import { RoomWallBase } from "../Entity/Wall/RoomWallBase";
/**
 * 删除重复的墙体
 */
export declare class RoomWallRemoveDuplicate {
    SplitWalls: RoomWallBase[];
    /**
     * @param diffWalls 可能已经在图纸内部 也可能是新画的
     * @param [walls=GetAllWalls()] 都在图纸内
     */
    constructor(diffWalls: RoomWallBase[], walls: RoomWallBase[]);
    private Do;
    private GenFlatbush;
}
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