实现板件倒角
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13
types/ApplicationServices/mesh/createBoard.d.ts
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13
types/ApplicationServices/mesh/createBoard.d.ts
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import { ExtrudeGeometry, Mesh, Shape, Vector2 } from 'three';
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export declare namespace CreateBoardUtil {
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class Arc2d {
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_StartAn: number;
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_EndAn: number;
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_Center: Vector2;
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_Radius: number;
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constructor(p1: Vector2, p2: Vector2, bul: number);
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}
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function CreatePath(pts: Vector2[], buls: number[]): Shape;
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function createBoard(boardData: object): Mesh<ExtrudeGeometry, import("three").Material | import("three").Material[]>;
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}
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//# sourceMappingURL=createBoard.d.ts.map
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