import { RenderType } from '../src/GraphicsSystem/Enum'; import { Solid3d } from '../src/DatabaseServices/Entity'; import * as THREE from 'three'; import { GeUtils } from "../src/Geometry/GeUtils"; let box = new Solid3d(10, 10, 10); let obj = box.Draw(RenderType.Wireframe); let move = new THREE.Matrix4(); move.makeTranslation(100, 0, 0); box.applyMatrix4(move); let b = GeUtils.GetBox(obj, true); console.log('b: ', b);