import { BufferGeometry, LineBasicMaterial, LineSegments, Object3D } from 'three';
import { SpotLight } from './SpotLight';
export declare class SpotLightHelper extends Object3D {
    private light;
    cone: LineSegments<BufferGeometry, LineBasicMaterial>[];
    constructor(light: SpotLight);
    dispose(): void;
    update(): void;
}
//# sourceMappingURL=SpotLightHelper.d.ts.map