删除没用的sky

pull/610546/MERGE
ChenX 7 years ago
parent 8c4872847c
commit d7d62065e9

@ -17,24 +17,4 @@ export class DrawSky implements Command
mat.uniforms.sub
window["sky"] = sky;
}
async exec2()
{
let vertexShader = require("../glsl/sky.vs");
let fragmentShader = require("../glsl/sky.fs");
var uniforms = {
topColor: { value: new THREE.Color(0x0077ff) },
bottomColor: { value: new THREE.Color(0xffffff) },
offset: { value: 33 },
exponent: { value: 0.6 }
};
uniforms.topColor.value.copy(new THREE.Color(0.6, 1, 0.6));
var skyGeo = new THREE.SphereGeometry(40, 32, 15);
var skyMat = new THREE.ShaderMaterial({ vertexShader: vertexShader, fragmentShader: fragmentShader, uniforms: uniforms, side: THREE.BackSide });
var sky = new THREE.Mesh(skyGeo, skyMat);
app.m_Viewer.m_Scene.add(sky);
}
}
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