清理代码 保证该视图的大小是2的倍数

pull/7/head
ChenX 7 years ago
parent 4c4ddacf6f
commit b14014e613

@ -19,6 +19,9 @@ export class CursorViewer
m_LastEntity: THREE.Object3D;
m_LastIndex: number;
private m_Width:number;
private m_Height:number;
//容器节点
private m_DomEl: HTMLElement;
constructor(container: HTMLElement)
@ -28,7 +31,7 @@ export class CursorViewer
this.InitCamera();
this.InitRender();
this.InitCursor();
this.SetSize(container.scrollWidth, container.scrollHeight);
this.onSize();
}
get Scene() { return this.m_Scene; }
@ -37,14 +40,10 @@ export class CursorViewer
private InitCamera()
{
this.m_Camera = new CameraControl();
this.m_Camera.ViewHeight = this.m_DomEl.scrollHeight;
this.m_Camera.SetSize(this.m_DomEl.scrollWidth, this.m_DomEl.scrollHeight);
this.m_Camera.ViewHeight = 1;
this.m_Camera.SetSize(1, 1);
this.m_Camera.Update();
}
onSize()
{
this.SetSize(this.m_DomEl.scrollWidth, this.m_DomEl.scrollHeight);
}
private InitRender()
{
let canvas = document.createElement("canvas");
@ -112,34 +111,28 @@ export class CursorViewer
*/
ScreenPointToViewerPoint(p: THREE.Vector3)
{
let width = this.m_DomEl.scrollWidth;
if (width % 2 == 1)
{
width -= 1;
}
let height = this.m_DomEl.scrollHeight;
if (height % 2 == 1)
{
height -= 1;
}
p.x = p.x - this.m_DomEl.scrollWidth * 0.5;
p.y = this.m_DomEl.scrollHeight * 0.5 - p.y;
p.x = p.x - this.m_Width * 0.5;
p.y = this.m_Height * 0.5 - p.y;
}
SetSize(width, height)
onSize()
{
if (width % 2 == 1)
this.m_Width = this.m_DomEl.scrollWidth;
this.m_Height = this.m_DomEl.scrollHeight;
if (this.m_Width % 2 == 1)
{
width -= 1;
this.m_Width -= 1;
}
if (height % 2 == 1)
if (this.m_Height % 2 == 1)
{
height -= 1;
this.m_Height -= 1;
}
this.m_Camera.SetSize(width, height);
this.m_Camera.ViewHeight = height;
this.m_Camera.SetSize(this.m_Width, this.m_Height);
this.m_Camera.ViewHeight = this.m_Height;
this.m_Camera.Update();
this.m_Render.setSize(width, height);
this.m_Render.setSize(this.m_Width, this.m_Height);
}
HideCursor()

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