import { ExtrudeBufferGeometry, UVGenerator, Vector2 } from "three";
declare class WorldUVGenerator implements UVGenerator {
    generateTopUV(geometry: ExtrudeBufferGeometry, vertices: number[], indexA: number, indexB: number, indexC: number): Vector2[];
    generateSideWallUV(geometry: ExtrudeBufferGeometry, vertices: number[], indexA: number, indexB: number, indexC: number, indexD: number): Vector2[];
}
export declare const worldUVGenerator: WorldUVGenerator;
export {};
//# sourceMappingURL=WordUVGenerator.d.ts.map