避免错误调试

master
FishOrBear 3 years ago
parent cf3b688013
commit bff7c0759a

@ -48,7 +48,9 @@ void ADynamicSMCActor::UpdateSMCMesh()
StaticMesh = NewObject<UStaticMesh>(); StaticMesh = NewObject<UStaticMesh>();
MeshComponent->SetStaticMesh(StaticMesh); MeshComponent->SetStaticMesh(StaticMesh);
// add one material slot // add one material slot
StaticMesh->GetStaticMaterials().Add(FStaticMaterial()); FStaticMaterial StaticMaterial;
StaticMaterial.UVChannelData = FMeshUVChannelInfo(1.0f);
StaticMesh->GetStaticMaterials().Add(StaticMaterial);
} }
if (MeshComponent) if (MeshComponent)

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