!1449 修复:模块插入后报错

pull/1449/MERGE
ChenX 4 years ago
parent 7b62a0d723
commit 382f2b96a0

@ -1,9 +1,8 @@
import { CADFiler } from "../../CADFiler";
import { TemplateRecord } from "../TemplateRecord";
import { AutoRecord } from "../../AutoRecord";
import { VisualSpaceBox } from "../../../Editor/VisualSpaceBox";
import { app } from "../../../ApplicationServices/Application";
import { AutoRecord } from "../../AutoRecord";
import { Factory } from "../../CADFactory";
import { CADFiler } from "../../CADFiler";
import { TemplateRecord } from "../TemplateRecord";
@Factory
export class TemplateVisualSpace extends TemplateRecord
@ -18,13 +17,16 @@ export class TemplateVisualSpace extends TemplateRecord
protected async Update()
{
await super.Update();
if (!this.Db) return;//如果没有绘制到DB空间,那么将不会进行更新(否则绘制失败)
//在这里重建虚拟空间,(未来我们可能会避免自动重建)
if (this.Objects.length === 0 || this.Objects[0].Object === undefined)
{
this.Objects.length = 0;
let visualEntity = new VisualSpaceBox(this.LParam.value as number, this.WParam.value as number, this.HParam.value as number);
visualEntity.ApplyMatrix(this._CacheSpaceCS);
visualEntity.SpaceOCS = this._CacheSpaceCS;
app.Database.ModelSpace.Append(visualEntity);
//这里避免使用app.Database,否则插入图纸后,会错误的在app的图纸里面绘制一个空间,导致程序错误.
this.Db.ModelSpace.Append(visualEntity);
this.Objects.push(visualEntity.Id);
}
let visualEntity = this.Objects[0].Object as VisualSpaceBox;

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