import { Viewer } from '../GraphicsSystem/Viewer';
/**
 * 材质编辑器的场景鼠标控制.
 */
export declare class MaterialEditorCamerControl {
    private Viewer;
    private _MouseIsDown;
    private _StartPoint;
    private _EndPoint;
    private pointId;
    constructor(view: Viewer);
    initMouseControl(): void;
    onMouseDown: (event: MouseEvent) => void;
    onMouseUp: (event: MouseEvent) => void;
    onMouseMove: (event: MouseEvent) => void;
    onMouseWheel: (event: WheelEvent) => void;
    requestPointerLock(): void;
    exitPointerLock(): void;
}
//# sourceMappingURL=MaterialMouseControl.d.ts.map