 +15,7 @@ import { PostJson, RequestStatus } from "../../../Common/Request";
import { toplineFileIn } from "../../../Common/SerializeMaterial";
import { FixedNotZero, GetEntity } from "../../../Common/Utils";
import { inflateBase64 } from "../../../Common/inflate";
import { CADFiler } from "../../../DatabaseServices/CADFiler";
import { Contour } from "../../../DatabaseServices/Contour";
import { Arc } from "../../../DatabaseServices/Entity/Arc";
import { Board, I2DModeling, I3DModeling, IPathItem } from "../../../DatabaseServices/Entity/Board";
@ -353,6 +354,11 @@ export class BoardConfigModal extends React.Component<BoardConfigProps, {}>{
//记录初始世界UCS
let backUCSMatrix = app.Editor.UCSMatrix;
//记录初始相机状态
let backCamera = new CADFiler;
app.Viewer.CameraCtrl.WriteFile(backCamera);
backCamera.Reset();
let br = this.props.br;
let brCurve = br.ContourCurve.Clone();
@ -407,6 +413,7 @@ export class BoardConfigModal extends React.Component<BoardConfigProps, {}>{
{
TempEditor.End();
app.Editor.UCSMatrix = backUCSMatrix;
app.Viewer.CameraCtrl.ReadFile(backCamera);
}
}
}, EDITOR_2D_PATH);

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