实现板件倒角

This commit is contained in:
ChenX
2023-07-06 10:23:55 +08:00
parent bf1b1186c1
commit 48e15326a5
261 changed files with 7365 additions and 7161 deletions

View File

@@ -11,7 +11,7 @@ import { Polyline } from './Entity/Polyline';
*/
export declare function IsPointInBowArc(arc: Arc, pt: Vector3, isInChrodIsTrue?: boolean): boolean;
/**
* 判断点在多段线内外
* 判断点在多段线内外(如果点在线上 则返回false)
* @param pl 多段线
* @param pt 点
* @returns 点在多段线内部