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WebCAD/__test__/Geometry/arc.test.ts

291 lines
7.8 KiB

import { Arc } from '../../src/DatabaseServices/Arc';
import { Vector3, Vector2 } from 'three';
import { app } from '../../src/ApplicationServices/Application';
import { Command } from '../../src/Editor/CommandMachine';
import { PromptStatus } from '../../src/Editor/PromptResult';
import { RenderType } from '../../src/GraphicsSystem/Enum';
import { equal, equaln } from '../../src/Geometry/GeUtils';
test("三点共线", () =>
{
let pt1 = new Vector3(0, 0, 0);
let pt2 = new Vector3(0, 1, 0);
let pt3 = new Vector3(0, 2, 0);
let arc = new Arc();
arc.FromThreePoint(pt1, pt2, pt3);
console.log(arc.Center);
console.log(arc.StartAngle);
console.log(arc.EndAngle);
console.log(arc.Radius);
expect(arc.Center.toArray()).toMatchObject([0, 0, 0]);
})
test("三点圆心", () =>
{
let arc = new Arc();
arc.FromThreePoint(
new Vector3(0, 0, 0),
new Vector3(5, 5, 0),
new Vector3(10, 0, 0)
)
console.log(arc.StartAngle);
console.log(arc.EndAngle);
expect(arc.Center.toArray()).toMatchObject([5, 0, 0]);
expect(arc.StartAngle).toMatchSnapshot();
expect(arc.EndAngle).toMatchSnapshot();
})
test("三点同一位置", () =>
{
let arc = new Arc();
arc.FromThreePoint(
new Vector3(5, 5, 0),
new Vector3(5, 5, 0),
new Vector3(5, 5, 0)
)
console.log(arc.StartAngle);
console.log(arc.EndAngle);
expect(arc.Center.toArray()).toMatchObject([5, 5, 0]);
expect(arc.StartAngle).toMatchSnapshot();
expect(arc.EndAngle).toMatchSnapshot();
})
test('圆弧参数', () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
expect(arc.GetParamAtPoint(new Vector3(0, 0, 0))).toBe(0);
expect(equaln(arc.GetParamAtPoint(new Vector3(5, 5, 0)), 0.5)).toBeTruthy();
expect(equaln(arc.GetParamAtPoint(new Vector3(10, 0, 0)), 1)).toBeTruthy();
expect(equaln(arc.GetParamAtPoint(new Vector3(5, -5, 0)), 1.5)).toBeTruthy();
});
test('0长度圆弧,参数', () =>
{
let arc = new Arc(new Vector3(), 0, 0, 0);
expect(arc.GetParamAtPoint(new Vector3(0, 0, 0))).toBe(NaN);
});
test("圆弧的切割1", () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
expect(arc.GetSplitCurves(0.5)[0].EndPoint).toMatchObject({ 'x': 5, 'y': 5, 'z': 0 });
expect(arc.GetSplitCurves(0.5)[1].EndPoint).toMatchObject({ 'x': 10, 'y': 0, 'z': 0 });
});
test("圆弧的切割2", () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
expect(arc.GetSplitCurves([0.5, 0.8, 0.2])[0].StartPoint.distanceTo(new Vector3(0, 0, 0)) < 0.01).toBeTruthy();
expect(arc.GetSplitCurves([0.5, 0.2, 0.8])[1].EndPoint.distanceTo(new Vector3(5, 5, 0)) < 0.01).toBeTruthy();
expect(arc.GetSplitCurves([0.2, 0.5, 0.8]).length).toBe(4);
});
test('圆弧切割参数重复', () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
let arcs = arc.GetSplitCurves([0, 1e-8, 0.5, 1, 1 + 1e-8]);
expect(arcs.length).toMatchSnapshot();
});
test("圆弧延伸-反向", () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
arc.Extend(-0.5);
expect(arc.StartPoint.distanceTo(new Vector3(5, -5, 0)) < 0.01).toBeTruthy();
});
test("圆弧延伸-正向", () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
arc.Extend(1.5);
expect(arc.EndPoint.distanceTo(new Vector3(5, -5, 0)) < 0.01).toBeTruthy();
});
test("由距离得到圆弧参数", () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
expect(equaln(arc.GetParamAtDist(0.25 * Math.PI * 5), 0.25)).toBeTruthy();
}
);
test("由距离得到对应点", () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
expect(equal(arc.GetPointAtDistance(0.5 * Math.PI * 5), new Vector3(5, 5, 0))).toBeTruthy();
}
);
test("由参数得到距离", () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
equaln(arc.GetDistAtParam(0.5), 0.5 * Math.PI * 5)
expect(equaln(arc.GetDistAtParam(0.5), 0.5 * Math.PI * 5)).toBeTruthy();
}
);
test("由点得到距离", () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
expect(equaln(arc.GetDistAtPoint(new Vector3(5, 5, 0)), 0.5 * Math.PI * 5)).toBeTruthy();
expect(arc.GetDistAtPoint(new Vector3(10, 0, 0))).toBe(Math.PI * 5);
}
);
test('圆弧偏移', () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
for (let d of [0, -10, 20])
{
let arcs = arc.GetOffsetCurves(d);
for (let a of arcs)
{
expect(a.Center).toMatchSnapshot();
expect(a.StartAngle).toMatchSnapshot();
expect(a.EndAngle).toMatchSnapshot();
expect(a.Radius).toMatchSnapshot();
}
}
arc.Reverse();
for (let d of [0, -10, 20])
{
let arcs = arc.GetOffsetCurves(d);
for (let a of arcs)
{
expect(a.Center).toMatchSnapshot();
expect(a.StartAngle).toMatchSnapshot();
expect(a.EndAngle).toMatchSnapshot();
expect(a.Radius).toMatchSnapshot();
}
}
});
test('最近点', () =>
{
let arc = new Arc(new Vector3(5, 0, 0), 5, Math.PI, 0);
expect(arc.GetClosestPointTo(new Vector3(-5, 0, 0), true)/*?*/).toMatchSnapshot();//0,0,0.
