避免错误调试
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		@@ -48,7 +48,9 @@ void ADynamicSMCActor::UpdateSMCMesh()
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		StaticMesh = NewObject<UStaticMesh>();
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							StaticMesh = NewObject<UStaticMesh>();
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		MeshComponent->SetStaticMesh(StaticMesh);
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							MeshComponent->SetStaticMesh(StaticMesh);
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		// add one material slot
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							// add one material slot
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		StaticMesh->GetStaticMaterials().Add(FStaticMaterial());
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							FStaticMaterial StaticMaterial;
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							StaticMaterial.UVChannelData = FMeshUVChannelInfo(1.0f);
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							StaticMesh->GetStaticMaterials().Add(StaticMaterial);
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	}
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						}
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	if (MeshComponent)
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						if (MeshComponent)
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