import { PixelStreaming } from '@epicgames-ps/lib-pixelstreamingfrontend-ue5.2';
export declare class WebRtcRenderer {
    pixelStreaming: PixelStreaming;
    canUse: boolean;
    constructor();
    private Connect;
    OnLinkEvent(isLink: boolean): void;
    StartRenderer(): Promise<void>;
    EndRenderer(): void;
}
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