import { Intersection } from "three";
import { Entity } from "../../DatabaseServices/Entity/Entity";
export declare class ParsePlacePos {
    private _Entity;
    private _Inter;
    private _Collision;
    constructor(_Entity: Entity, //直接修改这个实体的坐标系 (如果可以)
    _Inter: Intersection, _Collision?: boolean);
    private PlaceHorizontalPlane;
    private GetRayObjects;
}
//# sourceMappingURL=ParsePlacePos.d.ts.map