实现板件倒角
This commit is contained in:
2
types/DatabaseServices/PointInPolyline.d.ts
vendored
2
types/DatabaseServices/PointInPolyline.d.ts
vendored
@@ -11,7 +11,7 @@ import { Polyline } from './Entity/Polyline';
|
||||
*/
|
||||
export declare function IsPointInBowArc(arc: Arc, pt: Vector3, isInChrodIsTrue?: boolean): boolean;
|
||||
/**
|
||||
* 判断点在多段线内外
|
||||
* 判断点在多段线内外(如果点在线上 则返回false)
|
||||
* @param pl 多段线
|
||||
* @param pt 点
|
||||
* @returns 点在多段线内部
|
||||
|
Reference in New Issue
Block a user