UE5_StaticMesh_Gen_Build_MD.../修改引擎.md
FishOrBear 55fe2a8d29 可用
2021-06-30 17:11:29 +08:00

309 B

class ENGINE_API FStaticMeshRenderData struct ENGINE_API FStaticMeshLODResources : public FRefCountBase FStaticMeshLODResources(bool bAddRef = true); ~FStaticMeshLODResources();

class ENGINE_API FObjectCacheContext

暴露这两个类后,对他们的方法都要取消暴露

索引类改成cpu可访问