避免错误调试
This commit is contained in:
		@@ -48,7 +48,9 @@ void ADynamicSMCActor::UpdateSMCMesh()
 | 
			
		||||
		StaticMesh = NewObject<UStaticMesh>();
 | 
			
		||||
		MeshComponent->SetStaticMesh(StaticMesh);
 | 
			
		||||
		// add one material slot
 | 
			
		||||
		StaticMesh->GetStaticMaterials().Add(FStaticMaterial());
 | 
			
		||||
		FStaticMaterial StaticMaterial;
 | 
			
		||||
		StaticMaterial.UVChannelData = FMeshUVChannelInfo(1.0f);
 | 
			
		||||
		StaticMesh->GetStaticMaterials().Add(StaticMaterial);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (MeshComponent)
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user