29 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
		
		
			
		
	
	
			29 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			TypeScript
		
	
	
	
	
	
|   | import { Matrix4 } from 'three'; | ||
|  | import { BoolOpeartionType } from '../GraphicsSystem/BoolOperateUtils'; | ||
|  | import { CADFiler } from './CADFiler'; | ||
|  | import { Shape } from './Shape'; | ||
|  | export declare class ShapeManager { | ||
|  |     private _ShapeList; | ||
|  |     constructor(_ShapeList?: Shape[]); | ||
|  |     get ShapeList(): Shape[]; | ||
|  |     get ShapeCount(): number; | ||
|  |     get ShapeArea(): number; | ||
|  |     AppendShapeList(shapes: Shape | Shape[]): this; | ||
|  |     Clear(): void; | ||
|  |     BoolOper(otherMg: ShapeManager, booltype: BoolOpeartionType): boolean; | ||
|  |     IntersectionBoolOperation(target: ShapeManager): boolean; | ||
|  |     UnionBoolOperation(targetMg: ShapeManager): boolean; | ||
|  |     SubstactBoolOperation(target: ShapeManager): boolean; | ||
|  |     /** | ||
|  |      * 与region.ApplyMatrix不同的是,这个是直接操作内部对象. | ||
|  |      * 通常用来计算布尔运算时需要真实的移动这个位置. | ||
|  |      * 并且将不会刷新显示 | ||
|  |      * | ||
|  |      * @param {Matrix4} mat4 | ||
|  |      * @memberof ShapeManager | ||
|  |      */ | ||
|  |     ApplyMatrix(mat4: Matrix4): void; | ||
|  |     ReadFile(file: CADFiler): void; | ||
|  |     WriteFile(file: CADFiler): void; | ||
|  | } | ||
|  | //# sourceMappingURL=ShapeManager.d.ts.map
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