import { Command } from "../Editor/CommandMachine";
export declare enum SelectEntityType {
    Board = "Board",
    Curve = "Curve",
    Dim = "Dim"
}
export declare class Command_SelectEntity implements Command {
    private entityType;
    private msg;
    constructor(entityType: any, msg?: string);
    Transparency: boolean;
    exec(): Promise<void>;
}
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