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@ -363,7 +363,7 @@ export function ConverMaterialData(material: PhysicalMaterialRecord)
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d.depthTest = material.depthTest;
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if (material.useMap)
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d.map = (material.map?.Object as TextureTableRecord)?.imageUrl;
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d.map = (material.map?.Object as TextureTableRecord)?.imageUrl; //默认材质没有url
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if (material.useBumpMap)
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d.bumpMap = (material.bumpMap?.Object as TextureTableRecord)?.imageUrl;
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@ -372,7 +372,7 @@ export function ConverMaterialData(material: PhysicalMaterialRecord)
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if (material.useRoughnessMap)
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d.roughnessMap = (material.roughnessMap?.Object as TextureTableRecord)?.imageUrl;
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d.roughness = material.roughness;
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d.useMap = material.useMap;
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d.useMap = Boolean(material.useMap && material.map);//默认材质 有对象 但是没url
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d.useBumpMap = material.useBumpMap;
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d.useRoughnessMap = material.useRoughnessMap;
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d.isFull = material.IsFull;
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