变更:允许木销通孔

pull/2238/MERGE
ChenX 1 year ago
parent 4d18f2095f
commit 6831c455a7

@ -618,32 +618,31 @@ export namespace Production
InvertPosition(position, br.Thickness);
InvertPosition(endPt, br.Thickness);
}
else if (cyHole.Type === GangDrillType.Wood)
else if (cyHole.Type === GangDrillType.Wood)//木销
{
if (!outline.PtInCurve(position.clone().setZ(0))) return;
face = position.z > 0 ? FaceDirection.Front : FaceDirection.Back;
position.sub(offsetTanslation);
//#region 求得真实的求交范围
let z0 = position.z;
let z1 = pos2.z;
if (z0 > z1) [z0, z1] = [z1, z0];
let i1 = Math.max(z0, 0);
let i2 = Math.min(z1, br.Thickness);
if (i2 - i1 < CanDrawHoleFuzz) return;//相交范围小于0.1
if (equaln(i1, 0, CanDrawHoleFuzz)) face = FaceDirection.Back;
else if (equaln(i2, br.Thickness, CanDrawHoleFuzz)) face = FaceDirection.Front;
else return;//不在正面 也不在反面
depth = i2 - i1;//真实的相交范围
//#endregion
holes = data.frontBackHoles;
if (position.z > 0)
{
let z1 = position.z - cyHole.Height;
if (z1 > 0 && z1 < br.Thickness)
{
depth = br.Thickness - z1;
isPush = true;
}
}
else
{
let z1 = position.z + cyHole.Height;
if (z1 > 0 && z1 < br.Thickness)
{
depth = z1;
isPush = true;
}
}
position.sub(offsetTanslation);
}
}
else
{
if (isParallelTo(cyHole.Normal, brNormal, CanDrawHoleFuzz))

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