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@ -33,6 +33,9 @@ export class Database
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this.TextureTable = new TextureTable().SetOwnerDatabase(this);
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this.TextureTable = new TextureTable().SetOwnerDatabase(this);
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this.hm = new HistoricManage().SetDefaultDb(this);
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this.hm = new HistoricManage().SetDefaultDb(this);
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//100以内的id是系统保留id,默认初始化内部对象.
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this.idIndex = 100;
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}
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}
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Destroy()
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Destroy()
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{
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{
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@ -139,10 +142,9 @@ export class Database
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}
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}
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/**
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/**
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* 写块
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* 写块
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* @param outputDataBase
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* @param outputDatabase 输出到指定的数据库
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* @param objects
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* @param objects
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* @param basePoint
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* @param basePoint
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* @param cloning
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* @param cloning
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