实现板件倒角

This commit is contained in:
ChenX
2023-07-06 10:23:55 +08:00
parent bf1b1186c1
commit 48e15326a5
261 changed files with 7365 additions and 7161 deletions

View File

@@ -1,6 +1,7 @@
import { Line3, Plane, Ray, Vector3 } from "three";
export declare class PlaneExt extends Plane {
constructor(normal?: Vector3, constant?: number | Vector3);
parseConstantFromPoint(constant: Vector3): void;
intersectLine(line: Line3, optionalTarget?: Vector3, extendLine?: boolean): Vector3;
intersectRay(ray: Ray, optionalTarget?: Vector3, extendLine?: boolean): Vector3;
}