实现板件倒角
This commit is contained in:
1
types/Geometry/Plane.d.ts
vendored
1
types/Geometry/Plane.d.ts
vendored
@@ -1,6 +1,7 @@
|
||||
import { Line3, Plane, Ray, Vector3 } from "three";
|
||||
export declare class PlaneExt extends Plane {
|
||||
constructor(normal?: Vector3, constant?: number | Vector3);
|
||||
parseConstantFromPoint(constant: Vector3): void;
|
||||
intersectLine(line: Line3, optionalTarget?: Vector3, extendLine?: boolean): Vector3;
|
||||
intersectRay(ray: Ray, optionalTarget?: Vector3, extendLine?: boolean): Vector3;
|
||||
}
|
||||
|
Reference in New Issue
Block a user