24 lines
544 B
C++
24 lines
544 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "Kismet/BlueprintFunctionLibrary.h"
|
|
#include "MyBlueprintFunctionLibrary.generated.h"
|
|
|
|
/**
|
|
*
|
|
*/
|
|
UCLASS()
|
|
class SMC_BUILD_API UMyBlueprintFunctionLibrary : public UBlueprintFunctionLibrary
|
|
{
|
|
GENERATED_BODY()
|
|
|
|
public:
|
|
UFUNCTION(BlueprintCallable)
|
|
static void MarkRenderStateDirty(UStaticMeshComponent* Comp);
|
|
|
|
UFUNCTION(BlueprintCallable)
|
|
static void MarkRenderDynamicDataDirty(UStaticMeshComponent* Comp);
|
|
};
|