开发:增加导出类型
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@@ -1,10 +1,12 @@
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import { MeshBasicMaterial, MeshStandardMaterial, Texture } from 'three';
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import { FractionDigitsType } from '../Common/SystemEnum';
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import { ObjectId } from '../DatabaseServices/ObjectId';
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import { ICursorConfig } from '../Editor/ICursorConfig';
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import { RenderType } from '../GraphicsSystem/RenderType';
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import { DrillingOption } from '../UI/Store/drillInterface';
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export declare class IHostApplicationServices {
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DefaultMeshMaterial?: MeshBasicMaterial | MeshStandardMaterial;
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CurrentDimStyle: ObjectId;
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isShowLightShadow: boolean;
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ShowHistoryLog: boolean;
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Physical2EdgeColor: number;
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