import { Color, LineBasicMaterial, LineSegments, Mesh, Object3D, PointLight } from 'three';
export declare class PointLightHelper extends Object3D {
    light: PointLight;
    color: Color | string | number;
    material: LineBasicMaterial;
    cone: LineSegments[];
    mesh: Mesh[];
    constructor(distance: number, color?: Color | string | number);
    dispose(): void;
    update(): void;
}
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