expect(arc.GetClosestPointTo(new Vector3(8, 0, 0), true)/*?*/).toMatchSnapshot();//0,0,0.
});
test('圆弧合并', () =>
{
let arc = new Arc(new Vector3(), 1, 0, 1);
let arc2 = new Arc(new Vector3(), 1, 3, 4);
//成了一个圆
expect(arc.Join(arc2)).toBeTruthy();
expect(equaln(arc.AllAngle, Math.PI * 2)).toBeTruthy();
arc = new Arc(new Vector3(), 1, 0, 1).Reverse();
arc2 = new Arc(new Vector3(), 1, 0.5, 0.2).Reverse();
expect(arc.Join(arc2)).toBeFalsy();
//终点捅了进去
arc = new Arc(new Vector3(), 1, 0, 1).Reverse();
arc2 = new Arc(new Vector3(), 1, 0.5, 5).Reverse();
expect(arc.Join(arc2)).toBeTruthy();
expect(arc.StartAngle).toMatchSnapshot();
expect(arc.EndAngle).toMatchSnapshot();
//包含.
arc = new Arc(new Vector3(), 1, 0, 1).Reverse();
arc2 = new Arc(new Vector3(), 1, 5, 3);
expect(arc.Join(arc2)).toBeTruthy();
arc.Reverse();
expect(arc.StartAngle).toBe(0);
expect(arc.EndAngle).toBe(1);
//起点捅了进去
arc2 = new Arc(new Vector3(), 1, 3, 0.5).Reverse();
expect(arc.Join(arc2)).toBeTruthy();
expect(arc.StartAngle).toBe(0);
expect(arc.EndAngle).toBe(0.5);
//被包含
arc = new Arc(new Vector3(), 1, 0, 1).Reverse();
arc2 = new Arc(new Vector3(), 1, 0.5, 0.8);
expect(arc.Join(arc2)).toBeTruthy();
arc.Reverse();
expect(arc.StartAngle).toBe(0.5);
expect(arc.EndAngle).toBe(0.8);
//容差允许
arc = new Arc(new Vector3(), 1, 0, 1);
arc2 = new Arc(new Vector3(), 1, 0.5, 1e-6).Reverse();
expect(arc.Join(arc2)).toBeTruthy();
expect(arc.StartAngle).toBe(0.5);
expect(arc.EndAngle).toBe(1);
});
test('容差相接', () =>
{
let arc = new Arc(new Vector3(), 1, 0, 1);
let arc2 = new Arc(new Vector3(), 1, 1 + 1e-5, 0.5);
//终点对起点
expect(arc.Join(arc2)).toBeTruthy();
expect(arc.EndAngle).toBe(0.5);
//起点对终点
arc2.EndAngle = 0 + 1e-5;
expect(arc.Join(arc2)).toBeTruthy();
expect(equaln(arc.AllAngle, Math.PI * 2));
arc.StartAngle = 0;
arc.EndAngle = 1;
arc2.StartAngle = 0;
arc2.EndAngle = 0.5;
expect(arc.Join(arc2)).toBeTruthy();
arc.StartAngle //?
expect(arc.EndAngle).toBe(0.5);
//终点对起点
arc.StartAngle = 0;
arc.EndAngle = 1;
arc2.StartAngle = 0.5;
arc2.EndAngle = 1;
expect(arc.Join(arc2)).toBeTruthy();
//起点对起点
arc.StartAngle = 0;
arc.EndAngle = 1;
arc2.StartAngle = 1;
arc2.EndAngle = 0;
expect(arc.Join(arc2)).toBeTruthy();
expect(arc.AllAngle).toBe(Math.PI * 2);
});